[Scummvm-cvs-logs] SF.net SVN: scummvm:[52418] scummvm/trunk/tools/create_hugo/staticdata.h

strangerke at users.sourceforge.net strangerke at users.sourceforge.net
Sat Aug 28 01:11:29 CEST 2010


Revision: 52418
          http://scummvm.svn.sourceforge.net/scummvm/?rev=52418&view=rev
Author:   strangerke
Date:     2010-08-27 23:11:29 +0000 (Fri, 27 Aug 2010)

Log Message:
-----------
HUGO: Fix GCC warnings in objects_xx initialization

Modified Paths:
--------------
    scummvm/trunk/tools/create_hugo/staticdata.h

Modified: scummvm/trunk/tools/create_hugo/staticdata.h
===================================================================
--- scummvm/trunk/tools/create_hugo/staticdata.h	2010-08-27 22:29:51 UTC (rev 52417)
+++ scummvm/trunk/tools/create_hugo/staticdata.h	2010-08-27 23:11:29 UTC (rev 52418)
@@ -5279,108 +5279,108 @@
 
 object_t objects_1w[] = {
 //name,       description, description_s,path, dx,  dy,  aptr,         seq,seqp,     cyc,             n,frm,rad,scr,x,y  ,        oldxy,vxy,val,g,cmnd,         c, s,ctx,fgb
-{kNHero_1w,        kDTthero_1w,    0, USER, 0,   0,   0,         PERSON, CYCLE_FORWARD,  0, 0, 0,  0, 0,  229, 144, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
+{kNHero_1w,        kDTthero_1w,    {0}, USER, 0,   0,   0,         PERSON, CYCLE_FORWARD,  0, 0, 0,  0, 0,  229, 144, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 0: (Outside house)
-{kNDoor_1w,        kDTtdoor_1w,    0, AUTO, 0,   0,   0,         THING4, INVISIBLE,      1, 4, 4, 16, 0,  26,  131, 90,  90,  0,  0, 0,  1, kCMDdoor1_1w,   0, 0, 0, FLOATING,   29,  175, Common::KEYCODE_UP},
-{kNEyes_1w,        kDTteyes_1w,    0, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  80,  148, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 72,  175, Common::KEYCODE_UP},
-{kNEyes_1w,        kDTteyes_1w,    0, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  59,  78,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 72,  175, Common::KEYCODE_UP},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  95,  55,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND},
-{kNPkin_1w,        kDTtpkin_1w,    0, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, 10, 0,  20,  168, 90,  90,  0,  0, 2,  7, kCMDpkin_1w,    0, 0, 0, FLOATING,   -1},
-{kNKey_1w,         kDTtkey_1w,     0, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 5,  7, 0,           0, 0, 0, FLOATING,   -1},
-{kNFence_1w,       0,           0, AUTO, 193, 37,  0,         THING0, INVISIBLE,      0, 0, 0, 30, 0,  69,  161, 127, 145, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   225, 183, Common::KEYCODE_UP},
-{kNTree_1w,        0,           0, AUTO, 25,  52,  0,         THING0, INVISIBLE,      0, 0, 0, 30, 0,  69,  161, 186, 93,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   190, 183, Common::KEYCODE_UP},
+{kNDoor_1w,        kDTtdoor_1w,    {0}, AUTO, 0,   0,   0,         THING4, INVISIBLE,      1, 4, 4, 16, 0,  26,  131, 90,  90,  0,  0, 0,  1, kCMDdoor1_1w,   0, 0, 0, FLOATING,   29,  175, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNEyes_1w,        kDTteyes_1w,    {0}, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  80,  148, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 72,  175, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNEyes_1w,        kDTteyes_1w,    {0}, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  59,  78,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 72,  175, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     {0}, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  95,  55,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, -1, -1, -1, 0, 0, 0, 0},
+{kNPkin_1w,        kDTtpkin_1w,    {0}, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, 10, 0,  20,  168, 90,  90,  0,  0, 2,  7, kCMDpkin_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNKey_1w,         kDTtkey_1w,     {0}, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 5,  7, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNFence_1w,       0,           {0}, AUTO, 193, 37,  0,         THING0, INVISIBLE,      0, 0, 0, 30, 0,  69,  161, 127, 145, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   225, 183, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNTree_1w,        0,           {0}, AUTO, 25,  52,  0,         THING0, INVISIBLE,      0, 0, 0, 30, 0,  69,  161, 186, 93,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   190, 183, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 1: (Hall)
