[Scummvm-cvs-logs] SF.net SVN: scummvm:[52199] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Wed Aug 18 23:58:58 CEST 2010


Revision: 52199
          http://scummvm.svn.sourceforge.net/scummvm/?rev=52199&view=rev
Author:   thebluegr
Date:     2010-08-18 21:58:58 +0000 (Wed, 18 Aug 2010)

Log Message:
-----------
SCI: Fixed bug #3039679 - "SCI Fanmade - The Gem Scenario: Crash at the start"

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-18 21:38:43 UTC (rev 52198)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-18 21:58:58 UTC (rev 52199)
@@ -199,6 +199,7 @@
 	{ GID_KQ5,            -1,   255,  0,          "deathIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object - bug #3037003
 	{ GID_PQ2,            -1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // when showing picture within windows, called with 2nd/3rd parameters as objects
 	{ GID_SQ1,             1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // DEMO: Called with 2nd/3rd parameters as objects when clicking on the menu - bug #3035720
+	{ GID_FANMADE,        -1,   979,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // In The Gem Scenario and perhaps other fanmade games, this is called with 2nd/3rd parameters as objects - bug #3039679
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 
@@ -207,6 +208,7 @@
 	{ GID_KQ5,            -1,   255,  0,          "deathIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object - bug #3037003
 	{ GID_PQ2,            -1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // when showing picture within windows, called with 2nd/3rd parameters as objects
 	{ GID_SQ1,             1,   255,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // DEMO: Called with 2nd/3rd parameters as objects when clicking on the menu - bug #3035720
+	{ GID_FANMADE,        -1,   979,  0,              "DIcon", "setSize",        -1,    0, { WORKAROUND_STILLCALL, 0 } }, // In The Gem Scenario and perhaps other fanmade games, this is called with 2nd/3rd parameters as objects - bug #3039679
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 


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