[Scummvm-cvs-logs] SF.net SVN: scummvm:[39379] scummvm/trunk/engines/sci/engine

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Sat Mar 14 02:44:53 CET 2009


Revision: 39379
          http://scummvm.svn.sourceforge.net/scummvm/?rev=39379&view=rev
Author:   fingolfin
Date:     2009-03-14 01:44:53 +0000 (Sat, 14 Mar 2009)

Log Message:
-----------
SCI: Removed more dead code

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/savegame.cfsml
    scummvm/trunk/engines/sci/engine/savegame.cpp

Modified: scummvm/trunk/engines/sci/engine/savegame.cfsml
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cfsml	2009-03-14 00:17:12 UTC (rev 39378)
+++ scummvm/trunk/engines/sci/engine/savegame.cfsml	2009-03-14 01:44:53 UTC (rev 39379)
@@ -48,8 +48,6 @@
 
 namespace Sci {
 
-#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n"
-
 /* Missing:
 ** - SFXdriver
 ** - File input/output state (this is likely not to happen)
@@ -685,12 +683,6 @@
 	return 0;
 }
 
-// This function is called to undo some strange stuff done in preparation
-// to writing a gamestate to disk
-void _gamestate_unfrob(EngineState *s) {
-}
-
-
 int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename) {
 	tm curTime;
 	g_system->getTimeAndDate(curTime);
@@ -728,8 +720,6 @@
 	%CFSMLWRITE SavegameMetadata (&meta) INTO fh;
 	%CFSMLWRITE EngineState s INTO fh;
 
-	_gamestate_unfrob(s);
-
 	return 0;
 }
 
@@ -1028,7 +1018,6 @@
 	%CFSMLREAD-ATOMIC EngineState retval FROM fh ERRVAR read_eof;
 
 	sfx_exit(&s->sound);
-	_gamestate_unfrob(retval);
 
 	// Set exec stack base to zero
 	retval->execution_stack_base = 0;

Modified: scummvm/trunk/engines/sci/engine/savegame.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cpp	2009-03-14 00:17:12 UTC (rev 39378)
+++ scummvm/trunk/engines/sci/engine/savegame.cpp	2009-03-14 01:44:53 UTC (rev 39379)
@@ -48,8 +48,6 @@
 
 namespace Sci {
 
-#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n"
-
 /* Missing:
 ** - SFXdriver
 ** - File input/output state (this is likely not to happen)
@@ -3949,7 +3947,7 @@
 
 // Auto-generated CFSML declaration and function block ends here
 // Auto-generation performed by cfsml.pl 0.8.2
-#line 386 "engines/sci/engine/savegame.cfsml"
+#line 384 "engines/sci/engine/savegame.cfsml"
 
 void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
 	song_t *seeker = *(songlib->lib);
@@ -3966,7 +3964,7 @@
 	_cfsml_write_song_t(fh, seeker);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 398 "engines/sci/engine/savegame.cfsml"
+#line 396 "engines/sci/engine/savegame.cfsml"
 		seeker = seeker->next;
 	}
 	WSprintf(fh, "]\n");
@@ -4014,7 +4012,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 422 "engines/sci/engine/savegame.cfsml"
+#line 420 "engines/sci/engine/savegame.cfsml"
 		song_lib_add(*songlib, newsong);
 	}
 	l = fh->readLine(); // "]"
@@ -4029,7 +4027,7 @@
 	_cfsml_write_song_t(fh, *foo);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 432 "engines/sci/engine/savegame.cfsml"
+#line 430 "engines/sci/engine/savegame.cfsml"
 }
 
 SongIterator *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id);
@@ -4063,7 +4061,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 442 "engines/sci/engine/savegame.cfsml"
+#line 440 "engines/sci/engine/savegame.cfsml"
 	(*foo)->_delay = 0;
 	(*foo)->it = NULL;
 	(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@@ -4076,7 +4074,7 @@
 	_cfsml_write_IntMapper(fh, *foo);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 450 "engines/sci/engine/savegame.cfsml"
+#line 448 "engines/sci/engine/savegame.cfsml"
 }
 