-{kNDoor_1w,        kDTtdoor_1w,    0, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 16, 1,  125, 56,  90,  90,  0,  0, 0,  1, kCMDdoor2_1w,   0, 0, 0, FLOATING,   127, 98,  Common::KEYCODE_UP},
-{kNDoor_1w,        kDTtdoor_1w,    0, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 16, 1,  208, 56,  90,  90,  0,  0, 0,  1, kCMDdoor3_1w,   0, 0, 0, FLOATING,   210, 98,  Common::KEYCODE_UP},
-{kNEyes_1w,        kDTteyes_1w,    0, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 1,  23,  48,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 48,  98,  Common::KEYCODE_LEFT},
-{kNEyes_1w,        kDTteyes_1w,    0, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 1,  7,   93,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 32,  140, Common::KEYCODE_LEFT},
-{kNBatpic_1w,      0,           0, AUTO, 46,  30,  0,         THING0, INVISIBLE,      0, 0, 0, 30, 1,  69,  161, 113, 108, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   110, 160, Common::KEYCODE_RIGHT},
-{kNCandle_1w,      kDTtcandle_1w,  0, AUTO, 0,   0,   0,         THING2, CYCLE_FORWARD,  0, 0, 0, 30, 1,  176, 131, 90,  90,  0,  0, 3,  7, 0,           0, 0, 0, FLOATING,   164, 165, Common::KEYCODE_UP},
-{kNCupb_1w,        0,           0, AUTO, 9,   25,  0,         THING0, INVISIBLE,      0, 0, 0, 20, 1,  69,  161, 67,  140, 0,  0, 0,  1, kCMDcupb_1w,    0, 0, 1, FLOATING,   81,  168, Common::KEYCODE_LEFT},
-{kNKnife_1w,       kDTtknife_1w,   0, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 30, 1,  69,  169, 90,  90,  0,  0, 6,  7, kCMDknife_1w,   0, 0, 0, FLOATING,   -1},
-{kNWhistle_1w,     kDTtwhistle_1w, 0, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 30, 1,  79,  171, 90,  90,  0,  0, 6,  7, kCMDwhistle_1w, 0, 0, 0, FLOATING,   -1},
+{kNDoor_1w,        kDTtdoor_1w,    {0}, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 16, 1,  125, 56,  90,  90,  0,  0, 0,  1, kCMDdoor2_1w,   0, 0, 0, FLOATING,   127, 98,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_1w,        kDTtdoor_1w,    {0}, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 16, 1,  208, 56,  90,  90,  0,  0, 0,  1, kCMDdoor3_1w,   0, 0, 0, FLOATING,   210, 98,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNEyes_1w,        kDTteyes_1w,    {0}, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 1,  23,  48,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 48,  98,  Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNEyes_1w,        kDTteyes_1w,    {0}, AUTO, 0,   0,   0,         THING1, NOT_CYCLING,    0, 0, 0, -1, 1,  7,   93,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, BACKGROUND, 32,  140, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNBatpic_1w,      0,           {0}, AUTO, 46,  30,  0,         THING0, INVISIBLE,      0, 0, 0, 30, 1,  69,  161, 113, 108, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   110, 160, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNCandle_1w,      kDTtcandle_1w,  {0}, AUTO, 0,   0,   0,         THING2, CYCLE_FORWARD,  0, 0, 0, 30, 1,  176, 131, 90,  90,  0,  0, 3,  7, 0,           0, 0, 0, FLOATING,   164, 165, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNCupb_1w,        0,           {0}, AUTO, 9,   25,  0,         THING0, INVISIBLE,      0, 0, 0, 20, 1,  69,  161, 67,  140, 0,  0, 0,  1, kCMDcupb_1w,    0, 0, 1, FLOATING,   81,  168, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNKnife_1w,       kDTtknife_1w,   {0}, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 30, 1,  69,  169, 90,  90,  0,  0, 6,  7, kCMDknife_1w,   0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNWhistle_1w,     kDTtwhistle_1w, {0}, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 30, 1,  79,  171, 90,  90,  0,  0, 6,  7, kCMDwhistle_1w, 0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 2: (Bedroom 1)
-{kNWard_1w,        kDTtward_1w,    0, AUTO, 46,  51,  0,         THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 150, 58,  0,  0, 0,  1, kCMDward_1w,    0, 0, 0, FLOATING,   168, 117, Common::KEYCODE_UP},
