[Scummvm-cvs-logs] SF.net SVN: scummvm:[52235] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Aug 20 20:18:52 CEST 2010
Revision: 52235
http://scummvm.svn.sourceforge.net/scummvm/?rev=52235&view=rev
Author: thebluegr
Date: 2010-08-20 18:18:52 +0000 (Fri, 20 Aug 2010)
Log Message:
-----------
SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge"
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-20 17:37:06 UTC (rev 52234)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-20 18:18:52 UTC (rev 52235)
@@ -168,6 +168,7 @@
{ GID_QFG2, -1, 990, 0, "Restore", "doit", -1, 364, { WORKAROUND_FAKE, 0 } }, // when pressing enter in restore dialog w/o any saved games present
{ GID_QFG2, 260, 260, 0, "abdulS", "changeState",0x2d22, -1, { WORKAROUND_FAKE, 0 } }, // During the thief's first mission (in the house), just before Abdul is about to enter the house (where you have to hide in the wardrobe), bug #3039891, temps 1 and 2
{ GID_QFG2, 260, 260, 0, "jabbarS", "changeState",0x2d22, -1, { WORKAROUND_FAKE, 0 } }, // During the thief's first mission (in the house), just before Jabbar is about to enter the house (where you have to hide in the wardrobe), bug #3040469, temps 1 and 2
+ { GID_QFG3, 510, 510, 0, "awardPrize", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // Simbani warrior challenge, after throwing the spears and retrieving the ring - bug #3049435
{ GID_QFG3, 140, 140, 0, "rm140", "init", 0x1008, 0, { WORKAROUND_FAKE, 0 } }, // when importing a character and selecting the previous profession - bug #3040460
{ GID_QFG3, 330, 330, -1, "Teller", "doChild", -1, -1, { WORKAROUND_FAKE, 0 } }, // when talking to King Rajah about "Rajah" (bug #3036390, temp 1) or "Tarna" (temp 0), or when clicking on yourself and saying "Greet" (bug #3039774, temp 1)
{ GID_QFG3, 700, 700, -1, "monsterIsDead", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // in the jungle, after winning any fight, bug #3040624
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list