[Scummvm-cvs-logs] SF.net SVN: scummvm:[45160] scummvm/trunk/engines/sci/engine/kgraphics.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Fri Oct 16 13:22:06 CEST 2009
Revision: 45160
http://scummvm.svn.sourceforge.net/scummvm/?rev=45160&view=rev
Author: m_kiewitz
Date: 2009-10-16 11:22:06 +0000 (Fri, 16 Oct 2009)
Log Message:
-----------
SCI: insert comment about kq6 issue caused by new speed throttler. theoretically this could go away when reanimate/cel updates are implemented
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/kgraphics.cpp
Modified: scummvm/trunk/engines/sci/engine/kgraphics.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kgraphics.cpp 2009-10-16 11:06:46 UTC (rev 45159)
+++ scummvm/trunk/engines/sci/engine/kgraphics.cpp 2009-10-16 11:22:06 UTC (rev 45160)
@@ -935,6 +935,9 @@
s->_gui->animate(castListReference, cycle, argc, argv);
+ // FIXME? currenty this speed throttling causes flickering in kq6 (when looking at the box)
+ // this will get possibly fixed when reanimate and real cel updates within kAnimate are implemented
+
// Do some speed throttling to calm down games that rely on counting cycles
uint32 curTime = g_system->getMillis();
uint32 duration = curTime - s->_lastAnimateTime;
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