-{kNWdoorl_1w,      0,           0, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  150, 56,  90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNWdoorr_1w,      0,           0, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  174, 56,  90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNMask_1w,        kDTtmask_1w,    0, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 10, 2,  155, 100, 90,  90,  0,  0, 4,  7, kCMDmask_1w,    0, 0, 0, FLOATING,   -1},
-{kNMonkey_1w,      0,           0, AUTO, 0,   0,   0,         PERSON, INVISIBLE,      0, 0, 0, 0,  2,  229, 144, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNWindow_1w,      0,           0, AUTO, 29,  22,  0,         THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 117, 57,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   136, 116, Common::KEYCODE_UP},
-{kNBed_1w,         0,           0, AUTO, 60,  36,  0,         THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 78,  92,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   127, 130, Common::KEYCODE_LEFT},
+{kNWard_1w,        kDTtward_1w,    {0}, AUTO, 46,  51,  0,         THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 150, 58,  0,  0, 0,  1, kCMDward_1w,    0, 0, 0, FLOATING,   168, 117, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNWdoorl_1w,      0,           {0}, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  150, 56,  90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNWdoorr_1w,      0,           {0}, AUTO, 0,   0,   0,         THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  174, 56,  90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNMask_1w,        kDTtmask_1w,    {0}, AUTO, 0,   0,   0,         THING1, INVISIBLE,      0, 0, 0, 10, 2,  155, 100, 90,  90,  0,  0, 4,  7, kCMDmask_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNMonkey_1w,      0,           {0}, AUTO, 0,   0,   0,         PERSON, INVISIBLE,      0, 0, 0, 0,  2,  229, 144, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNWindow_1w,      0,           {0}, AUTO, 29,  22,  0,         THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 117, 57,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   136, 116, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBed_1w,         0,           {0}, AUTO, 60,  36,  0,         THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 78,  92,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   127, 130, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 3: (Dining room)
-{kNButler_1w,      kDTtbutler_1w,  0, AUTO, 0,   0,   kALbutler_1w, PERSON,  NOT_CYCLING,   0, 0, 0, 20, 3,  70,  78,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNChop_1w,        kDTtchop_1w,    0, AUTO, 0,   0,   0,         THING1,  INVISIBLE,     0, 0, 0, 20, 3,  69,  161, 90,  90,  0,  0, 0,  7, kCMDchop_1w,    0, 0, 0, FLOATING},
-{kNRedeyes_1w,     0,           0, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 0,  3,  212, 108, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FOREGROUND},
-{kNLips_1w,        0,           0, AUTO, 0,   0,   0,         THING2,  NOT_CYCLING,   0, 1, 1, 0,  3,  113, 105, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FOREGROUND},
-{kNArm_1w,         0,           0, AUTO, 0,   0,   0,         THING2,  NOT_CYCLING,   0, 5, 5, 0,  3,  166, 122, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNHdlshero_1w,    0,           0, AUTO, 0,   0,   0,         THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNPicture_1w,     0,           0, AUTO, 74,  41,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 122, 52,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   169, 120, Common::KEYCODE_UP},
-{kNWindow_1w,      0,           0, AUTO, 41,  50,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 265, 64,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   269, 139, Common::KEYCODE_RIGHT},
-{kNCupb_1w,        0,           0, AUTO, 44,  29,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 65,  69,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   78,  124, Common::KEYCODE_UP},
-{kNFrank_1w,       kDTtfrank_1w,   0, AUTO, 23,  28,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  90,  110, 104, 97,  0,  0, 0,  1, kCMDfrank_1w,   0, 0, 0, FLOATING,   90,  134, Common::KEYCODE_DOWN},
