[Scummvm-cvs-logs] SF.net SVN: scummvm:[44345] scummvm/trunk/backends/platform/linuxmoto

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Fri Sep 25 13:27:41 CEST 2009


Revision: 44345
          http://scummvm.svn.sourceforge.net/scummvm/?rev=44345&view=rev
Author:   fingolfin
Date:     2009-09-25 11:27:41 +0000 (Fri, 25 Sep 2009)

Log Message:
-----------
Last part of patch #2850021: disable hq-scaler&mt32emu for motoezx&motomagx-platform

Modified Paths:
--------------
    scummvm/trunk/backends/platform/linuxmoto/hardwarekeys.cpp
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.h
    scummvm/trunk/backends/platform/linuxmoto/main.cpp
    scummvm/trunk/backends/platform/linuxmoto/module.mk

Added Paths:
-----------
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-graphics.cpp
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-main.cpp
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.cpp
    scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.h

Modified: scummvm/trunk/backends/platform/linuxmoto/hardwarekeys.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/hardwarekeys.cpp	2009-09-25 11:27:12 UTC (rev 44344)
+++ scummvm/trunk/backends/platform/linuxmoto/hardwarekeys.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -23,7 +23,6 @@
  *
  */
 
-
 #include "backends/platform/linuxmoto/linuxmoto-sdl.h"
 #include "backends/keymapper/keymapper.h"
 #include "common/keyboard.h"

Modified: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp	2009-09-25 11:27:12 UTC (rev 44344)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-events.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -23,7 +23,6 @@
  *
  */
 
-
 #include "backends/platform/linuxmoto/linuxmoto-sdl.h"
 #include "backends/platform/sdl/sdl.h"
 
@@ -44,6 +43,28 @@
 	return key;
 }
 
+void OSystem_LINUXMOTO::fillMouseEvent(Common::Event &event, int x, int y) {
+    if(_videoMode.mode == GFX_HALF && !_overlayVisible) {
+	    event.mouse.x = x*2;
+	    event.mouse.y = y*2;
+    } else {
+        event.mouse.x = x;
+	    event.mouse.y = y;
+    }
+
+	// Update the "keyboard mouse" coords
+	_km.x = x;
+	_km.y = y;
+
+	// Adjust for the screen scaling
+	if (!_overlayVisible) {
+		event.mouse.x /= _videoMode.scaleFactor;
+		event.mouse.y /= _videoMode.scaleFactor;
+		if (_videoMode.aspectRatioCorrection)
+			event.mouse.y = aspect2Real(event.mouse.y);
+	}
+}
+
 bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) {
 	//  Motorol A1200/E6/A1600 remapkey by Lubomyr
 #ifdef MOTOEZX
@@ -93,41 +114,13 @@
 		ev.key.keysym.sym = SDLK_LEFTBRACKET;
 	}
 #endif
-	// Motorola Z6/V8 remapkey by Ant-On
+
 #ifdef MOTOMAGX
 	// Quit on cancel
-	if (ev.key.keysym.sym == SDLK_ESCAPE) {
+	if (ev.key.keysym.sym == SDLK_F12) {
 		event.type = Common::EVENT_QUIT;
 		return true;
 	}
-	// F5 Game Menu - Slide Select 
-	if (ev.key.keysym.sym == SDLK_SPACE) {
-		ev.key.keysym.sym = SDLK_F5;
-	}
-	// Escape - Dial key 
-	else if (ev.key.keysym.sym == SDLK_TAB) {
-		ev.key.keysym.sym = SDLK_ESCAPE;
-	}
-	// Space - Virtual keyboard 
-	else if (ev.key.keysym.sym == SDLK_PAUSE) {
-		ev.key.keysym.sym = SDLK_F7;
-	}
-	// 'y' - Left soft
-	else if (ev.key.keysym.sym == SDLK_F9) {	
-		ev.key.keysym.sym = SDLK_y;	
-	}
-	// 'n' - Rigth soft
-	else if (ev.key.keysym.sym == SDLK_F11) {	
-		ev.key.keysym.sym = SDLK_n;	
-	}
-	//  # -> volume'+' 
-	else if (ev.key.keysym.sym == SDLK_HASH) {	
-		ev.key.keysym.sym = SDLK_RIGHTBRACKET;
-	}
-	//  * -> volume'-' 
-	else if (ev.key.keysym.sym == SDLK_WORLD_55) {	
-		ev.key.keysym.sym = SDLK_LEFTBRACKET;
-	}
 #endif
 
