[Scummvm-cvs-logs] SF.net SVN: scummvm:[44323] scummvm/trunk/engines/scumm/gfx.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Fri Sep 25 03:00:34 CEST 2009
Revision: 44323
http://scummvm.svn.sourceforge.net/scummvm/?rev=44323&view=rev
Author: lordhoto
Date: 2009-09-25 01:00:34 +0000 (Fri, 25 Sep 2009)
Log Message:
-----------
Add comment about why r44322 was needed.
Modified Paths:
--------------
scummvm/trunk/engines/scumm/gfx.cpp
Modified: scummvm/trunk/engines/scumm/gfx.cpp
===================================================================
--- scummvm/trunk/engines/scumm/gfx.cpp 2009-09-25 00:50:51 UTC (rev 44322)
+++ scummvm/trunk/engines/scumm/gfx.cpp 2009-09-25 01:00:34 UTC (rev 44323)
@@ -3189,6 +3189,10 @@
}
void Gdi::writeRoomColor(byte *dst, byte color) const {
+ // As described in bug #1294513 "FOA/Amiga: Palette problem (Regression)"
+ // the original AMIGA version of Indy4: The Fate of Atlantis allowed
+ // overflowing of the palette index. To have the same result in our code,
+ // we need to do an logical AND 0xFF here to keep the result in [0, 255].
*dst = _roomPalette[(color + _paletteMod) & 0xFF];
}
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list