[Scummvm-cvs-logs] SF.net SVN: scummvm:[44641] scummvm/trunk/engines/sci/gui

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Mon Oct 5 00:32:39 CEST 2009


Revision: 44641
          http://scummvm.svn.sourceforge.net/scummvm/?rev=44641&view=rev
Author:   thebluegr
Date:     2009-10-04 22:32:36 +0000 (Sun, 04 Oct 2009)

Log Message:
-----------
- Minimize the parameters passed to SciGUIfont()
- Some WIP on the pattern_Textures array

Modified Paths:
--------------
    scummvm/trunk/engines/sci/gui/gui_font.cpp
    scummvm/trunk/engines/sci/gui/gui_font.h
    scummvm/trunk/engines/sci/gui/gui_gfx.cpp

Modified: scummvm/trunk/engines/sci/gui/gui_font.cpp
===================================================================
--- scummvm/trunk/engines/sci/gui/gui_font.cpp	2009-10-04 22:26:57 UTC (rev 44640)
+++ scummvm/trunk/engines/sci/gui/gui_font.cpp	2009-10-04 22:32:36 UTC (rev 44641)
@@ -31,21 +31,11 @@
 
 namespace Sci {
 
-SciGUIfont::SciGUIfont(EngineState *state, SciGUIscreen *screen, GUIResourceId resourceId)
-	: _s(state), _screen(screen), _resourceId(resourceId) {
+SciGUIfont::SciGUIfont(ResourceManager *resMan, GUIResourceId resourceId)
+	: _resourceId(resourceId) {
 	assert(resourceId != -1);
-	if (_s->_gameName == "lsl1sci") {
-		// we remove upper bits for lsl1, because it wants to load font 2107 which is not available
-		_resourceId &= 0x7ff;
-	}
-	initData(_resourceId);
-}
 
-SciGUIfont::~SciGUIfont() {
-}
-
-void SciGUIfont::initData(GUIResourceId resourceId) {
-	Resource *fontResource = _s->resMan->findResource(ResourceId(kResourceTypeFont, resourceId), false);
+	Resource *fontResource = resMan->findResource(ResourceId(kResourceTypeFont, resourceId), false);
 	if (!fontResource) {
 		error("font resource %d not found", resourceId);
 	}
@@ -62,6 +52,9 @@
 	}
 }
 
+SciGUIfont::~SciGUIfont() {
+}
+
 GUIResourceId SciGUIfont::getResourceId() {
 	return _resourceId;
 }
@@ -79,8 +72,8 @@
 	return chr < mCharMax ? _resourceData + mChars[chr].offset + 2 : 0;
 }
 
-void SciGUIfont::draw(int16 chr, int16 top, int16 left, byte color, byte textface) {
-	int charWidth = MIN<int>(getCharWidth(chr), _screen->_width - left);
+void SciGUIfont::draw(SciGUIscreen *screen, int16 chr, int16 top, int16 left, byte color, byte textface) {
+	int charWidth = MIN<int>(getCharWidth(chr), screen->_width - left);
 	int charHeight = MIN<int>(getCharHeight(chr), 200 - top);
 	byte b = 0, mask = 0xFF;
 	int y = top;
@@ -93,7 +86,7 @@
 			if ((done & 7) == 0) // fetching next data byte
 				b = *(pIn++) & mask;
 			if (b & 0x80) // if MSB is set - paint it
-				_screen->Put_Pixel(left + done, y, 1, color, 0, 0);
+				screen->Put_Pixel(left + done, y, 1, color, 0, 0);
 			b = b << 1;
 		}
 	}

Modified: scummvm/trunk/engines/sci/gui/gui_font.h
===================================================================
--- scummvm/trunk/engines/sci/gui/gui_font.h	2009-10-04 22:26:57 UTC (rev 44640)
+++ scummvm/trunk/engines/sci/gui/gui_font.h	2009-10-04 22:32:36 UTC (rev 44641)
@@ -30,7 +30,7 @@
 
 class SciGUIfont {
 public:
-	SciGUIfont(EngineState *state, SciGUIscreen *screen, GUIResourceId resourceId);
+	SciGUIfont(ResourceManager *resMan, GUIResourceId resourceId);
 	~SciGUIfont();
 
