[Scummvm-cvs-logs] SF.net SVN: scummvm:[44109] scummvm/trunk/engines/teenagent

megath at users.sourceforge.net megath at users.sourceforge.net
Tue Sep 15 22:21:18 CEST 2009


Revision: 44109
          http://scummvm.svn.sourceforge.net/scummvm/?rev=44109&view=rev
Author:   megath
Date:     2009-09-15 20:21:18 +0000 (Tue, 15 Sep 2009)

Log Message:
-----------
renamed constants to comply with the code convention.

Modified Paths:
--------------
    scummvm/trunk/engines/teenagent/actor.cpp
    scummvm/trunk/engines/teenagent/animation.cpp
    scummvm/trunk/engines/teenagent/animation.h
    scummvm/trunk/engines/teenagent/callbacks.cpp
    scummvm/trunk/engines/teenagent/dialog.cpp
    scummvm/trunk/engines/teenagent/font.cpp
    scummvm/trunk/engines/teenagent/inventory.cpp
    scummvm/trunk/engines/teenagent/objects.h
    scummvm/trunk/engines/teenagent/scene.cpp
    scummvm/trunk/engines/teenagent/scene.h
    scummvm/trunk/engines/teenagent/surface.cpp
    scummvm/trunk/engines/teenagent/surface.h
    scummvm/trunk/engines/teenagent/teenagent.cpp
    scummvm/trunk/engines/teenagent/teenagent.h

Modified: scummvm/trunk/engines/teenagent/actor.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/actor.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/actor.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -39,22 +39,22 @@
 	}
 	int dx, dy;
 	switch (orientation) {
-	case Object::ActorLeft:
-	case Object::ActorRight:
+	case Object::kActorLeft:
+	case Object::kActorRight:
 		if (index >= sizeof(frames_left_right))
 			index = 1;
 		s = frames + frames_left_right[index];
 		dx = 11;
 		dy = 62;
 		break;
-	case Object::ActorUp:
+	case Object::kActorUp:
 		if (index >= sizeof(frames_up))
 			index = 1;
 		s = frames + frames_up[index];
 		dx = 29;
 		dy = 67;
 		break;
-	case Object::ActorDown:
+	case Object::kActorDown:
 		if (index >= sizeof(frames_down))
 			index = 1;
 		s = frames + frames_down[index];
@@ -77,7 +77,7 @@
 	if (yp + s->h > 200)
 		yp = 200 - s->h;
 	
-	return s != NULL? s->render(surface, xp, yp, orientation == Object::ActorLeft): Common::Rect();
+	return s != NULL? s->render(surface, xp, yp, orientation == Object::kActorLeft): Common::Rect();
 }
 
 } // End of namespace TeenAgent

Modified: scummvm/trunk/engines/teenagent/animation.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/animation.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/animation.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -114,7 +114,7 @@
 	uint16 pos = 0;
 	int off = 0;
 	switch (type) {
-	case TypeLan:
+	case kTypeLan:
 		data_size = s->readUint16LE();
 		if (s->eos()) {
 			debug(0, "empty animation");
@@ -141,13 +141,13 @@
 		//debug(0, "pos?: %04x", pos);
 
 		for (uint16 i = 0; i < frames_count; ++i) {
-			frames[i].load(s, Surface::TypeLan);
+			frames[i].load(s, Surface::kTypeLan);
 			frames[i].x = 0;
 			frames[i].y = 0;
 		}
 		break;
 
-	case TypeInventory: {
+	case kTypeInventory: {
 		data_size = 3 * s->readByte();
 		data = new byte[data_size];
 
@@ -169,12 +169,12 @@
 		frames = new Surface[frames_count];
 
 		for (uint16 i = 0; i < frames_count; ++i) {
-			frames[i].load(s, Surface::TypeOns);
+			frames[i].load(s, Surface::kTypeOns);
 		}
 	}
 	break;
 