 int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) {
@@ -4105,7 +4103,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 455 "engines/sci/engine/savegame.cfsml"
+#line 453 "engines/sci/engine/savegame.cfsml"
 	(*foo)->holes = NULL;
 	return 0;
 }
@@ -4121,7 +4119,7 @@
 	write_IntMapperNodePtr(fh, &((*foo)->next));
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 466 "engines/sci/engine/savegame.cfsml"
+#line 464 "engines/sci/engine/savegame.cfsml"
 		} else
 			WSprintf(fh, "L");
 		WSprintf(fh, "]");
@@ -4169,7 +4167,7 @@
 	_cfsml_write_menubar_t(fh, (*foo));
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 509 "engines/sci/engine/savegame.cfsml"
+#line 507 "engines/sci/engine/savegame.cfsml"
 	} else { // Nothing to write
 		WSprintf(fh, "\\null\\");
 	}
@@ -4205,7 +4203,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 521 "engines/sci/engine/savegame.cfsml"
+#line 519 "engines/sci/engine/savegame.cfsml"
 	}
 	return *hiteof;
 }
@@ -4245,7 +4243,7 @@
 	_cfsml_write_int(fh, &foo->segmgr_id);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 556 "engines/sci/engine/savegame.cfsml"
+#line 554 "engines/sci/engine/savegame.cfsml"
 	switch (foo->type) {
 	case MEM_OBJ_SCRIPT:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4253,7 +4251,7 @@
 	_cfsml_write_Script(fh, &foo->data.script);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 559 "engines/sci/engine/savegame.cfsml"
+#line 557 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_CLONES:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4261,7 +4259,7 @@
 	_cfsml_write_CloneTable(fh, &foo->data.clones);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 562 "engines/sci/engine/savegame.cfsml"
+#line 560 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_LOCALS:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4269,7 +4267,7 @@
 	_cfsml_write_LocalVariables(fh, &foo->data.locals);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 565 "engines/sci/engine/savegame.cfsml"
+#line 563 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_SYS_STRINGS:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4277,7 +4275,7 @@
 	_cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 568 "engines/sci/engine/savegame.cfsml"
+#line 566 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_STACK:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4285,7 +4283,7 @@
 	_cfsml_write_int(fh, &foo->data.stack.nr);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 571 "engines/sci/engine/savegame.cfsml"
+#line 569 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_HUNK:
 		break;
@@ -4297,7 +4295,7 @@
 	_cfsml_write_ListTable(fh, &foo->data.lists);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 578 "engines/sci/engine/savegame.cfsml"
+#line 576 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_NODES:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4305,7 +4303,7 @@
 	_cfsml_write_NodeTable(fh, &foo->data.nodes);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 581 "engines/sci/engine/savegame.cfsml"
+#line 579 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_DYNMEM:
 #line 822 "engines/sci/engine/savegame.cfsml"
@@ -4313,7 +4311,7 @@
 	_cfsml_write_DynMem(fh, &foo->data.dynmem);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 584 "engines/sci/engine/savegame.cfsml"
+#line 582 "engines/sci/engine/savegame.cfsml"
 	break;
 	default:
 	break;
@@ -4353,7 +4351,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 598 "engines/sci/engine/savegame.cfsml"
+#line 596 "engines/sci/engine/savegame.cfsml"
 	switch (foo->type) {
 	case MEM_OBJ_SCRIPT:
 // Auto-generated CFSML data reader code
@@ -4382,7 +4380,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 601 "engines/sci/engine/savegame.cfsml"
+#line 599 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_CLONES:
 // Auto-generated CFSML data reader code
@@ -4411,7 +4409,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 604 "engines/sci/engine/savegame.cfsml"
+#line 602 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_LOCALS:
 // Auto-generated CFSML data reader code
@@ -4440,7 +4438,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 607 "engines/sci/engine/savegame.cfsml"
+#line 605 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_SYS_STRINGS:
 // Auto-generated CFSML data reader code
@@ -4469,7 +4467,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 610 "engines/sci/engine/savegame.cfsml"
+#line 608 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_LISTS:
 // Auto-generated CFSML data reader code
@@ -4498,7 +4496,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 613 "engines/sci/engine/savegame.cfsml"
+#line 611 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_NODES:
 // Auto-generated CFSML data reader code
@@ -4527,7 +4525,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 616 "engines/sci/engine/savegame.cfsml"
+#line 614 "engines/sci/engine/savegame.cfsml"
 	break;
 	case MEM_OBJ_STACK:
 // Auto-generated CFSML data reader code
@@ -4556,7 +4554,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 619 "engines/sci/engine/savegame.cfsml"
+#line 617 "engines/sci/engine/savegame.cfsml"
 	foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
 	break;
 	case MEM_OBJ_HUNK:
@@ -4591,7 +4589,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 628 "engines/sci/engine/savegame.cfsml"
+#line 626 "engines/sci/engine/savegame.cfsml"
 	break;
 	default:
 		break;
@@ -4607,7 +4605,7 @@
 	write_MemObject(fh, (*foo));
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 639 "engines/sci/engine/savegame.cfsml"
+#line 637 "engines/sci/engine/savegame.cfsml"
 	} else { // Nothing to write
 		WSprintf(fh, "\\null\\");
 	}
@@ -4642,7 +4640,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 650 "engines/sci/engine/savegame.cfsml"
+#line 648 "engines/sci/engine/savegame.cfsml"
 		return *hiteof;
 	}
 	return 0;
@@ -4656,7 +4654,7 @@
 	_cfsml_write_string(fh, (&t));
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 659 "engines/sci/engine/savegame.cfsml"
+#line 657 "engines/sci/engine/savegame.cfsml"
 }
 