-{kNDracula_1w,     kDTtdrac_1w,    0, AUTO, 28,  18,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  130, 110, 135, 107, 0,  0, 0,  1, kCMDdrac_1w,    0, 0, 0, FLOATING,   130, 134, Common::KEYCODE_DOWN},
-{kNGwen_1w,        kDTtlady_1w,    0, AUTO, 17,  23,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  160, 110, 174, 97,  0,  0, 0,  1, kCMDgwen_1w,    0, 0, 0, FLOATING,   162, 134, Common::KEYCODE_DOWN},
-{kNHood_1w,        kDTthood_1w,    0, AUTO, 35,  26,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  195, 110, 205, 101, 0,  0, 0,  1, kCMDhood_1w,    0, 0, 0, FLOATING,   195, 134, Common::KEYCODE_DOWN},
-{kNSlime_1w,       kDTtslime_1w,   0, AUTO, 21,  24,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  75,  140, 88,  113, 0,  0, 0,  1, kCMDslime_1w,   0, 0, 0, FLOATING,   74,  160, Common::KEYCODE_RIGHT},
-{kNPeahead_1w,     kDTtpeahd_1w,   0, AUTO, 20,  15,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  164, 140, 172, 121, 0,  0, 0,  1, kCMDpeahd_1w,   0, 0, 0, FLOATING,   152, 162, Common::KEYCODE_RIGHT},
-{kNFood_1w,        0,           0, AUTO, 19,  10,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  130, 140, 149, 127, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   138, 162, Common::KEYCODE_UP},
-{kNPlant_1w,       0,           0, AUTO, 11,  21,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 239, 74,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   230, 125, Common::KEYCODE_RIGHT},
+{kNButler_1w,      kDTtbutler_1w,  {0}, AUTO, 0,   0,   kALbutler_1w, PERSON,  NOT_CYCLING,   0, 0, 0, 20, 3,  70,  78,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNChop_1w,        kDTtchop_1w,    {0}, AUTO, 0,   0,   0,         THING1,  INVISIBLE,     0, 0, 0, 20, 3,  69,  161, 90,  90,  0,  0, 0,  7, kCMDchop_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNRedeyes_1w,     0,           {0}, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 0,  3,  212, 108, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FOREGROUND, -1, -1, -1, 0, 0, 0, 0},
+{kNLips_1w,        0,           {0}, AUTO, 0,   0,   0,         THING2,  NOT_CYCLING,   0, 1, 1, 0,  3,  113, 105, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FOREGROUND, -1, -1, -1, 0, 0, 0, 0},
+{kNArm_1w,         0,           {0}, AUTO, 0,   0,   0,         THING2,  NOT_CYCLING,   0, 5, 5, 0,  3,  166, 122, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNHdlshero_1w,    0,           {0}, AUTO, 0,   0,   0,         THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNPicture_1w,     0,           {0}, AUTO, 74,  41,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 122, 52,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   169, 120, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNWindow_1w,      0,           {0}, AUTO, 41,  50,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 265, 64,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   269, 139, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNCupb_1w,        0,           {0}, AUTO, 44,  29,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 65,  69,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   78,  124, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNFrank_1w,       kDTtfrank_1w,   {0}, AUTO, 23,  28,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  90,  110, 104, 97,  0,  0, 0,  1, kCMDfrank_1w,   0, 0, 0, FLOATING,   90,  134, Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNDracula_1w,     kDTtdrac_1w,    {0}, AUTO, 28,  18,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  130, 110, 135, 107, 0,  0, 0,  1, kCMDdrac_1w,    0, 0, 0, FLOATING,   130, 134, Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNGwen_1w,        kDTtlady_1w,    {0}, AUTO, 17,  23,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  160, 110, 174, 97,  0,  0, 0,  1, kCMDgwen_1w,    0, 0, 0, FLOATING,   162, 134, Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNHood_1w,        kDTthood_1w,    {0}, AUTO, 35,  26,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  195, 110, 205, 101, 0,  0, 0,  1, kCMDhood_1w,    0, 0, 0, FLOATING,   195, 134, Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNSlime_1w,       kDTtslime_1w,   {0}, AUTO, 21,  24,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  75,  140, 88,  113, 0,  0, 0,  1, kCMDslime_1w,   0, 0, 0, FLOATING,   74,  160, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNPeahead_1w,     