[Scummvm-cvs-logs] SF.net SVN: scummvm:[44851] scummvm/trunk/engines/sci/gui/gui_picture.cpp
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Fri Oct 9 23:49:04 CEST 2009
Revision: 44851
http://scummvm.svn.sourceforge.net/scummvm/?rev=44851&view=rev
Author: fingolfin
Date: 2009-10-09 21:49:04 +0000 (Fri, 09 Oct 2009)
Log Message:
-----------
SCI: Fix some weird casting in the vectorPatternCircle and vectorPatternTexturedCircle
Modified Paths:
--------------
scummvm/trunk/engines/sci/gui/gui_picture.cpp
Modified: scummvm/trunk/engines/sci/gui/gui_picture.cpp
===================================================================
--- scummvm/trunk/engines/sci/gui/gui_picture.cpp 2009-10-09 21:47:33 UTC (rev 44850)
+++ scummvm/trunk/engines/sci/gui/gui_picture.cpp 2009-10-09 21:49:04 UTC (rev 44851)
@@ -780,7 +780,7 @@
void SciGuiPicture::vectorPatternCircle(Common::Rect box, byte size, byte color, byte prio, byte control) {
byte flag = _screen->getDrawingMask(color, prio, control);
- byte *circleData = (byte *)&vectorPatternCircles[size];
+ const byte *circleData = vectorPatternCircles[size];
byte bitmap = *circleData;
byte bitNo = 0;
int y, x;
@@ -802,7 +802,7 @@
void SciGuiPicture::vectorPatternTexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture) {
byte flag = _screen->getDrawingMask(color, prio, control);
- byte *circleData = (byte *)&vectorPatternCircles[size];
+ const byte *circleData = vectorPatternCircles[size];
byte bitmap = *circleData;
byte bitNo = 0;
const bool *textureData = &vectorPatternTextures[vectorPatternTextureOffset[texture]];
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