-	case TypeVaria:
+	case kTypeVaria:
 		frames_count = s->readByte();
 		debug(0, "loading varia resource, %u physical frames", frames_count);
 		uint16 offset[255];
@@ -186,7 +186,7 @@
 		for (uint16 i = 0; i < frames_count; ++i) {
 			debug(0, "%04x", offset[i]);
 			s->seek(offset[i] + off);
-			frames[i].load(s, Surface::TypeOns);
+			frames[i].load(s, Surface::kTypeOns);
 			frames[i].x = 0;
 			frames[i].y = 0;
 		}

Modified: scummvm/trunk/engines/teenagent/animation.h
===================================================================
--- scummvm/trunk/engines/teenagent/animation.h	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/animation.h	2009-09-15 20:21:18 UTC (rev 44109)
@@ -35,10 +35,10 @@
 	uint16 id, x, y;
 	bool loop, paused;
 
-	enum Type {TypeLan, TypeVaria, TypeInventory};
+	enum Type {kTypeLan, kTypeVaria, kTypeInventory};
 
 	Animation();
-	void load(Common::SeekableReadStream *s, Type type = TypeLan);
+	void load(Common::SeekableReadStream *s, Type type = kTypeLan);
 	void free();
 
 	Surface *firstFrame();

Modified: scummvm/trunk/engines/teenagent/callbacks.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/callbacks.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/callbacks.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -3512,7 +3512,7 @@
 
 		displayMessage("THE END");
 		debug(0, "FIXME: THE END + CREDITS");
-		scene->push(SceneEvent(SceneEvent::Quit));
+		scene->push(SceneEvent(SceneEvent::kQuit));
 
 		return true;
 

Modified: scummvm/trunk/engines/teenagent/dialog.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/dialog.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/dialog.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -32,20 +32,20 @@
 	--slot1;
 	--slot2;
 	debug(0, "Dialog::pop(%04x, %u:%u, %u:%u)", addr, slot1, animation1, slot2, animation2);
-	Resources * res = Resources::instance();
+	Resources *res = Resources::instance();
 	int n = 0;
 	Common::String message;
 	byte color = color1;
 
 	if (animation1 != 0) {
-		SceneEvent e(SceneEvent::PlayAnimation);
+		SceneEvent e(SceneEvent::kPlayAnimation);
 		e.animation = animation1;
 		e.lan = 0xc0 | slot1; //looped, paused
 		scene->push(e);
 	}
 
 	if (animation2 != 0) {
-		SceneEvent e(SceneEvent::PlayAnimation);
+		SceneEvent e(SceneEvent::kPlayAnimation);
 		e.animation = animation2;
 		e.lan = 0xc0 | slot2; //looped, paused
 		scene->push(e);
@@ -69,12 +69,12 @@
 				if (color == color2 && animation2 != 0) {
 					//pause animation in other slot
 					{
-						SceneEvent e(SceneEvent::PauseAnimation);
+						SceneEvent e(SceneEvent::kPauseAnimation);
 						e.lan = 0x80 | slot1;
 						scene->push(e);
 					}
 					{
-						SceneEvent e(SceneEvent::PlayAnimation);
+						SceneEvent e(SceneEvent::kPlayAnimation);
 						e.animation = animation2;
 						e.lan = 0x80 | slot2;
 						scene->push(e);
@@ -82,12 +82,12 @@
 				} else if (color == color1 && animation1 != 0) {
 					//pause animation in other slot
 					{
-						SceneEvent e(SceneEvent::PauseAnimation);
+						SceneEvent e(SceneEvent::kPauseAnimation);
 						e.lan = 0x80 | slot2;
 						scene->push(e);
 					}
 					{
-						SceneEvent e(SceneEvent::PlayAnimation);
+						SceneEvent e(SceneEvent::kPlayAnimation);
 						e.animation = animation1;
 						e.lan = 0x80 | slot1;
 						scene->push(e);
@@ -95,7 +95,7 @@
 				}
 
 				{
-					SceneEvent e(SceneEvent::Message);
+					SceneEvent e(SceneEvent::kMessage);
 					e.message = message;
 					e.color = color;
 					if (animation1 != 0 && color == color1)
@@ -125,13 +125,13 @@
 		}
 	}
 
