[Scummvm-cvs-logs] SF.net SVN: scummvm:[52378] scummvm/trunk/engines/lure/scripts.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Wed Aug 25 11:28:30 CEST 2010


Revision: 52378
          http://scummvm.svn.sourceforge.net/scummvm/?rev=52378&view=rev
Author:   dreammaster
Date:     2010-08-25 09:28:29 +0000 (Wed, 25 Aug 2010)

Log Message:
-----------
LURE: Workaround for bug #3047234 in English EGA version

Modified Paths:
--------------
    scummvm/trunk/engines/lure/scripts.cpp

Modified: scummvm/trunk/engines/lure/scripts.cpp
===================================================================
--- scummvm/trunk/engines/lure/scripts.cpp	2010-08-25 09:14:41 UTC (rev 52377)
+++ scummvm/trunk/engines/lure/scripts.cpp	2010-08-25 09:28:29 UTC (rev 52378)
@@ -1297,6 +1297,11 @@
 
 		default:
 			// Set the animation frame number
+
+			// WORKAROUND: In Lure English EGA, the apparatus in room #30 can be set with an invalid frame number
+			if ((h->hotspotId() == 1059) && (opcode >= h->numFrames()))
+				opcode = h->numFrames() - 1;
+
 			debugC(ERROR_DETAILED, kLureDebugScripts, "SET FRAME NUMBER = %d", opcode);
 
 			h->setFrameNumber(opcode);


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