[Scummvm-cvs-logs] SF.net SVN: scummvm:[46009] scummvm/trunk/engines/sci/engine/state.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Nov 20 16:16:03 CET 2009
Revision: 46009
http://scummvm.svn.sourceforge.net/scummvm/?rev=46009&view=rev
Author: thebluegr
Date: 2009-11-20 15:16:03 +0000 (Fri, 20 Nov 2009)
Log Message:
-----------
Check the overridden game object when performing setCursor detection, which properly fixes KQ5CD (thanks waltervn)
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/state.cpp
Modified: scummvm/trunk/engines/sci/engine/state.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/state.cpp 2009-11-20 14:51:15 UTC (rev 46008)
+++ scummvm/trunk/engines/sci/engine/state.cpp 2009-11-20 15:16:03 UTC (rev 46009)
@@ -236,34 +236,41 @@
bool EngineState::autoDetectFeature(FeatureDetection featureDetection, int methodNum) {
Common::String objName;
Selector slc;
+ reg_t objAddr;
// Get address of target script
switch (featureDetection) {
case kDetectGfxFunctions:
objName = "Rm";
+ objAddr = _segMan->findObjectByName(objName);
slc = _kernel->_selectorCache.overlay;
break;
case kDetectMoveCountType:
objName = "Motion";
+ objAddr = _segMan->findObjectByName(objName);
slc = _kernel->_selectorCache.doit;
break;
case kDetectSoundType:
objName = "Sound";
+ objAddr = _segMan->findObjectByName(objName);
slc = _kernel->_selectorCache.play;
break;
case kDetectSetCursorType:
objName = "Game";
+ // We need to check the overridden game object here. Fixes KQ5CD setCursor detection,
+ // as KQ5CD overrides the default setCursor selector of the Game object
+ objAddr = _gameObj;
slc = _kernel->_selectorCache.setCursor;
break;
case kDetectLofsType:
objName = "Game";
+ objAddr = _segMan->findObjectByName(objName);
break;
default:
break;
}
reg_t addr;
- reg_t objAddr = _segMan->findObjectByName(objName);
if (objAddr.isNull()) {
warning("autoDetectFeature: %s object couldn't be found", objName.c_str());
return false;
@@ -464,12 +471,6 @@
}
}
- if (_gameName == "kq5" && Common::File::exists("audio001.002")) {
- // WORKAROUND for KQ5CD: The code of the setCursor selector has not been yet
- // rewritten for cursor views, but the game does use cursor views
- _setCursorType = SCI_VERSION_1_1;
- }
-
debugC(1, kDebugLevelGraphics, "Detected SetCursor type: %s", getSciVersionDesc(_setCursorType).c_str());
}
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