-	SceneEvent e(SceneEvent::ClearAnimations);
+	SceneEvent e(SceneEvent::kClearAnimations);
 	scene->push(e);
 }
 
 uint16 Dialog::pop(Scene *scene, uint16 addr, uint16 animation1, uint16 animation2, byte color1, byte color2, byte slot1, byte slot2) {
 	debug(0, "Dialog::pop(%04x, %u:%u, %u:%u)", addr, slot1, animation1, slot2, animation2);
-	Resources * res = Resources::instance();
+	Resources *res = Resources::instance();
 	uint16 next;
 	do {
 		next = res->dseg.get_word(addr);

Modified: scummvm/trunk/engines/teenagent/font.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/font.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/font.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -34,7 +34,7 @@
 	delete[] data;
 	data = NULL;
 
-	Common::SeekableReadStream * s = Resources::instance()->varia.getStream(id);
+	Common::SeekableReadStream *s = Resources::instance()->varia.getStream(id);
 	if (s == NULL)
 		error("loading font %d failed", id);
 
@@ -50,7 +50,7 @@
 		return 0;
 	}
 	idx -= 0x20;
-	byte * glyph = data + READ_LE_UINT16(data + idx * 2);
+	byte *glyph = data + READ_LE_UINT16(data + idx * 2);
 
 	uint h = glyph[0], w = glyph[1];
 	if (surface == NULL || surface->pixels == NULL)
@@ -58,7 +58,7 @@
 
 	//debug(0, "char %c, width: %dx%d", c, w, h);
 	glyph += 2;
-	byte * dst = (byte *)surface->getBasePtr(x, y);
+	byte *dst = (byte *)surface->getBasePtr(x, y);
 	for (uint i = 0; i < h; ++i) {
 		for (uint j = 0; j < w; ++j) {
 			byte v = *glyph++;
@@ -125,7 +125,7 @@
 }
 
 void Font::grid(Graphics::Surface *surface, int x, int y, int w, int h, byte color) {
-	byte * dst = (byte *)surface->getBasePtr(x, y);
+	byte *dst = (byte *)surface->getBasePtr(x, y);
 	for (int i = 0; i < h; ++i) {
 		for (int j = 0; j < w; ++j) {
 			if (((i ^ j) & 1) == 0)

Modified: scummvm/trunk/engines/teenagent/inventory.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/inventory.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/inventory.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -39,7 +39,7 @@
 	Common::SeekableReadStream *s = res->varia.getStream(3);
 	assert(s != NULL);
 	debug(0, "loading inventory background...");
-	background.load(s, Surface::TypeOns);
+	background.load(s, Surface::kTypeOns);
 
 	items = res->varia.getStream(4);
 	assert(items != NULL);
@@ -235,7 +235,7 @@
 		if (animation.empty()) {
 			debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]);
 			inventory->items->seek(inventory->offset[obj->id - 1]);
-			animation.load(inventory->items, Animation::TypeInventory);
+			animation.load(inventory->items, Animation::kTypeInventory);
 		}
 		if (hovered) {
 			Surface *s = animation.currentFrame();
@@ -252,7 +252,7 @@
 		if (surface.empty()) {
 			debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]);
 			inventory->items->seek(inventory->offset[obj->id - 1]);
-			surface.load(inventory->items, Surface::TypeOns);
+			surface.load(inventory->items, Surface::kTypeOns);
 		}
 		surface.render(dst, rect.left + 1, rect.top + 1);
 	}

Modified: scummvm/trunk/engines/teenagent/objects.h
===================================================================
--- scummvm/trunk/engines/teenagent/objects.h	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/objects.h	2009-09-15 20:21:18 UTC (rev 44109)
@@ -68,7 +68,7 @@
 	byte enabled;
 	char name[1];
 
-	enum {ActorUp = 1, ActorRight = 2, ActorDown = 3, ActorLeft = 4 };
+	enum {kActorUp = 1, kActorRight = 2, kActorDown = 3, kActorLeft = 4 };
 
 	void dump();
 	static Common::String description(const char *name);

