[Scummvm-cvs-logs] SF.net SVN: scummvm:[39071] scummvm/trunk/engines/sword1
hkz at users.sourceforge.net
hkz at users.sourceforge.net
Mon Mar 2 12:12:41 CET 2009
Revision: 39071
http://scummvm.svn.sourceforge.net/scummvm/?rev=39071&view=rev
Author: hkz
Date: 2009-03-02 11:12:41 +0000 (Mon, 02 Mar 2009)
Log Message:
-----------
Formatting changes in older PSX related functions
Modified Paths:
--------------
scummvm/trunk/engines/sword1/screen.cpp
scummvm/trunk/engines/sword1/screen.h
Modified: scummvm/trunk/engines/sword1/screen.cpp
===================================================================
--- scummvm/trunk/engines/sword1/screen.cpp 2009-03-02 10:59:14 UTC (rev 39070)
+++ scummvm/trunk/engines/sword1/screen.cpp 2009-03-02 11:12:41 UTC (rev 39071)
@@ -833,7 +833,7 @@
}
}
-uint8* Screen::psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres) {
+uint8* Screen::psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres) {
uint32 xresInTiles = bakXres / 16;
uint32 yresInTiles = ((bakYres / 2) % 16) ? (bakYres / 32) + 1 : (bakYres / 32);
uint32 totTiles = xresInTiles * yresInTiles;
@@ -884,7 +884,7 @@
}
// needed because some psx backgrounds are half width and half height
-uint8* Screen::psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres) {
+uint8* Screen::psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres) {
uint32 xresInTiles = (bakXres / 2) % 16 ? (bakXres / 32) + 1 : (bakXres / 32);
uint32 yresInTiles = (bakYres / 2) % 16 ? (bakYres / 32) + 1 : (bakYres / 32);
uint32 totTiles = xresInTiles * yresInTiles;
@@ -943,7 +943,7 @@
// Last line of tiles is FULL WIDTH!
uint32 tileHeight = (remainingTiles == xresInTiles * 2) ? 16 : 8;
- halfres_buffer = (uint8*) malloc(bakXres * 16 * 2);
+ halfres_buffer = (uint8 *)malloc(bakXres * 16 * 2);
memset(halfres_buffer, 0, bakXres * 16 * 2);
tileXpos = 0;
Modified: scummvm/trunk/engines/sword1/screen.h
===================================================================
--- scummvm/trunk/engines/sword1/screen.h 2009-03-02 10:59:14 UTC (rev 39070)
+++ scummvm/trunk/engines/sword1/screen.h 2009-03-02 11:12:41 UTC (rev 39071)
@@ -116,8 +116,8 @@
void drawSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch);
void drawPsxHalfShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch);
void drawPsxFullShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch);
- uint8* psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres);
- uint8* psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres);
+ uint8* psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres);
+ uint8* psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres);
void fetchPsxParallaxSize(uint8 *psxParallax, uint16 *paraSizeX, uint16 *paraSizeY);
void drawPsxParallax(uint8 *psxParallax, uint16 paraScrlX, uint16 scrnScrlX, uint16 scrnWidth);
void decompressRLE7(uint8 *src, uint32 compSize, uint8 *dest);
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