[Scummvm-cvs-logs] SF.net SVN: scummvm:[52235] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Fri Aug 20 20:18:52 CEST 2010


Revision: 52235
          http://scummvm.svn.sourceforge.net/scummvm/?rev=52235&view=rev
Author:   thebluegr
Date:     2010-08-20 18:18:52 +0000 (Fri, 20 Aug 2010)

Log Message:
-----------
SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge"

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-20 17:37:06 UTC (rev 52234)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-20 18:18:52 UTC (rev 52235)
@@ -168,6 +168,7 @@
 	{ GID_QFG2,           -1,   990,  0,            "Restore", "doit",           -1,  364, { WORKAROUND_FAKE,   0 } }, // when pressing enter in restore dialog w/o any saved games present
 	{ GID_QFG2,          260,   260,  0,             "abdulS", "changeState",0x2d22,   -1, { WORKAROUND_FAKE,   0 } }, // During the thief's first mission (in the house), just before Abdul is about to enter the house (where you have to hide in the wardrobe), bug #3039891, temps 1 and 2
 	{ GID_QFG2,          260,   260,  0,            "jabbarS", "changeState",0x2d22,   -1, { WORKAROUND_FAKE,   0 } }, // During the thief's first mission (in the house), just before Jabbar is about to enter the house (where you have to hide in the wardrobe), bug #3040469, temps 1 and 2
+	{ GID_QFG3,          510,   510,  0,         "awardPrize", "changeState",    -1,    0, { WORKAROUND_FAKE,   0 } }, // Simbani warrior challenge, after throwing the spears and retrieving the ring - bug #3049435
 	{ GID_QFG3,          140,   140,  0,              "rm140", "init",       0x1008,    0, { WORKAROUND_FAKE,   0 } }, // when importing a character and selecting the previous profession - bug #3040460
 	{ GID_QFG3,          330,   330, -1,             "Teller", "doChild",        -1,   -1, { WORKAROUND_FAKE,   0 } }, // when talking to King Rajah about "Rajah" (bug #3036390, temp 1) or "Tarna" (temp 0), or when clicking on yourself and saying "Greet" (bug #3039774, temp 1)
 	{ GID_QFG3,          700,   700, -1,      "monsterIsDead", "changeState",    -1,    0, { WORKAROUND_FAKE,   0 } }, // in the jungle, after winning any fight, bug #3040624


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