[Scummvm-cvs-logs] SF.net SVN: scummvm:[43936] scummvm/trunk/engines/sci
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Sep 4 09:21:51 CEST 2009
Revision: 43936
http://scummvm.svn.sourceforge.net/scummvm/?rev=43936&view=rev
Author: thebluegr
Date: 2009-09-04 07:21:51 +0000 (Fri, 04 Sep 2009)
Log Message:
-----------
Removed the animation_granularity variable from the engine state (it never changes, and it's used in one place only)
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/kgraphics.cpp
scummvm/trunk/engines/sci/engine/savegame.cpp
scummvm/trunk/engines/sci/engine/state.cpp
scummvm/trunk/engines/sci/engine/state.h
scummvm/trunk/engines/sci/sci.cpp
Modified: scummvm/trunk/engines/sci/engine/kgraphics.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kgraphics.cpp 2009-09-04 07:17:34 UTC (rev 43935)
+++ scummvm/trunk/engines/sci/engine/kgraphics.cpp 2009-09-04 07:21:51 UTC (rev 43936)
@@ -2598,10 +2598,12 @@
long animation_delay = 5;
int i, remaining_checkers;
int update_counter;
- int granularity0 = s->animation_granularity << 1;
- int granularity1 = s->animation_granularity;
- int granularity2 = s->animation_granularity >> 2;
- int granularity3 = s->animation_granularity >> 4;
+ // Number of animation steps to perform betwen updates for transition animations
+ int animation_granularity = 4;
+ int granularity0 = animation_granularity << 1;
+ int granularity1 = animation_granularity;
+ int granularity2 = animation_granularity >> 2;
+ int granularity3 = animation_granularity >> 4;
char checkers[32 * 19];
gfx_pixmap_t *newscreen = gfxop_grab_pixmap(s->gfx_state, gfx_rect(0, 10, 320, 190));
Modified: scummvm/trunk/engines/sci/engine/savegame.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cpp 2009-09-04 07:17:34 UTC (rev 43935)
+++ scummvm/trunk/engines/sci/engine/savegame.cpp 2009-09-04 07:21:51 UTC (rev 43936)
@@ -700,7 +700,6 @@
// Now copy all current state information
// Graphics and input state:
- retval->animation_granularity = s->animation_granularity;
retval->gfx_state = s->gfx_state;
retval->old_screen = 0;
Modified: scummvm/trunk/engines/sci/engine/state.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/state.cpp 2009-09-04 07:17:34 UTC (rev 43935)
+++ scummvm/trunk/engines/sci/engine/state.cpp 2009-09-04 07:21:51 UTC (rev 43936)
@@ -73,8 +73,6 @@
drop_views = 0;
- animation_granularity = 0;
-
_menubar = 0;
priority_first = 0;
Modified: scummvm/trunk/engines/sci/engine/state.h
===================================================================
--- scummvm/trunk/engines/sci/engine/state.h 2009-09-04 07:17:34 UTC (rev 43935)
+++ scummvm/trunk/engines/sci/engine/state.h 2009-09-04 07:21:51 UTC (rev 43936)
@@ -218,8 +218,6 @@
GfxList *dyn_views; /**< Pointers to pic and dynamic view lists */
GfxList *drop_views; /**< A list Animate() can dump dropped dynviews into */
- int animation_granularity; /**< Number of animation steps to perform betwen updates for transition animations */
-
Menubar *_menubar; /**< The menu bar */
int priority_first; /**< The line where priority zone 0 ends */
Modified: scummvm/trunk/engines/sci/sci.cpp
===================================================================
--- scummvm/trunk/engines/sci/sci.cpp 2009-09-04 07:17:34 UTC (rev 43935)
+++ scummvm/trunk/engines/sci/sci.cpp 2009-09-04 07:21:51 UTC (rev 43936)
@@ -157,8 +157,6 @@
GfxState gfx_state;
_gamestate->gfx_state = &gfx_state;
- _gamestate->animation_granularity = 4;
-
// Assign default values to the config manager, in case settings are missing
ConfMan.registerDefault("cursor_filter", "0");
ConfMan.registerDefault("view_filter", "0");
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