Modified: scummvm/trunk/engines/teenagent/scene.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/scene.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/scene.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -36,8 +36,8 @@
 Scene::Scene() : intro(false), _engine(NULL),
 		_system(NULL),
 		_id(0), ons(0), walkboxes(0),
-		orientation(Object::ActorRight),
-		current_event(SceneEvent::None), hide_actor(false) {}
+		orientation(Object::kActorRight),
+		current_event(SceneEvent::kNone), hide_actor(false) {}
 
 void Scene::warp(const Common::Point &_point, byte o) {
 	Common::Point point(_point);
@@ -99,7 +99,7 @@
 	if (s == NULL)
 		error("invalid resource data");
 
-	teenagent.load(s, Animation::TypeVaria);
+	teenagent.load(s, Animation::kTypeVaria);
 	if (teenagent.empty())
 		error("invalid mark animation");
 
@@ -107,7 +107,7 @@
 	if (s == NULL)
 		error("invalid resource data");
 
-	teenagent_idle.load(s, Animation::TypeVaria);
+	teenagent_idle.load(s, Animation::kTypeVaria);
 	if (teenagent_idle.empty())
 		error("invalid mark animation");
 }
@@ -149,7 +149,7 @@
 		for (uint32 i = 0; i < ons_count; ++i) {
 			Common::SeekableReadStream *s = res->ons.getStream(on_id[i]);
 			if (s != NULL)
-				ons[i].load(s, Surface::TypeOns);
+				ons[i].load(s, Surface::kTypeOns);
 		}
 	}
 }
@@ -171,7 +171,7 @@
 
 		Common::SeekableReadStream *s = res->loadLan000(res_id);
 		if (s != NULL) {
-			animation[i].load(s, Animation::TypeLan);
+			animation[i].load(s, Animation::kTypeLan);
 			if (bxv != 0 && bxv != 0xff)
 				animation[i].id = bxv;
 			delete s;
@@ -209,7 +209,7 @@
 	setPalette(_system, palette, 4);
 
 	Common::SeekableReadStream *stream = res->on.getStream(id);
-	on.load(stream, Surface::TypeOn);
+	on.load(stream, Surface::kTypeOn);
 	delete stream;
 
 	loadOns();
@@ -291,7 +291,7 @@
 bool Scene::render(OSystem *system) {
 	//render background
 	Resources *res = Resources::instance();
-	if (current_event.type == SceneEvent::CreditsMessage) {
+	if (current_event.type == SceneEvent::kCreditsMessage) {
 		system->fillScreen(0);
 		Graphics::Surface *surface = system->lockScreen();
 		res->font8.color = current_event.color;
@@ -365,9 +365,9 @@
 					Common::Point dp(destination.x - position0.x, destination.y - position0.y);
 					int o;
 					if (ABS(dp.x) > ABS(dp.y))
-						o = dp.x > 0 ? Object::ActorRight : Object::ActorLeft;
+						o = dp.x > 0 ? Object::kActorRight : Object::kActorLeft;
 					else
-						o = dp.y > 0 ? Object::ActorDown : Object::ActorUp;
+						o = dp.y > 0 ? Object::kActorDown : Object::kActorUp;
 
 					position.x = position0.x + dp.x * progress / progress_total;
 					position.y = position0.y + dp.y * progress / progress_total;
@@ -399,7 +399,7 @@
 
 		system->unlockScreen();
 
-		if (current_event.type == SceneEvent::WaitForAnimation && !got_any_animation) {
+		if (current_event.type == SceneEvent::kWaitForAnimation && !got_any_animation) {
 			debug(0, "no animations, nextevent");
 			nextEvent();
 			restart = true;
@@ -438,7 +438,7 @@
 		events.pop_front();
 		switch (current_event.type) {
 
