[Scummvm-cvs-logs] SF.net SVN: scummvm:[52251] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sat Aug 21 11:19:34 CEST 2010
Revision: 52251
http://scummvm.svn.sourceforge.net/scummvm/?rev=52251&view=rev
Author: thebluegr
Date: 2010-08-21 09:19:34 +0000 (Sat, 21 Aug 2010)
Log Message:
-----------
SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death"
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-21 08:25:36 UTC (rev 52250)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-21 09:19:34 UTC (rev 52251)
@@ -174,6 +174,7 @@
{ GID_QFG3, 700, 700, -1, "monsterIsDead", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // in the jungle, after winning any fight, bug #3040624
{ GID_QFG3, 470, 470, -1, "rm470", "notify", -1, 0, { WORKAROUND_FAKE, 0 } }, // closing the character screen in the Simbani village in the room with the bridge, bug #3040565
{ GID_QFG3, 490, 490, -1, "computersMove", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // when finishing awari game, bug #3040579
+ { GID_QFG3, 851, 32, -1, "ProjObj", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // near the end, when throwing the spear of death, bug #3050122
{ GID_QFG4, -1, 15, -1, "charInitScreen", "dispatchEvent", -1, 5, { WORKAROUND_FAKE, 0 } }, // floppy version, when viewing the character screen
{ GID_QFG4, -1, 64917, -1, "controlPlane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, when entering the game menu
{ GID_QFG4, -1, 64917, -1, "Plane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, happen sometimes in fights
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