[Scummvm-cvs-logs] SF.net SVN: scummvm:[42733] scummvm/branches/gsoc2009-draci/engines/draci/ script.cpp

dkasak13 at users.sourceforge.net dkasak13 at users.sourceforge.net
Sat Jul 25 05:41:29 CEST 2009


Revision: 42733
          http://scummvm.svn.sourceforge.net/scummvm/?rev=42733&view=rev
Author:   dkasak13
Date:     2009-07-25 03:41:28 +0000 (Sat, 25 Jul 2009)

Log Message:
-----------
Made Script::run() manually mark the last animation index before it executes a program. This is done to prevent Release wreaking havoc if it is unpaired (i.e. if the script forgot to call a Mark first).

Modified Paths:
--------------
    scummvm/branches/gsoc2009-draci/engines/draci/script.cpp

Modified: scummvm/branches/gsoc2009-draci/engines/draci/script.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/script.cpp	2009-07-25 03:37:22 UTC (rev 42732)
+++ scummvm/branches/gsoc2009-draci/engines/draci/script.cpp	2009-07-25 03:41:28 UTC (rev 42733)
@@ -565,6 +565,10 @@
 
 int Script::run(GPL2Program program, uint16 offset) {
 
+	// Mark the last animation index before we do anything so a Release command
+	// doesn't unload too many animations if we forget to use a Mark command first
+	_vm->_game->setMarkedAnimationIndex(_vm->_anims->getLastIndex());
+
 	// Stream reader for the whole program
 	Common::MemoryReadStream reader(program._bytecode, program._length);
 	


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