[Scummvm-cvs-logs] SF.net SVN: scummvm:[40468] scummvm/trunk/engines/agi
sev at users.sourceforge.net
sev at users.sourceforge.net
Mon May 11 22:59:01 CEST 2009
Revision: 40468
http://scummvm.svn.sourceforge.net/scummvm/?rev=40468&view=rev
Author: sev
Date: 2009-05-11 20:58:55 +0000 (Mon, 11 May 2009)
Log Message:
-----------
Fix bug #1946262: "LSL1: Age Verification answer input not working"
Modified Paths:
--------------
scummvm/trunk/engines/agi/agi.cpp
scummvm/trunk/engines/agi/keyboard.cpp
Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp 2009-05-11 20:53:28 UTC (rev 40467)
+++ scummvm/trunk/engines/agi/agi.cpp 2009-05-11 20:58:55 UTC (rev 40468)
@@ -73,6 +73,9 @@
newInputMode(INPUT_NORMAL);
_gfx->printCharacter(_stringdata.x + strlen(_game.strings[_stringdata.str]) + 1,
_stringdata.y, ' ', _game.colorFg, _game.colorBg);
+ } else if (_game.inputMode == INPUT_NONE) {
+ for (int n = 0; _predictiveResult[n]; n++)
+ keyEnqueue(_predictiveResult[n]);
}
}
break;
Modified: scummvm/trunk/engines/agi/keyboard.cpp
===================================================================
--- scummvm/trunk/engines/agi/keyboard.cpp 2009-05-11 20:53:28 UTC (rev 40467)
+++ scummvm/trunk/engines/agi/keyboard.cpp 2009-05-11 20:58:55 UTC (rev 40468)
@@ -140,8 +140,13 @@
(int)g_mouse.y >= _game.lineUserInput * CHAR_LINES &&
(int)g_mouse.y <= (_game.lineUserInput + 1) * CHAR_LINES) {
if (predictiveDialog()) {
- strcpy((char *)_game.inputBuffer, _predictiveResult);
- handleKeys(KEY_ENTER);
+ if (_game.inputMode == INPUT_NONE) {
+ for (int n = 0; _predictiveResult[n]; n++)
+ keyEnqueue(_predictiveResult[n]);
+ } else {
+ strcpy((char *)_game.inputBuffer, _predictiveResult);
+ handleKeys(KEY_ENTER);
+ }
}
return true;
}
@@ -396,7 +401,7 @@
_gfx->getKey();
}
- debugC(3, kDebugLevelInput, "waiting...");
+ debugC(3, kDebugLevelInput, "waiting... (any key)");
while (!(shouldQuit() || restartGame)) {
_gfx->pollTimer(); /* msdos driver -> does nothing */
key = doPollKeyboard();
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