-		case SceneEvent::SetOn: {
+		case SceneEvent::kSetOn: {
 			byte *ptr = getOns(current_event.scene == 0 ? _id : current_event.scene);
 			debug(0, "on[%u] = %02x", current_event.ons - 1, current_event.color);
 			ptr[current_event.ons - 1] = current_event.color;
@@ -447,7 +447,7 @@
 		}
 		break;
 
-		case SceneEvent::SetLan: {
+		case SceneEvent::kSetLan: {
 			if (current_event.lan != 0) {
 				debug(0, "lan[%u] = %02x", current_event.lan - 1, current_event.color);
 				byte *ptr = getLans(current_event.scene == 0 ? _id : current_event.scene);
@@ -458,14 +458,14 @@
 		}
 		break;
 
-		case SceneEvent::LoadScene: {
+		case SceneEvent::kLoadScene: {
 			init(current_event.scene, current_event.dst);
 			sounds.clear();
 			current_event.clear();
 		}
 		break;
 
-		case SceneEvent::Walk: {
+		case SceneEvent::kWalk: {
 			Common::Point dst = current_event.dst;
 			if ((current_event.color & 2) != 0) { //relative move
 				dst.x += position.x;
@@ -479,8 +479,8 @@
 		}
 		break;
 
-		case SceneEvent::CreditsMessage:
-		case SceneEvent::Message: {
+		case SceneEvent::kCreditsMessage:
+		case SceneEvent::kMessage: {
 				message = current_event.message;
 				Common::Point p(
 					(actor_animation_position.left + actor_animation_position.right) / 2, 
@@ -488,7 +488,7 @@
 				);
 				//FIXME: rewrite it:
 				if (current_event.lan < 4) {
-					const Surface * s = custom_animation[current_event.lan].currentFrame(0);
+					const Surface *s = custom_animation[current_event.lan].currentFrame(0);
 					if (s == NULL)
 						s = animation[current_event.lan].currentFrame(0);
 					if (s != NULL) {
@@ -502,44 +502,44 @@
 			}
 			break;
 
-		case SceneEvent::PlayAnimation:
+		case SceneEvent::kPlayAnimation:
 			debug(0, "playing animation %u in slot %u", current_event.animation, current_event.lan & 3);
 			playAnimation(current_event.lan & 0x3, current_event.animation, (current_event.lan & 0x80) != 0, (current_event.lan & 0x40) != 0);
 			current_event.clear();
 			break;
 
-		case SceneEvent::PauseAnimation:
+		case SceneEvent::kPauseAnimation:
 			debug(0, "pause animation in slot %u", current_event.lan & 3);
 			custom_animation[current_event.lan & 3].paused = (current_event.lan & 0x80) != 0;
 			current_event.clear();
 			break;
 
-		case SceneEvent::ClearAnimations:
+		case SceneEvent::kClearAnimations:
 			for (byte i = 0; i < 4; ++i)
 				custom_animation[i].free();
 			current_event.clear();
 			break;
 
-		case SceneEvent::PlayActorAnimation:
+		case SceneEvent::kPlayActorAnimation:
 			debug(0, "playing actor animation %u", current_event.animation);
 			playActorAnimation(current_event.animation, (current_event.lan & 0x80) != 0);
 			current_event.clear();
 			break;
 
-		case SceneEvent::PlayMusic:
+		case SceneEvent::kPlayMusic:
 			debug(0, "setting music %u", current_event.music);
 			_engine->setMusic(current_event.music);
 			Resources::instance()->dseg.set_byte(0xDB90, current_event.music);
 			current_event.clear();
 			break;
 
-		case SceneEvent::PlaySound:
+		case SceneEvent::kPlaySound:
 			debug(0, "playing sound %u, delay: %u", current_event.sound, current_event.color);
 			sounds.push_back(Sound(current_event.sound, current_event.color));
 			current_event.clear();
 			break;
 
-		case SceneEvent::EnableObject: {
+		case SceneEvent::kEnableObject: {
 			debug(0, "%s object #%u", current_event.color ? "enabling" : "disabling", current_event.object - 1);
 			Object *obj = getObject(current_event.object - 1, current_event.scene == 0 ? _id : current_event.scene);
 			obj->enabled = current_event.color;
@@ -547,16 +547,16 @@
 		}
 		break;
 
