[Scummvm-cvs-logs] SF.net SVN: scummvm:[45160] scummvm/trunk/engines/sci/engine/kgraphics.cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Fri Oct 16 13:22:06 CEST 2009


Revision: 45160
          http://scummvm.svn.sourceforge.net/scummvm/?rev=45160&view=rev
Author:   m_kiewitz
Date:     2009-10-16 11:22:06 +0000 (Fri, 16 Oct 2009)

Log Message:
-----------
SCI: insert comment about kq6 issue caused by new speed throttler. theoretically this could go away when reanimate/cel updates are implemented

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/kgraphics.cpp

Modified: scummvm/trunk/engines/sci/engine/kgraphics.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kgraphics.cpp	2009-10-16 11:06:46 UTC (rev 45159)
+++ scummvm/trunk/engines/sci/engine/kgraphics.cpp	2009-10-16 11:22:06 UTC (rev 45160)
@@ -935,6 +935,9 @@
 
 	s->_gui->animate(castListReference, cycle, argc, argv);
 
+	// FIXME? currenty this speed throttling causes flickering in kq6 (when looking at the box)
+	//  this will get possibly fixed when reanimate and real cel updates within kAnimate are implemented
+
 	// Do some speed throttling to calm down games that rely on counting cycles
 	uint32 curTime = g_system->getMillis();
 	uint32 duration = curTime - s->_lastAnimateTime;


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