 int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
@@ -4691,7 +4689,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 666 "engines/sci/engine/savegame.cfsml"
+#line 664 "engines/sci/engine/savegame.cfsml"
 	if (*hiteof) return *hiteof;
 	*string = t;
 	free(t);
@@ -4704,13 +4702,13 @@
 	_cfsml_write_bool(fh, &((*foo)->isSci1_1));
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 674 "engines/sci/engine/savegame.cfsml"
+#line 672 "engines/sci/engine/savegame.cfsml"
 #line 822 "engines/sci/engine/savegame.cfsml"
 // Auto-generated CFSML data writer code
 	_cfsml_write_SegManager(fh, *foo);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 675 "engines/sci/engine/savegame.cfsml"
+#line 673 "engines/sci/engine/savegame.cfsml"
 }
 
 int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@@ -4741,7 +4739,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 682 "engines/sci/engine/savegame.cfsml"
+#line 680 "engines/sci/engine/savegame.cfsml"
 	*foo = new SegManager(sci11);
 	token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
 // Auto-generated CFSML data reader code
@@ -4768,16 +4766,10 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 685 "engines/sci/engine/savegame.cfsml"
+#line 683 "engines/sci/engine/savegame.cfsml"
 	return 0;
 }
 
-// This function is called to undo some strange stuff done in preparation
-// to writing a gamestate to disk
-void _gamestate_unfrob(EngineState *s) {
-}
-
-
 int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename) {
 	tm curTime;
 	g_system->getTimeAndDate(curTime);
@@ -4817,16 +4809,14 @@
 	_cfsml_write_SavegameMetadata(fh, (&meta));
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 729 "engines/sci/engine/savegame.cfsml"
+#line 721 "engines/sci/engine/savegame.cfsml"
 #line 822 "engines/sci/engine/savegame.cfsml"
 // Auto-generated CFSML data writer code
 	_cfsml_write_EngineState(fh, s);
 	WSprintf(fh, "\n");
 // End of auto-generated CFSML data writer code
-#line 730 "engines/sci/engine/savegame.cfsml"
+#line 722 "engines/sci/engine/savegame.cfsml"
 
-	_gamestate_unfrob(s);
-
 	return 0;
 }
 
@@ -5130,7 +5120,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 1005 "engines/sci/engine/savegame.cfsml"
+#line 995 "engines/sci/engine/savegame.cfsml"
 
 	if (read_eof)
 		return false;
@@ -5186,10 +5176,9 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 1029 "engines/sci/engine/savegame.cfsml"
+#line 1019 "engines/sci/engine/savegame.cfsml"
 
 	sfx_exit(&s->sound);
-	_gamestate_unfrob(retval);
 
 	// Set exec stack base to zero
 	retval->execution_stack_base = 0;
@@ -5324,7 +5313,7 @@
 		}
 	}
 // End of auto-generated CFSML data reader code
-#line 1135 "engines/sci/engine/savegame.cfsml"
+#line 1124 "engines/sci/engine/savegame.cfsml"
 
 	if (read_eof)
 		return false;


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