-		case SceneEvent::HideActor:
+		case SceneEvent::kHideActor:
 			hide_actor = current_event.color != 0;
 			current_event.clear();
 			break;
 
-		case SceneEvent::WaitForAnimation:
+		case SceneEvent::kWaitForAnimation:
 			debug(0, "waiting for the animation");
 			break;
 
-		case SceneEvent::Quit:
+		case SceneEvent::kQuit:
 			debug(0, "quit!");
 			_engine->quitGame();
 			break;

Modified: scummvm/trunk/engines/teenagent/scene.h
===================================================================
--- scummvm/trunk/engines/teenagent/scene.h	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/scene.h	2009-09-15 20:21:18 UTC (rev 44109)
@@ -40,11 +40,23 @@
 
 struct SceneEvent {
 	enum Type {
-		None, Message, Walk, PlayAnimation, PlayActorAnimation, PauseAnimation, ClearAnimations,
-		LoadScene, SetOn, SetLan, PlayMusic,
-		PlaySound, EnableObject, HideActor,
-		WaitForAnimation, CreditsMessage,
-		Quit
+		kNone,
+		kMessage,
+		kWalk,
+		kPlayAnimation,
+		kPlayActorAnimation,
+		kPauseAnimation,
+		kClearAnimations,
+		kLoadScene,
+		kSetOn,
+		kSetLan,
+		kPlayMusic,
+		kPlaySound,
+		kEnableObject,
+		kHideActor,
+		kWaitForAnimation,
+		kCreditsMessage,
+		kQuit
 	} type;
 
 	Common::String message;
@@ -64,7 +76,7 @@
 			scene(0), ons(0), lan(0), music(0), sound(0), object(0) {}
 
 	void clear() {
-		type = None;
+		type = kNone;
 		message.clear();
 		color = 0xd1;
 		orientation = 0;
@@ -79,7 +91,7 @@
 	}
 
 	inline bool empty() const {
-		return type == None;
+		return type == kNone;
 	}
 
 	void dump() const {

Modified: scummvm/trunk/engines/teenagent/surface.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/surface.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/surface.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -40,7 +40,7 @@
 	x = y = 0;
 	memset(flags, 0, sizeof(flags));
 
-	if (type == TypeOn) {
+	if (type == kTypeOn) {
 		byte fn = stream->readByte();
 		if (stream->eos())
 			return;
@@ -54,7 +54,7 @@
 	uint16 w_ = stream->readUint16LE();
 	uint16 h_ = stream->readUint16LE();
 
-	if (type != TypeLan) {
+	if (type != kTypeLan) {
 		uint16 pos = stream->readUint16LE();
 		x = pos % 320;
 		y = pos / 320;

Modified: scummvm/trunk/engines/teenagent/surface.h
===================================================================
--- scummvm/trunk/engines/teenagent/surface.h	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/surface.h	2009-09-15 20:21:18 UTC (rev 44109)
@@ -33,7 +33,7 @@
 class Pack;
 class Surface : public Graphics::Surface {
 public:
-	enum Type {TypeOn, TypeOns, TypeLan};
+	enum Type {kTypeOn, kTypeOns, kTypeLan};
 
 	uint16 flags[255];
 	uint16 x, y;

Modified: scummvm/trunk/engines/teenagent/teenagent.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.cpp	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/teenagent.cpp	2009-09-15 20:21:18 UTC (rev 44109)
@@ -36,7 +36,7 @@
 
 namespace TeenAgent {
 
-TeenAgentEngine::TeenAgentEngine(OSystem *system, const ADGameDescription *gd) : Engine(system), action(ActionNone), _gameDescription(gd) {
+TeenAgentEngine::TeenAgentEngine(OSystem *system, const ADGameDescription *gd) : Engine(system), action(kActionNone), _gameDescription(gd) {
 	music = new MusicPlayer();
 }
 
