[Scummvm-cvs-logs] SF.net SVN: scummvm:[51941] scummvm/trunk/engines/sci/engine/workarounds. cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Mon Aug 9 18:13:43 CEST 2010
Revision: 51941
http://scummvm.svn.sourceforge.net/scummvm/?rev=51941&view=rev
Author: m_kiewitz
Date: 2010-08-09 16:13:42 +0000 (Mon, 09 Aug 2010)
Log Message:
-----------
SCI: extended workaround of kq6 to all rooms
fixes bug #3041734
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-09 14:36:35 UTC (rev 51940)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-09 16:13:42 UTC (rev 51941)
@@ -241,7 +241,7 @@
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kGetAngle_workarounds[] = {
{ GID_FANMADE, 516, 992, 0, "Motion", "init", -1, 0, { WORKAROUND_IGNORE, 0 } }, // The Legend of the Lost Jewel Demo (fan made): called with third/fourth parameters as objects
- { GID_KQ6, 740, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed - bug #3034610
+ { GID_KQ6, -1, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // room 740/790 after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed - bug #3034610 & #3041734
SCI_WORKAROUNDENTRY_TERMINATOR
};
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