[Scummvm-cvs-logs] SF.net SVN: scummvm:[52411] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Aug 27 16:21:10 CEST 2010
Revision: 52411
http://scummvm.svn.sourceforge.net/scummvm/?rev=52411&view=rev
Author: thebluegr
Date: 2010-08-27 14:21:08 +0000 (Fri, 27 Aug 2010)
Log Message:
-----------
SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game"
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-27 14:03:20 UTC (rev 52410)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-08-27 14:21:08 UTC (rev 52411)
@@ -165,6 +165,7 @@
{ GID_PEPPER, -1, 894, 0, "Package", "doVerb", -1, 3, { WORKAROUND_FAKE, 0 } }, // using the hand on the book in the inventory - bug #3040012
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbd0, 0, { WORKAROUND_FAKE, 0 } }, // hq1: going to the brigands hideout
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbe4, 0, { WORKAROUND_FAKE, 0 } }, // qfg1: going to the brigands hideout
+ { GID_QFG1VGA, 16, 16, 0, "lassoFailed", "changeState ", -1, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers - bug #3053268
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory
{ GID_QFG2, -1, 701, -1, "Alley", "at", -1, 0, { WORKAROUND_FAKE, 0 } }, // when walking inside the alleys in the town - bug #3035835 & #3038367
{ GID_QFG2, -1, 990, 0, "Restore", "doit", -1, 364, { WORKAROUND_FAKE, 0 } }, // when pressing enter in restore dialog w/o any saved games present
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