[Scummvm-cvs-logs] SF.net SVN: scummvm:[45950] scummvm/trunk/engines/teenagent/scene.cpp
megath at users.sourceforge.net
megath at users.sourceforge.net
Tue Nov 17 09:57:52 CET 2009
Revision: 45950
http://scummvm.svn.sourceforge.net/scummvm/?rev=45950&view=rev
Author: megath
Date: 2009-11-17 08:57:51 +0000 (Tue, 17 Nov 2009)
Log Message:
-----------
corrected overlay z-order based on bottom coordinate (fixes chair in captain's room, and RGB chief table z-order)
Modified Paths:
--------------
scummvm/trunk/engines/teenagent/scene.cpp
Modified: scummvm/trunk/engines/teenagent/scene.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/scene.cpp 2009-11-17 08:15:00 UTC (rev 45949)
+++ scummvm/trunk/engines/teenagent/scene.cpp 2009-11-17 08:57:51 UTC (rev 45950)
@@ -637,6 +637,12 @@
}
}
+ if (on.pixels != NULL && on.y + on.h < actor_animation_position.bottom && debug_features.feature[DebugFeatures::kShowOn]) {
+ if (_id != 16 || getOns(16)[0] != 0) {
+ on.render(surface); //do not render boat on isle. I double checked all callbacks, there's no code switching off the boat :(
+ }
+ }
+
{
Surface *mark = actor_animation.currentFrame();
if (mark != NULL) {
@@ -692,7 +698,7 @@
}
//render on
- if (on.pixels != NULL && debug_features.feature[DebugFeatures::kShowOn]) {
+ if (on.pixels != NULL && on.y + on.h >= actor_animation_position.bottom && debug_features.feature[DebugFeatures::kShowOn]) {
if (_id != 16 || getOns(16)[0] != 0) {
on.render(surface); //do not render boat on isle. I double checked all callbacks, there's no code switching off the boat :(
}
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