[Scummvm-cvs-logs] SF.net SVN: scummvm:[51702] scummvm/trunk/engines/sci/engine/kmisc.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Tue Aug 3 18:03:23 CEST 2010
Revision: 51702
http://scummvm.svn.sourceforge.net/scummvm/?rev=51702&view=rev
Author: m_kiewitz
Date: 2010-08-03 16:03:22 +0000 (Tue, 03 Aug 2010)
Log Message:
-----------
SCI: kMemory issue in pq3 only for multilingual
adjusted comment accordingly
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/kmisc.cpp
Modified: scummvm/trunk/engines/sci/engine/kmisc.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kmisc.cpp 2010-08-03 15:51:31 UTC (rev 51701)
+++ scummvm/trunk/engines/sci/engine/kmisc.cpp 2010-08-03 16:03:22 UTC (rev 51702)
@@ -229,10 +229,10 @@
switch (argv[0].toUint16()) {
case K_MEMORY_ALLOCATE_CRITICAL: {
int byteCount = argv[1].toUint16();
- // WORKAROUND: pq3 when plotting crimes - allocates the returned bytes
- // from kStrLen on "W" and "E" and wants to put a string in there,
- // which doesn't fit of course. That's why we allocate one byte more
- // all the time inside that room - maybe only multilingual pq3
+ // WORKAROUND: pq3 (multilingual) when plotting crimes - allocates the
+ // returned bytes from kStrLen on "W" and "E" and wants to put a
+ // string in there, which doesn't fit of course. That's why we allocate
+ // one byte more all the time inside that room
if (g_sci->getGameId() == GID_PQ3) {
if (s->currentRoomNumber() == 202)
byteCount++;
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