[Scummvm-cvs-logs] SF.net SVN: scummvm:[51730] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Aug 4 14:02:50 CEST 2010
Revision: 51730
http://scummvm.svn.sourceforge.net/scummvm/?rev=51730&view=rev
Author: thebluegr
Date: 2010-08-04 12:02:50 +0000 (Wed, 04 Aug 2010)
Log Message:
-----------
SCI: Fixed the two script bugs described in bug #3039294 - "SCI: HOYLE4 - Uninitialized Read(s)"
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-04 10:11:06 UTC (rev 51729)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-04 12:02:50 UTC (rev 51730)
@@ -77,6 +77,8 @@
{ GID_HOYLE3, -1, 0, 1, "Character", "say", -1, 505, { WORKAROUND_FAKE, 0 } }, // when starting checkers or dominoes, first time a character says something
{ GID_HOYLE3, -1, 700, 0, "gcWindow", "open", -1, -1, { WORKAROUND_FAKE, 0 } }, // when entering control menu
{ GID_HOYLE3, 100, 100, 0, "dominoHand2", "cue", -1, 1, { WORKAROUND_FAKE, 0 } }, // while playing domino - bug #3036918
+ { GID_HOYLE4, -1, 0, 0, "gcWindow", "open", -1, -1, { WORKAROUND_FAKE, 0 } }, // when selecting "Control" from the menu (temp vars 0-3) - bug #3039294
+ { GID_HOYLE4, 910, 910, 0, "IconBarList", "setup", -1, 3, { WORKAROUND_FAKE, 0 } }, // when selecting "Tutorial" from the main menu - bug #3039294
{ GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", -1, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
{ GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon
{ GID_JONES, 1, 232, 0, "weekendText", "draw", 0x3d3, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game
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