[Scummvm-cvs-logs] SF.net SVN: scummvm:[44912] scummvm/trunk/engines/kyra/gui_lol.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Sun Oct 11 14:05:56 CEST 2009
Revision: 44912
http://scummvm.svn.sourceforge.net/scummvm/?rev=44912&view=rev
Author: lordhoto
Date: 2009-10-11 12:05:55 +0000 (Sun, 11 Oct 2009)
Log Message:
-----------
Fix text input font for LoL PC98.
Modified Paths:
--------------
scummvm/trunk/engines/kyra/gui_lol.cpp
Modified: scummvm/trunk/engines/kyra/gui_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui_lol.cpp 2009-10-11 12:01:20 UTC (rev 44911)
+++ scummvm/trunk/engines/kyra/gui_lol.cpp 2009-10-11 12:05:55 UTC (rev 44912)
@@ -2457,7 +2457,6 @@
textCursorTimer = 0;
textCursorStatus = 0;
- Screen::FontId f = _screen->setFont(Screen::FID_9_FNT);
fC = _screen->getTextWidth(_saveDescription);
while (fC >= fW) {
_saveDescription[strlen(_saveDescription) - 1] = 0;
@@ -2465,7 +2464,6 @@
}
_screen->fprintString("%s", (d->sx << 3), d->sy + 2, d->unk8, d->unkA, 0, _saveDescription);
- f = _screen->setFont(f);
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), d->unk8, 0);
_screen->setCurPage(pg);
}
@@ -2475,20 +2473,17 @@
if (_currentMenu == &_savenameMenu) {
if (textCursorTimer <= _vm->_system->getMillis()) {
- Screen::FontId f = _screen->setFont(Screen::FID_9_FNT);
fC = _screen->getTextWidth(_saveDescription);
textCursorStatus ^= 1;
textCursorTimer = _vm->_system->getMillis() + 20 * _vm->_tickLength;
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), textCursorStatus ? d->unk8 : d->unkA, 0);
_screen->updateScreen();
- f = _screen->setFont(f);
}
}
if (getInput()) {
if (!_newMenu) {
if (_currentMenu == &_savenameMenu) {
- Screen::FontId f = _screen->setFont(Screen::FID_9_FNT);
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), d->unkA, 0);
fC = _screen->getTextWidth(_saveDescription);
while (fC >= fW) {
@@ -2497,7 +2492,6 @@
}
_screen->fprintString("%s", (d->sx << 3), d->sy + 2, d->unk8, d->unkA, 0, _saveDescription);
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), textCursorStatus ? d->unk8 : d->unkA, 0);
- f = _screen->setFont(f);
textCursorTimer = 0;
textCursorStatus = 0;
} else {
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