[Scummvm-cvs-logs] SF.net SVN: scummvm:[42841] scummvm/branches/gsoc2009-draci/engines/draci/ game.cpp
dkasak13 at users.sourceforge.net
dkasak13 at users.sourceforge.net
Mon Jul 27 07:34:23 CEST 2009
Revision: 42841
http://scummvm.svn.sourceforge.net/scummvm/?rev=42841&view=rev
Author: dkasak13
Date: 2009-07-27 05:34:22 +0000 (Mon, 27 Jul 2009)
Log Message:
-----------
Enabled running of look/use scripts on left/right mouse button press for testing (Warning: unstable in some places).
Modified Paths:
--------------
scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-07-27 05:30:58 UTC (rev 42840)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-07-27 05:34:22 UTC (rev 42841)
@@ -178,8 +178,10 @@
}
int animUnderCursor = _vm->_anims->getTopAnimationID(x, y);
+ Animation *anim = _vm->_anims->getAnimation(animUnderCursor);
int curObject = getObjectWithAnimation(animUnderCursor);
+ GameObject *obj = &_objects[curObject];
Animation *atitle = _vm->_anims->getAnimation(kTitleText);
@@ -187,9 +189,19 @@
atitle->deleteFrames();
if (curObject != kNotFound) {
- GameObject *obj = &_objects[curObject];
Text *title = new Text (obj->_title, _vm->_bigFont, kFontColour1, 0, 0);
atitle->addFrame(title);
+
+ // HACK: Test running look and use scripts
+ if (_vm->_mouse->lButtonPressed()) {
+ _vm->_script->run(obj->_program, obj->_look);
+ _vm->_mouse->lButtonSet(false);
+ }
+
+ if (_vm->_mouse->rButtonPressed()) {
+ _vm->_script->run(obj->_program, obj->_use);
+ _vm->_mouse->rButtonSet(false);
+ }
}
debugC(2, kDraciAnimationDebugLevel, "Anim under cursor: %d", animUnderCursor);
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