 // Joystick to Mouse

Added: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-graphics.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-graphics.cpp	                        (rev 0)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-graphics.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -0,0 +1,484 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+#include "backends/platform/linuxmoto/linuxmoto-scaler.h" // TODO: Make GFX_HALF/HalfScale generic.
+
+#include "common/mutex.h"
+#include "graphics/font.h"
+#include "graphics/fontman.h"
+#include "graphics/scaler.h"
+#include "graphics/scaler/intern.h"
+#include "graphics/surface.h"
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+	{"1x", "Fullscreen", GFX_NORMAL},
+	{"\xBDx", "Downscale", GFX_HALF},
+	{0, 0, 0}
+};
+
+
+const OSystem::GraphicsMode *OSystem_LINUXMOTO::getSupportedGraphicsModes() const {
+	return s_supportedGraphicsModes;
+}
+
+int OSystem_LINUXMOTO::getDefaultGraphicsMode() const {
+	return GFX_NORMAL;
+}
+
+bool OSystem_LINUXMOTO::setGraphicsMode(int mode) {
+	Common::StackLock lock(_graphicsMutex);
+
+	assert(_transactionMode == kTransactionActive);
+
+	if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
+		return true;
+
+	int newScaleFactor = 1;
+
+	switch(mode) {
+	case GFX_NORMAL:
+	    newScaleFactor = 1;
+	  break;
+	case GFX_HALF:
+	    newScaleFactor = 1;
+	  break;
+	default:
+		warning("unknown gfx mode %d", mode);
+		return false;
+	}
+
+	_transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
+	if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
+		_transactionDetails.needHotswap = true;
+
+	_transactionDetails.needUpdatescreen = true;
+
+	_videoMode.mode = mode;
+	_videoMode.scaleFactor = newScaleFactor;
+
+	return true;
+}
+
+void OSystem_LINUXMOTO::setGraphicsModeIntern() {
+	Common::StackLock lock(_graphicsMutex);
+	ScalerProc *newScalerProc = 0;
+
+	switch (_videoMode.mode) {
+	case GFX_NORMAL:
+		newScalerProc = Normal1x;
+		break;
+	case GFX_HALF:
+		newScalerProc = HalfScale;
+		break;
+
+	default:
+		error("Unknown gfx mode %d", _videoMode.mode);
+	}
+
+	_scalerProc = newScalerProc;
+
+	if (!_screen || !_hwscreen)
+		return;
+
+	// Blit everything to the screen
+	_forceFull = true;
+
+	// Even if the old and new scale factors are the same, we may have a
+	// different scaler for the cursor now.
+	blitCursor();
+}
+
+
+void OSystem_LINUXMOTO::initSize(uint w, uint h) {
+    assert(_transactionMode == kTransactionActive);
+
+	// Avoid redundant res changes
+	if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
+		return;
+
+    _videoMode.screenWidth = w;
+    _videoMode.screenHeight = h;
+
+    if	(w > 320 || h > 240) {
+        setGraphicsMode(GFX_HALF);
+        setGraphicsModeIntern();
+        toggleMouseGrab();
+    }
+
+	_cksumNum = (w * h / (8 * 8));
+
+	_transactionDetails.sizeChanged = true;
+
+	free(_dirtyChecksums);
+	_dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
+}
+
+bool OSystem_LINUXMOTO::loadGFXMode() {
+    printf("Game ScreenMode = %d*%d\n",_videoMode.screenWidth, _videoMode.screenHeight);
+    if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
