[Scummvm-cvs-logs] SF.net SVN: scummvm:[52251] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Sat Aug 21 11:19:34 CEST 2010


Revision: 52251
          http://scummvm.svn.sourceforge.net/scummvm/?rev=52251&view=rev
Author:   thebluegr
Date:     2010-08-21 09:19:34 +0000 (Sat, 21 Aug 2010)

Log Message:
-----------
SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death"

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-21 08:25:36 UTC (rev 52250)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-08-21 09:19:34 UTC (rev 52251)
@@ -174,6 +174,7 @@
 	{ GID_QFG3,          700,   700, -1,      "monsterIsDead", "changeState",    -1,    0, { WORKAROUND_FAKE,   0 } }, // in the jungle, after winning any fight, bug #3040624
 	{ GID_QFG3,          470,   470, -1,              "rm470", "notify",         -1,    0, { WORKAROUND_FAKE,   0 } }, // closing the character screen in the Simbani village in the room with the bridge, bug #3040565
 	{ GID_QFG3,          490,   490, -1,      "computersMove", "changeState",    -1,    0, { WORKAROUND_FAKE,   0 } }, // when finishing awari game, bug #3040579
+	{ GID_QFG3,          851,    32, -1,			"ProjObj", "doit",			 -1,    1, { WORKAROUND_FAKE,   0 } }, // near the end, when throwing the spear of death, bug #3050122
 	{ GID_QFG4,           -1,    15, -1,     "charInitScreen", "dispatchEvent",  -1,    5, { WORKAROUND_FAKE,   0 } }, // floppy version, when viewing the character screen
 	{ GID_QFG4,           -1, 64917, -1,       "controlPlane", "setBitmap",      -1,    3, { WORKAROUND_FAKE,   0 } }, // floppy version, when entering the game menu
 	{ GID_QFG4,           -1, 64917, -1,              "Plane", "setBitmap",      -1,    3, { WORKAROUND_FAKE,   0 } }, // floppy version, happen sometimes in fights


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