@@ -46,7 +46,7 @@
 
 	Resources *res = Resources::instance();
 	switch (action) {
-	case ActionExamine: {
+	case kActionExamine: {
 		byte *dcall = res->dseg.ptr(0xb5ce);
 		dcall = res->dseg.ptr(READ_LE_UINT16(dcall + scene->getId() * 2 - 2));
 		dcall += 2 * dst_object->id - 2;
@@ -58,7 +58,7 @@
 		}
 	}
 	break;
-	case ActionUse: {
+	case kActionUse: {
 		InventoryObject *inv = inventory->selectedObject();
 		if (inv != NULL) {
 			byte *dcall = res->dseg.ptr(0xbb87);
@@ -90,7 +90,7 @@
 	}
 	break;
 
-	case ActionNone:
+	case kActionNone:
 		break;
 	}
 }
@@ -108,7 +108,7 @@
 		scene->moveTo(Common::Point(object->actor_rect.right, object->actor_rect.bottom), object->actor_orientation);
 	if (object->actor_orientation > 0)
 		scene->setOrientation(object->actor_orientation);
-	action = ActionUse;
+	action = kActionUse;
 }
 
 void TeenAgentEngine::examine(const Common::Point &point, Object *object) {
@@ -120,13 +120,13 @@
 		debug(0, "click %d, %d, object %d, %d", point.x, point.y, dst.x, dst.y);
 		if (object->actor_rect.valid())
 			scene->moveTo(dst, object->actor_orientation);
-		action = ActionExamine;
+		action = kActionExamine;
 		dst_object = object;
 	} else {
 		debug(0, "click %d, %d", point.x, point.y);
 		scene->moveTo(point, 0, true);
 		dst_object = NULL;
-		action = ActionNone;
+		action = kActionNone;
 	}
 }
 
@@ -267,9 +267,9 @@
 		if (f0 != f1) {
 			bool b = scene->render(_system);
 			scene_busy = b;
-			if (!inventory->active() && !scene_busy && action != ActionNone) {
+			if (!inventory->active() && !scene_busy && action != kActionNone) {
 				processObject();
-				action = ActionNone;
+				action = kActionNone;
 				dst_object = NULL;
 			}
 		}
@@ -335,7 +335,7 @@
 	if (str.empty()) {
 		return;
 	}
-	SceneEvent event(SceneEvent::Message);
+	SceneEvent event(SceneEvent::kMessage);
 	event.message = str;
 	event.color = color;
 	event.lan = 4;
@@ -364,7 +364,7 @@
 }
 
 void TeenAgentEngine::displayCredits(uint16 addr) {
-	SceneEvent event(SceneEvent::CreditsMessage);
+	SceneEvent event(SceneEvent::kCreditsMessage);
 
 	const byte *src = Resources::instance()->dseg.ptr(addr);
 	event.orientation = *src++;
@@ -394,7 +394,7 @@
 }
 
 void TeenAgentEngine::moveTo(uint16 x, uint16 y, byte o, bool warp) {
-	SceneEvent event(SceneEvent::Walk);
+	SceneEvent event(SceneEvent::kWalk);
 	event.dst.x = x;
 	event.dst.y = y;
 	event.orientation = o;
@@ -403,7 +403,7 @@
 }
 
 void TeenAgentEngine::moveRel(int16 x, int16 y, byte o, bool warp) {
-	SceneEvent event(SceneEvent::Walk);
+	SceneEvent event(SceneEvent::kWalk);
 	event.dst.x = x;
 	event.dst.y = y;
 	event.orientation = o;
@@ -412,7 +412,7 @@
 }
 
 void TeenAgentEngine::playAnimation(uint16 id, byte slot, bool async) {
-	SceneEvent event(SceneEvent::PlayAnimation);
+	SceneEvent event(SceneEvent::kPlayAnimation);
 	event.animation = id;
 	event.lan = slot;
 	scene->push(event);
@@ -421,7 +421,7 @@
 }
 