 	GUIResourceId getResourceId();
@@ -38,14 +38,9 @@
 	byte getCharWidth(byte chr);
 	byte getCharHeight(byte chr);
 	byte *getCharData(byte chr);
-	void draw(int16 chr, int16 top, int16 left, byte color, byte textface);
+	void draw(SciGUIscreen *screen, int16 chr, int16 top, int16 left, byte color, byte textface);
 
 private:
-	void initData(GUIResourceId resourceId);
-
-	EngineState *_s;
-	SciGUIscreen *_screen;
-
 	GUIResourceId _resourceId;
 	byte *_resourceData;
 

Modified: scummvm/trunk/engines/sci/gui/gui_gfx.cpp
===================================================================
--- scummvm/trunk/engines/sci/gui/gui_gfx.cpp	2009-10-04 22:26:57 UTC (rev 44640)
+++ scummvm/trunk/engines/sci/gui/gui_gfx.cpp	2009-10-04 22:32:36 UTC (rev 44641)
@@ -336,16 +336,30 @@
 }
 
 SciGUIfont *SciGUIgfx::GetFont() {
-	if ((_font == NULL) || (_font->getResourceId() != _curPort->fontId)) {
-		_font = new SciGUIfont(_s, _screen, _curPort->fontId);
-	}
+	GUIResourceId fontId = _curPort->fontId;
+
+	// Workaround: lsl1sci mixes its own internal fonts with the global
+	// SCI ones, so we translate them here, by removing their extra bits
+	if (_s->_gameName == "lsl1sci")
+		fontId &= 0x7ff;
+
+	if ((_font == NULL) || (_font->getResourceId() != _curPort->fontId))
+		_font = new SciGUIfont(_s->resMan, fontId);
+
 	return _font;
 }
 
 void SciGUIgfx::SetFont(GUIResourceId fontId) {
-	if ((_font == NULL) || (_font->getResourceId() != fontId)) {
-		_font = new SciGUIfont(_s, _screen, fontId);
-	}
+	GUIResourceId actualFontId = fontId;
+
+	// Workaround: lsl1sci mixes its own internal fonts with the global
+	// SCI ones, so we translate them here, by removing their extra bits
+	if (_s->_gameName == "lsl1sci")
+		actualFontId &= 0x7ff;
+
+	if ((_font == NULL) || (_font->getResourceId() != fontId))
+		_font = new SciGUIfont(_s->resMan, actualFontId);
+
 	_curPort->fontId = fontId;
 	_curPort->fontHeight = _font->getHeight();
 }
@@ -747,7 +761,7 @@
 				EraseRect(rect);
 			}
 			// CharStd
-			_font->draw(curChar, _curPort->top + _curPort->curTop, _curPort->left + _curPort->curLeft, _curPort->penClr, _curPort->textFace);
+			_font->draw(_screen, curChar, _curPort->top + _curPort->curTop, _curPort->left + _curPort->curLeft, _curPort->penClr, _curPort->textFace);
 			_curPort->curLeft += charWidth;
 		}
 	}
@@ -942,6 +956,21 @@
 	{ 0x18, 0x3C, 0x7E, 0x7E, 0x7E, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7E, 0x7E, 0x7E, 0x3C, 0x18 }
 };
 
+// TODO: perhaps this is a better way to set the pattern_Textures array below?
+#if 0
+const byte patternTextures[32 * 2] = {
+	0x04, 0x29, 0x40, 0x24, 0x09, 0x41, 0x25, 0x45,
+	0x41, 0x90, 0x50, 0x44, 0x48, 0x08, 0x42, 0x28,
+	0x89, 0x52, 0x89, 0x88, 0x10, 0x48, 0xA4, 0x08,
+	0x44, 0x15, 0x28, 0x24, 0x00, 0x0A, 0x24, 0x20,
+	// Now the table is actually duplicated, so we won't need to wrap around
+	0x04, 0x29, 0x40, 0x24, 0x09, 0x41, 0x25, 0x45,
+	0x41, 0x90, 0x50, 0x44, 0x48, 0x08, 0x42, 0x28,
+	0x89, 0x52, 0x89, 0x88, 0x10, 0x48, 0xA4, 0x08,
+	0x44, 0x15, 0x28, 0x24, 0x00, 0x0A, 0x24, 0x20,
+};
+#endif
+
 const bool pattern_Textures[32 * 8 * 2] = {
 	false, false, false, false, false,  true, false, false, // 0x20
 	false, false,  true, false, true,  false, false,  true, // 0x94
@@ -1012,14 +1041,22 @@
 	