+	  _videoMode.aspectRatioCorrection = false;
+	  setGraphicsMode(GFX_HALF);
+	  printf("GraphicsMode set to HALF\n");
+	} else {
+	  setGraphicsMode(GFX_NORMAL);
+	  printf("GraphicsMode set to NORMAL\n");
+    }
+    if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+	_videoMode.overlayWidth = 320;
+	_videoMode.overlayHeight = 240;
+	_videoMode.fullscreen = true;
+    } else {
+
+	_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+	_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
+
+	if (_videoMode.aspectRatioCorrection)
+		_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
+
+	_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+	_videoMode.hardwareHeight = effectiveScreenHeight();
+    }
+
+	OSystem_SDL::loadGFXMode();
+}
+
+void OSystem_LINUXMOTO::drawMouse() {
+	if (!_mouseVisible || !_mouseSurface) {
+		_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+		return;
+	}
+
+	SDL_Rect dst;
+	int scale;
+	int width, height;
+	int hotX, hotY;
+
+    if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+	    dst.x = _mouseCurState.x/2;
+	    dst.y = _mouseCurState.y/2;
+    } else {
+	    dst.x = _mouseCurState.x;
+	    dst.y = _mouseCurState.y;
+    }
+
+	if (!_overlayVisible) {
+		scale = _videoMode.scaleFactor;
+		width = _videoMode.screenWidth;
+		height = _videoMode.screenHeight;
+		dst.w = _mouseCurState.vW;
+		dst.h = _mouseCurState.vH;
+		hotX = _mouseCurState.vHotX;
+		hotY = _mouseCurState.vHotY;
+
+	} else {
+		scale = 1;
+		width = _videoMode.overlayWidth;
+		height = _videoMode.overlayHeight;
+		dst.w = _mouseCurState.rW;
+		dst.h = _mouseCurState.rH;
+		hotX = _mouseCurState.rHotX;
+		hotY = _mouseCurState.rHotY;
+
+	}
+
+	// The mouse is undrawn using virtual coordinates, i.e. they may be
+	// scaled and aspect-ratio corrected.
+
+	_mouseBackup.x = dst.x - hotX;
+	_mouseBackup.y = dst.y - hotY;
+	_mouseBackup.w = dst.w;
+	_mouseBackup.h = dst.h;
+
+	// We draw the pre-scaled cursor image, so now we need to adjust for
+	// scaling, shake position and aspect ratio correction manually.
+
+	if (!_overlayVisible) {
+		dst.y += _currentShakePos;
+	}
+
+	if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+		dst.y = real2Aspect(dst.y);
+
+	dst.x = scale * dst.x - _mouseCurState.rHotX;
+	dst.y = scale * dst.y - _mouseCurState.rHotY;
+	dst.w = _mouseCurState.rW;
+	dst.h = _mouseCurState.rH;
+
+	// Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+	// clipping necessary
+
+	if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
+		error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+	// The screen will be updated using real surface coordinates, i.e.
+	// they will not be scaled or aspect-ratio corrected.
+    addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+void OSystem_LINUXMOTO::undrawMouse() {
+	const int x = _mouseBackup.x;
+	const int y = _mouseBackup.y;
+
+	// When we switch bigger overlay off mouse jumps. Argh!
+	// This is intended to prevent undrawing offscreen mouse
+	if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
+		return;
+
+	if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