 void TeenAgentEngine::playActorAnimation(uint16 id, bool async) {
-	SceneEvent event(SceneEvent::PlayActorAnimation);
+	SceneEvent event(SceneEvent::kPlayActorAnimation);
 	event.animation = id;
 	scene->push(event);
 	if (!async)
@@ -434,7 +434,7 @@
 }
 
 void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) {
-	SceneEvent event(SceneEvent::LoadScene);
+	SceneEvent event(SceneEvent::kLoadScene);
 	event.scene = id;
 	event.dst.x = x;
 	event.dst.y = y;
@@ -443,7 +443,7 @@
 }
 
 void TeenAgentEngine::setOns(byte id, byte value, byte scene_id) {
-	SceneEvent event(SceneEvent::SetOn);
+	SceneEvent event(SceneEvent::kSetOn);
 	event.ons = id + 1;
 	event.color = value;
 	event.scene = scene_id;
@@ -453,7 +453,7 @@
 void TeenAgentEngine::setLan(byte id, byte value, byte scene_id) {
 	if (id == 0)
 		error("setting lan 0 is invalid");
-	SceneEvent event(SceneEvent::SetLan);
+	SceneEvent event(SceneEvent::kSetLan);
 	event.lan = id;
 	event.color = value;
 	event.scene = scene_id;
@@ -461,14 +461,14 @@
 }
 
 void TeenAgentEngine::reloadLan() {
-	SceneEvent event(SceneEvent::SetLan);
+	SceneEvent event(SceneEvent::kSetLan);
 	event.lan = 0;
 	scene->push(event);
 }
 
 
 void TeenAgentEngine::playMusic(byte id) {
-	SceneEvent event(SceneEvent::PlayMusic);
+	SceneEvent event(SceneEvent::kPlayMusic);
 	event.music = id;
 	scene->push(event);
 }
@@ -476,14 +476,14 @@
 void TeenAgentEngine::playSound(byte id, byte skip_frames) {
 	if (skip_frames > 0)
 		--skip_frames;
-	SceneEvent event(SceneEvent::PlaySound);
+	SceneEvent event(SceneEvent::kPlaySound);
 	event.sound = id;
 	event.color = skip_frames;
 	scene->push(event);
 }
 
 void TeenAgentEngine::enableObject(byte id, byte scene_id) {
-	SceneEvent event(SceneEvent::EnableObject);
+	SceneEvent event(SceneEvent::kEnableObject);
 	event.object = id + 1;
 	event.color = 1;
 	event.scene = scene_id;
@@ -491,7 +491,7 @@
 }
 
 void TeenAgentEngine::disableObject(byte id, byte scene_id) {
-	SceneEvent event(SceneEvent::EnableObject);
+	SceneEvent event(SceneEvent::kEnableObject);
 	event.object = id + 1;
 	event.color = 0;
 	event.scene = scene_id;
@@ -499,19 +499,19 @@
 }
 
 void TeenAgentEngine::hideActor() {
-	SceneEvent event(SceneEvent::HideActor);
+	SceneEvent event(SceneEvent::kHideActor);
 	event.color = 1;
 	scene->push(event);
 }
 
 void TeenAgentEngine::showActor() {
-	SceneEvent event(SceneEvent::HideActor);
+	SceneEvent event(SceneEvent::kHideActor);
 	event.color = 0;
 	scene->push(event);
 }
 
 void TeenAgentEngine::waitAnimation() {
-	SceneEvent event(SceneEvent::WaitForAnimation);
+	SceneEvent event(SceneEvent::kWaitForAnimation);
 	scene->push(event);
 }
 

Modified: scummvm/trunk/engines/teenagent/teenagent.h
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.h	2009-09-15 20:08:28 UTC (rev 44108)
+++ scummvm/trunk/engines/teenagent/teenagent.h	2009-09-15 20:21:18 UTC (rev 44109)
@@ -42,7 +42,7 @@
 
 class TeenAgentEngine: public Engine {
 public:
-	enum Action { ActionNone, ActionExamine, ActionUse };
+	enum Action { kActionNone, kActionExamine, kActionUse };
 
 	TeenAgentEngine(OSystem *system, const ADGameDescription *gd);
 


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