[Scummvm-cvs-logs] SF.net SVN: scummvm:[52063] scummvm/trunk/engines/sci/engine/workarounds. cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Fri Aug 13 14:14:53 CEST 2010
Revision: 52063
http://scummvm.svn.sourceforge.net/scummvm/?rev=52063&view=rev
Author: m_kiewitz
Date: 2010-08-13 12:14:53 +0000 (Fri, 13 Aug 2010)
Log Message:
-----------
SCI: adding workaround for sci1.1 mother goose
bug #3043955
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-13 09:56:07 UTC (rev 52062)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-13 12:14:53 UTC (rev 52063)
@@ -73,6 +73,7 @@
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry opcodeAndWorkarounds[] = {
{ GID_MOTHERGOOSE, -1, 999, 0, "Event", "new", -1, 0, { WORKAROUND_FAKE, 0 } }, // constantly during the game
+ // ^^ TODO: which of the mother goose versions is affected by this? EGA? SCI1? SCI1.1?
SCI_WORKAROUNDENTRY_TERMINATOR
};
@@ -142,6 +143,7 @@
{ GID_LSL6HIRES, 0, 85, 0, "LL6Inv", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // on startup
{ GID_LSL6HIRES, -1, 64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // at least when entering swimming pool area
{ GID_LSL6HIRES, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
+ { GID_MOTHERGOOSE, -1, 0, 0, "MG", "doit", -1, 5, { WORKAROUND_FAKE, 0 } }, // SCI1.1: When moving the cursor all the way to the left during the game
{ GID_MOTHERGOOSE, 18, 992, 0, "AIPath", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // DEMO: Called when walking north from mother goose's house two screens
{ GID_MOTHERGOOSEHIRES,-1,64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // right when clicking on a child at the start and probably also later
{ GID_MOTHERGOOSEHIRES,-1,64950, 1, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // see above
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