+        if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+		    addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
+        } else {
+            addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+        }
+    }
+}
+
+void OSystem_LINUXMOTO::internUpdateScreen() {
+	SDL_Surface *srcSurf, *origSurf;
+	int height, width;
+	ScalerProc *scalerProc;
+	int scale1;
+
+#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
+	assert(_hwscreen != NULL);
+	assert(_hwscreen->map->sw_data != NULL);
+#endif
+
+	// If the shake position changed, fill the dirty area with blackness
+	if (_currentShakePos != _newShakePos) {
+		SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
+
+		if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+			blackrect.h = real2Aspect(blackrect.h - 1) + 1;
+
+		SDL_FillRect(_hwscreen, &blackrect, 0);
+
+		_currentShakePos = _newShakePos;
+
+		_forceFull = true;
+	}
+
+	// Check whether the palette was changed in the meantime and update the
+	// screen surface accordingly.
+	if (_screen && _paletteDirtyEnd != 0) {
+		SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
+			_paletteDirtyStart,
+			_paletteDirtyEnd - _paletteDirtyStart);
+
+		_paletteDirtyEnd = 0;
+
+		_forceFull = true;
+	}
+
+#ifdef USE_OSD
+	// OSD visible (i.e. non-transparent)?
+	if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+		// Updated alpha value
+		const int diff = SDL_GetTicks() - _osdFadeStartTime;
+		if (diff > 0) {
+			if (diff >= kOSDFadeOutDuration) {
+				// Back to full transparency
+				_osdAlpha = SDL_ALPHA_TRANSPARENT;
+			} else {
+				// Do a linear fade out...
+				const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+				_osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
+			}
+			SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+			_forceFull = true;
+		}
+	}
+#endif
+
+	if (!_overlayVisible) {
+		origSurf = _screen;
+		srcSurf = _tmpscreen;
+		width = _videoMode.screenWidth;
+		height = _videoMode.screenHeight;
+		scalerProc = _scalerProc;
+		scale1 = _videoMode.scaleFactor;
+	} else {
+		origSurf = _overlayscreen;
+		srcSurf = _tmpscreen2;
+		width = _videoMode.overlayWidth;
+		height = _videoMode.overlayHeight;
+		scalerProc = Normal1x;
+		scale1 = 1;
+	}
+
+	// Add the area covered by the mouse cursor to the list of dirty rects if
+	// we have to redraw the mouse.
+	if (_mouseNeedsRedraw)
+		undrawMouse();
+
+	// Force a full redraw if requested
+	if (_forceFull) {
+		_numDirtyRects = 1;
+		_dirtyRectList[0].x = 0;
+		_dirtyRectList[0].y = 0;
+		_dirtyRectList[0].w = width;
+		_dirtyRectList[0].h = height;
+	}
+
+	// Only draw anything if necessary
+	if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
+		SDL_Rect *r;
+		SDL_Rect dst;
+		uint32 srcPitch, dstPitch;
+		SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
+
+		for (r = _dirtyRectList; r != lastRect; ++r) {
+			dst = *r;
+			dst.x++;	// Shift rect by one since 2xSai needs to access the data around
+			dst.y++;	// any pixel to scale it, and we want to avoid mem access crashes.
+
+			if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
+				error("SDL_BlitSurface failed: %s", SDL_GetError());
+		}
+
+		SDL_LockSurface(srcSurf);
