[Scummvm-cvs-logs] SF.net SVN: scummvm:[46128] scummvm/trunk/engines

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Tue Nov 24 23:10:14 CET 2009


Revision: 46128
          http://scummvm.svn.sourceforge.net/scummvm/?rev=46128&view=rev
Author:   fingolfin
Date:     2009-11-24 22:10:14 +0000 (Tue, 24 Nov 2009)

Log Message:
-----------
Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)

Modified Paths:
--------------
    scummvm/trunk/engines/agi/agi.h
    scummvm/trunk/engines/agos/agos.h
    scummvm/trunk/engines/cine/cine.h
    scummvm/trunk/engines/cruise/cruise.h
    scummvm/trunk/engines/draci/draci.h
    scummvm/trunk/engines/drascula/drascula.h
    scummvm/trunk/engines/gob/gob.h
    scummvm/trunk/engines/groovie/groovie.h
    scummvm/trunk/engines/kyra/kyra_v1.h
    scummvm/trunk/engines/lure/lure.h
    scummvm/trunk/engines/m4/m4.h
    scummvm/trunk/engines/made/made.h
    scummvm/trunk/engines/parallaction/parallaction.h
    scummvm/trunk/engines/queen/queen.h
    scummvm/trunk/engines/saga/saga.h
    scummvm/trunk/engines/sci/sci.h
    scummvm/trunk/engines/scumm/scumm.h
    scummvm/trunk/engines/sky/sky.h
    scummvm/trunk/engines/sword1/sword1.h
    scummvm/trunk/engines/sword2/sword2.h
    scummvm/trunk/engines/teenagent/teenagent.h
    scummvm/trunk/engines/tinsel/tinsel.h
    scummvm/trunk/engines/touche/touche.h
    scummvm/trunk/engines/tucker/tucker.h

Modified: scummvm/trunk/engines/agi/agi.h
===================================================================
--- scummvm/trunk/engines/agi/agi.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/agi/agi.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -38,6 +38,14 @@
 
 #include "engines/engine.h"
 
+/**
+ * This is the namespace of the AGI engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Agi {
 
 typedef signed int Err;

Modified: scummvm/trunk/engines/agos/agos.h
===================================================================
--- scummvm/trunk/engines/agos/agos.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/agos/agos.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -41,6 +41,14 @@
 #include "agos/sound.h"
 #include "agos/vga.h"
 
+/**
+ * This is the namespace of the AGOS engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace AGOS {
 
 uint fileReadItemID(Common::SeekableReadStream *in);

Modified: scummvm/trunk/engines/cine/cine.h
===================================================================
--- scummvm/trunk/engines/cine/cine.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/cine/cine.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -49,6 +49,14 @@
 
 //#define DUMP_SCRIPTS
 
+/**
+ * This is the namespace of the Cine engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Cine {
 
 enum CineGameType {

Modified: scummvm/trunk/engines/cruise/cruise.h
===================================================================
--- scummvm/trunk/engines/cruise/cruise.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/cruise/cruise.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -36,6 +36,14 @@
 #include "cruise/debugger.h"
 #include "cruise/sound.h"
 
+/**
+ * This is the namespace of the Cruise engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Cruise {
 
 enum CruiseGameType {

Modified: scummvm/trunk/engines/draci/draci.h
===================================================================
--- scummvm/trunk/engines/draci/draci.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/draci/draci.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -43,6 +43,14 @@
 
 struct ADGameDescription;
 
+/**
+ * This is the namespace of the Draci engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Draci {
 
 class DraciEngine : public Engine {

Modified: scummvm/trunk/engines/drascula/drascula.h
===================================================================
--- scummvm/trunk/engines/drascula/drascula.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/drascula/drascula.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -41,6 +41,14 @@
 
 #include "engines/engine.h"
 
+/**
+ * This is the namespace of the Drascula engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Drascula {
 
 #define DRASCULA_DAT_VER 4

Modified: scummvm/trunk/engines/gob/gob.h
===================================================================
--- scummvm/trunk/engines/gob/gob.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/gob/gob.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -37,6 +37,14 @@
 	class StaticTextWidget;
 }
 
+/**
+ * This is the namespace of the Gob engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Gob {
 
 class Game;

Modified: scummvm/trunk/engines/groovie/groovie.h
===================================================================
--- scummvm/trunk/engines/groovie/groovie.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/groovie/groovie.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -36,6 +36,14 @@
 #include "groovie/resource.h"
 #include "groovie/script.h"
 
+/**
+ * This is the namespace of the Groovie engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Groovie {
 
 class MusicPlayer;

Modified: scummvm/trunk/engines/kyra/kyra_v1.h
===================================================================
--- scummvm/trunk/engines/kyra/kyra_v1.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/kyra/kyra_v1.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -43,6 +43,14 @@
 
 class KyraMetaEngine;
 
+/**
+ * This is the namespace of the Kyra engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Kyra {
 
 struct GameFlags {

Modified: scummvm/trunk/engines/lure/lure.h
===================================================================
--- scummvm/trunk/engines/lure/lure.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/lure/lure.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -42,6 +42,14 @@
 #include "lure/room.h"
 #include "lure/fights.h"
 