 // Bit offsets into pattern_textures
 const byte pattern_TextureOffset[128] = {
-	0x00, 0x18, 0x30, 0xc4, 0xdc, 0x65, 0xeb, 0x48,	0x60, 0xbd, 0x89, 0x05, 0x0a, 0xf4, 0x7d, 0x7d,
-	0x85, 0xb0, 0x8e, 0x95, 0x1f, 0x22, 0x0d, 0xdf,	0x2a, 0x78, 0xd5, 0x73, 0x1c, 0xb4, 0x40, 0xa1,
-	0xb9, 0x3c, 0xca, 0x58, 0x92, 0x34, 0xcc, 0xce,	0xd7, 0x42, 0x90, 0x0f, 0x8b, 0x7f, 0x32, 0xed,
-	0x5c, 0x9d, 0xc8, 0x99, 0xad, 0x4e, 0x56, 0xa6,	0xf7, 0x68, 0xb7, 0x25, 0x82, 0x37, 0x3a, 0x51,
-	0x69, 0x26, 0x38, 0x52, 0x9e, 0x9a, 0x4f, 0xa7,	0x43, 0x10, 0x80, 0xee, 0x3d, 0x59, 0x35, 0xcf,
-	0x79, 0x74, 0xb5, 0xa2, 0xb1, 0x96, 0x23, 0xe0,	0xbe, 0x05, 0xf5, 0x6e, 0x19, 0xc5, 0x66, 0x49,
-	0xf0, 0xd1, 0x54, 0xa9, 0x70, 0x4b, 0xa4, 0xe2,	0xe6, 0xe5, 0xab, 0xe4, 0xd2, 0xaa, 0x4c, 0xe3,
-	0x06, 0x6f, 0xc6, 0x4a, 0xa4, 0x75, 0x97, 0xe1 };
+	0x00, 0x18, 0x30, 0xc4, 0xdc, 0x65, 0xeb, 0x48,
+	0x60, 0xbd, 0x89, 0x05, 0x0a, 0xf4, 0x7d, 0x7d,
+	0x85, 0xb0, 0x8e, 0x95, 0x1f, 0x22, 0x0d, 0xdf,
+	0x2a, 0x78, 0xd5, 0x73, 0x1c, 0xb4, 0x40, 0xa1,
+	0xb9, 0x3c, 0xca, 0x58, 0x92, 0x34, 0xcc, 0xce,
+	0xd7, 0x42, 0x90, 0x0f, 0x8b, 0x7f, 0x32, 0xed,
+	0x5c, 0x9d, 0xc8, 0x99, 0xad, 0x4e, 0x56, 0xa6,
+	0xf7, 0x68, 0xb7, 0x25, 0x82, 0x37, 0x3a, 0x51,
+	0x69, 0x26, 0x38, 0x52, 0x9e, 0x9a, 0x4f, 0xa7,
+	0x43, 0x10, 0x80, 0xee, 0x3d, 0x59, 0x35, 0xcf,
+	0x79, 0x74, 0xb5, 0xa2, 0xb1, 0x96, 0x23, 0xe0,
+	0xbe, 0x05, 0xf5, 0x6e, 0x19, 0xc5, 0x66, 0x49,
+	0xf0, 0xd1, 0x54, 0xa9, 0x70, 0x4b, 0xa4, 0xe2,
+	0xe6, 0xe5, 0xab, 0xe4, 0xd2, 0xaa, 0x4c, 0xe3,
+	0x06, 0x6f, 0xc6, 0x4a, 0xa4, 0x75, 0x97, 0xe1
+};
 
 void SciGUIgfx::Draw_Box(Common::Rect box, byte color, byte prio, byte control) {
 	byte flag = _screen->GetDrawingMask(color, prio, control);


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list