+		SDL_LockSurface(_hwscreen);
+
+		srcPitch = srcSurf->pitch;
+		dstPitch = _hwscreen->pitch;
+
+		for (r = _dirtyRectList; r != lastRect; ++r) {
+			register int dst_y = r->y + _currentShakePos;
+			register int dst_h = 0;
+			register int dst_w = r->w;
+			register int orig_dst_y = 0;
+			register int dst_x = r->x;
+			register int src_y;
+			register int src_x;
+
+			if (dst_y < height) {
+				dst_h = r->h;
+				if (dst_h > height - dst_y)
+					dst_h = height - dst_y;
+
+				orig_dst_y = dst_y;
+				src_x = dst_x;
+				src_y = dst_y;
+
+				if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+					dst_y = real2Aspect(dst_y);
+
+				assert(scalerProc != NULL);
+
+                if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
+
+                    if (dst_x%2==1) {
+                        dst_x--;
+                        dst_w++;
+                    }
+                    if (dst_y%2==1) {
+                        dst_y--;
+                        dst_h++;
+                    }
+
+		    if (dst_w&1)
+			dst_w++;
+		    if (dst_h&1)
+			dst_h++;
+
+                    src_x = dst_x;
+                    src_y = dst_y;
+                    dst_x = dst_x / 2;
+                    dst_y = dst_y / 2;
+                }
+                scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
+						   (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
+			}
+
+            if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
+
+			    r->w = r->w / 2;
+			    r->h = dst_h / 2;
+            } else {
+			    r->w = r->w;
+			    r->h = dst_h;
+            }
+
+		    r->x = dst_x;
+		    r->y = dst_y;
+
+
+#ifndef DISABLE_SCALERS
+			if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
+				r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
+#endif
+		}
+		SDL_UnlockSurface(srcSurf);
+		SDL_UnlockSurface(_hwscreen);
+
+		// Readjust the dirty rect list in case we are doing a full update.
+		// This is necessary if shaking is active.
+		if (_forceFull) {
+			_dirtyRectList[0].y = 0;
+			_dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight();
+		}
+
+		drawMouse();
+
+#ifdef USE_OSD
+		if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+			SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
+		}
+#endif
+		// Finally, blit all our changes to the screen
+		SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+	}
+
+	_numDirtyRects = 0;
+	_forceFull = false;
+	_mouseNeedsRedraw = false;
+}
+
+void OSystem_LINUXMOTO::showOverlay() {
+    if (_videoMode.mode == GFX_HALF) {
+        _mouseCurState.x = _mouseCurState.x / 2;
+        _mouseCurState.y = _mouseCurState.y / 2;
+    }
+	OSystem_SDL::showOverlay();
+}
+
+void OSystem_LINUXMOTO::hideOverlay() {
+    if (_videoMode.mode == GFX_HALF) {
+        _mouseCurState.x = _mouseCurState.x * 2;
+        _mouseCurState.y = _mouseCurState.y * 2;
+    }
+	OSystem_SDL::hideOverlay();
+}
+
+void OSystem_LINUXMOTO::warpMouse(int x, int y) {
+	if (_mouseCurState.x != x || _mouseCurState.y != y) {
+	if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+            x = x / 2;
+            y = y / 2;
+        }
+	}
+	OSystem_SDL::warpMouse(x, y);
+}