+/**
+ * This is the namespace of the Lure engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Lure {
 
 #define RandomNumberGen LureEngine::getReference().rnd()

Modified: scummvm/trunk/engines/m4/m4.h
===================================================================
--- scummvm/trunk/engines/m4/m4.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/m4/m4.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -48,6 +48,14 @@
 
 //#define DUMP_SCRIPTS
 
+/**
+ * This is the namespace of the M4 engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace M4 {
 
 class MidiPlayer;

Modified: scummvm/trunk/engines/made/made.h
===================================================================
--- scummvm/trunk/engines/made/made.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/made/made.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -47,6 +47,14 @@
 
 #include "made/sound.h"
 
+/**
+ * This is the namespace of the Made engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Made {
 
 enum MadeGameID {

Modified: scummvm/trunk/engines/parallaction/parallaction.h
===================================================================
--- scummvm/trunk/engines/parallaction/parallaction.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/parallaction/parallaction.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -42,6 +42,14 @@
 #define PATH_LEN	200
 
 
+/**
+ * This is the namespace of the Parallaction engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Parallaction {
 
 enum {

Modified: scummvm/trunk/engines/queen/queen.h
===================================================================
--- scummvm/trunk/engines/queen/queen.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/queen/queen.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -50,6 +50,14 @@
 
 #endif
 
+/**
+ * This is the namespace of the Queen engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Queen {
 
 struct GameStateHeader {

Modified: scummvm/trunk/engines/saga/saga.h
===================================================================
--- scummvm/trunk/engines/saga/saga.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/saga/saga.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -35,6 +35,14 @@
 
 struct ADGameFileDescription;
 
+/**
+ * This is the namespace of the SAGA engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Saga {
 
 class SndRes;

Modified: scummvm/trunk/engines/sci/sci.h
===================================================================
--- scummvm/trunk/engines/sci/sci.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/sci/sci.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -31,6 +31,14 @@
 
 struct ADGameDescription;
 
+/**
+ * This is the namespace of the SCI engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Sci {
 
 #define INCLUDE_OLDGFX

Modified: scummvm/trunk/engines/scumm/scumm.h
===================================================================
--- scummvm/trunk/engines/scumm/scumm.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/scumm/scumm.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -51,6 +51,14 @@
 	class WriteStream;
 }
 
+/**
+ * This is the namespace of the SCUMM engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Scumm {
 
 class Actor;

Modified: scummvm/trunk/engines/sky/sky.h
===================================================================
--- scummvm/trunk/engines/sky/sky.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/sky/sky.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -30,6 +30,14 @@
 #include "common/events.h"
 #include "engines/engine.h"
 
+/**
+ * This is the namespace of the Sky engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Sky {
 
 struct SystemVars {

Modified: scummvm/trunk/engines/sword1/sword1.h
===================================================================
--- scummvm/trunk/engines/sword1/sword1.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/sword1/sword1.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -31,6 +31,14 @@
 #include "common/util.h"
 #include "sword1/sworddefs.h"
 
+/**
+ * This is the namespace of the Sword1 engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Sword1 {
 
 enum {

Modified: scummvm/trunk/engines/sword2/sword2.h
===================================================================
--- scummvm/trunk/engines/sword2/sword2.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/sword2/sword2.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -47,6 +47,14 @@
 
 class OSystem;
 
+/**
+ * This is the namespace of the Sword2 engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Sword2 {
 
 enum {

Modified: scummvm/trunk/engines/teenagent/teenagent.h
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/teenagent/teenagent.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -34,6 +34,14 @@
 
 struct ADGameDescription;
 
+/**
+ * This is the namespace of the TeenAgent engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace TeenAgent {
 
 struct Object;

Modified: scummvm/trunk/engines/tinsel/tinsel.h
===================================================================
--- scummvm/trunk/engines/tinsel/tinsel.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/tinsel/tinsel.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -42,6 +42,15 @@
 #include "tinsel/sound.h"
 #include "tinsel/dw.h"
 
+/**
+ * This is the namespace of the Tinsel engine.
+ *
+ * Status of this engine: Complete
+ *
+ * Supported games:
+ * - Discworld
+ * - Discworld 2: Missing Presumed ...!?
+ */
 namespace Tinsel {
 
 class BMVPlayer;

Modified: scummvm/trunk/engines/touche/touche.h
===================================================================
--- scummvm/trunk/engines/touche/touche.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/touche/touche.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -36,6 +36,14 @@
 
 #include "engines/engine.h"
 
+/**
+ * This is the namespace of the Touche engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
 namespace Touche {
 
 struct Area {

Modified: scummvm/trunk/engines/tucker/tucker.h
===================================================================
--- scummvm/trunk/engines/tucker/tucker.h	2009-11-24 22:08:34 UTC (rev 46127)
+++ scummvm/trunk/engines/tucker/tucker.h	2009-11-24 22:10:14 UTC (rev 46128)
@@ -38,6 +38,14 @@
 
 #include "engines/engine.h"
 
+/**
+ * This is the namespace of the Tucker engine.
+ *
+ * Status of this engine: Complete
+ *
+ * Supported games:
+ * - Bud Tucker in Double Trouble
+ */
 namespace Tucker {
 
 struct Action {


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