Property changes on: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-graphics.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Copied: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-main.cpp (from rev 44344, scummvm/trunk/backends/platform/linuxmoto/main.cpp)
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-main.cpp	                        (rev 0)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-main.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/system.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_syswm.h>
+
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+#include "base/main.h"
+#include "base/internal_version.h"
+
+int main(int argc, char *argv[]) {
+	g_system = new OSystem_LINUXMOTO();
+	assert(g_system);
+	// Invoke the actual ScummVM main entry point:
+	int res = scummvm_main(argc, argv);
+	g_system->quit();	// TODO: Consider removing / replacing this!
+
+	return res;
+}

Copied: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.cpp (from rev 44344, scummvm/trunk/backends/platform/linuxmoto/main.cpp)
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.cpp	                        (rev 0)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "graphics/scaler/intern.h"
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+
+SDL_PixelFormat *screenPixelFormat;
+
+extern "C" {
+	void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
+	// Rounding constants and masks used for different pixel formats
+	int roundingconstants[] = { 0x00200802, 0x00201002 };
+	int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
+}
+
+void HalfScale(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+	int maskUsed = (gBitFormat == 565);
+	PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed],roundingconstants[maskUsed]);
+}

Copied: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.h (from rev 44344, scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.h)
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.h	                        (rev 0)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-scaler.h	2009-09-25 11:27:41 UTC (rev 44345)
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef LINUXMOTO_SCALER_H
+#define LINUXMOTO_SCALER_H
+
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "graphics/scaler.h"
+#include "graphics/scaler/intern.h"
+
+// FIXME: For now keep hacks in this header to save polluting the SDL backend.
+enum {
+    GFX_HALF = 12
+};
+
+// TODO/FIXME: Move this platform specific scaler into /graphics/scaler and properly merge with the WinCE PocketPCHalf that it is based on.
+DECLARE_SCALER(HalfScale);
+
+#endif

Modified: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp	2009-09-25 11:27:12 UTC (rev 44344)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -23,7 +23,6 @@
  *
  */
 
-
 #include "backends/platform/linuxmoto/linuxmoto-sdl.h"
 
 void OSystem_LINUXMOTO::preprocessEvents(SDL_Event *event) {

Modified: scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.h
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.h	2009-09-25 11:27:12 UTC (rev 44344)
+++ scummvm/trunk/backends/platform/linuxmoto/linuxmoto-sdl.h	2009-09-25 11:27:41 UTC (rev 44345)
@@ -23,11 +23,11 @@
  *
  */
 
-
 #ifndef LINUXMOTO_SDL
 #define LINUXMOTO_SDL
 
 #include "backends/platform/sdl/sdl.h"
+#include "backends/platform/linuxmoto/linuxmoto-scaler.h"
 
 #include <SDL.h>
 
@@ -35,12 +35,29 @@
 private:
 	bool _audioSuspended;
 public:
+	/* Graphics */
+	void initSize(uint w, uint h);
+	void setGraphicsModeIntern();
+	bool setGraphicsMode(int mode);
+	void internUpdateScreen();
+	const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+	bool setGraphicsMode(const char *name);
+	int getDefaultGraphicsMode() const;
+	bool loadGFXMode();
+	void drawMouse();
+	void undrawMouse();
+	void showOverlay();
+	void hideOverlay();
+
+	/* Event Stuff */
 	virtual bool remapKey(SDL_Event &ev, Common::Event &event);
 	virtual void preprocessEvents(SDL_Event *event);
 	virtual void setupMixer();
 	virtual Common::HardwareKeySet *getHardwareKeySet();
+	void fillMouseEvent(Common::Event&, int, int);
 	void suspendAudio();
 	int resumeAudio();
+	void warpMouse(int, int);
 };
 
 #endif

Modified: scummvm/trunk/backends/platform/linuxmoto/main.cpp
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/main.cpp	2009-09-25 11:27:12 UTC (rev 44344)
+++ scummvm/trunk/backends/platform/linuxmoto/main.cpp	2009-09-25 11:27:41 UTC (rev 44345)
@@ -23,8 +23,8 @@
  *
  */
 
-#include <common/scummsys.h>
-#include <common/system.h>
+#include "common/scummsys.h"
+#include "common/system.h"
 
 #include <SDL/SDL.h>
 #include <SDL/SDL_syswm.h>

Modified: scummvm/trunk/backends/platform/linuxmoto/module.mk
===================================================================
--- scummvm/trunk/backends/platform/linuxmoto/module.mk	2009-09-25 11:27:12 UTC (rev 44344)
+++ scummvm/trunk/backends/platform/linuxmoto/module.mk	2009-09-25 11:27:41 UTC (rev 44345)
@@ -1,10 +1,13 @@
 MODULE := backends/platform/linuxmoto
 
 MODULE_OBJS := \
-	main.o \
+	linuxmoto-main.o \
+	linuxmoto-events.o \
+	linuxmoto-sdl.o \
+	linuxmoto-scaler.o \
+	linuxmoto-graphics.o \
 	hardwarekeys.o \
-	linuxmoto-events.o \
-	linuxmoto-sdl.o
+	../wince/ARMscaler.o
 
 MODULE_DIRS += \
 	backends/platform/linuxmoto/


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