kDTtpeahd_1w,   {0}, AUTO, 20,  15,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  164, 140, 172, 121, 0,  0, 0,  1, kCMDpeahd_1w,   0, 0, 0, FLOATING,   152, 162, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNFood_1w,        0,           {0}, AUTO, 19,  10,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  130, 140, 149, 127, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   138, 162, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPlant_1w,       0,           {0}, AUTO, 11,  21,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 239, 74,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   230, 125, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 4: (bathroom)
-{kNWindow_1w,      0,           0, AUTO, 31,  27,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 153, 61,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   157, 114, Common::KEYCODE_UP},
-{kNToilet_1w,      0,           0, AUTO, 32,  17,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 101, 113, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   122, 122, Common::KEYCODE_LEFT},
-{kNBath_1w,        0,           0, AUTO, 47,  36,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 73,  125, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   119, 156, Common::KEYCODE_LEFT},
-{kNMirror_1w,      0,           0, AUTO, 12,  24,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 207, 71,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   180, 127, Common::KEYCODE_RIGHT},
+{kNWindow_1w,      0,           {0}, AUTO, 31,  27,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 153, 61,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   157, 114, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNToilet_1w,      0,           {0}, AUTO, 32,  17,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 101, 113, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   122, 122, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNBath_1w,        0,           {0}, AUTO, 47,  36,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 73,  125, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   119, 156, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNMirror_1w,      0,           {0}, AUTO, 12,  24,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 4,  172, 113, 207, 71,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   180, 127, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 5: (kitchen)
-{kNWindow_1w,      0,           0, AUTO, 66,  35,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 5,  172, 113, 107, 76,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   124, 143, Common::KEYCODE_UP},
-{kNBroom_1w,       0,           0, AUTO, 19,  51,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 5,  172, 113, 280, 114, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   276, 166, Common::KEYCODE_UP},
-{kNCupb_1w,        0,           0, AUTO, 159, 29,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 5,  172, 113, 50,  112, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   0},
+{kNWindow_1w,      0,           {0}, AUTO, 66,  35,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 5,  172, 113, 107, 76,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   124, 143, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBroom_1w,       0,           {0}, AUTO, 19,  51,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 5,  172, 113, 280, 114, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   276, 166, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNCupb_1w,        0,           {0}, AUTO, 159, 29,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 5,  172, 113, 50,  112, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   0},
 // Screen 6: (Garden)
-{kNDoor_1w,        kDTtdoor_1w,    0, AUTO, 0,   0,   0,         THING4,  NOT_CYCLING,   1, 4, 4, 16, 6,  226, 58,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING,   224, 104, Common::KEYCODE_UP},
-{kNShed_1w,        0,           0, AUTO, 106, 60,  0,         THING0,  INVISIBLE,     0, 0, 0, 60, 6,  277, 39,  214, 37,  0,  0, 0,  1, kCMDshed_1w,    0, 0, 1, FLOATING,   213, 103, Common::KEYCODE_RIGHT},
-{kNOilcan_1w,      kDTtoilcan_1w,  0, AUTO, 0,   0,   0,         THING0,  INVISIBLE,     0, 0, 0, 40, 6,  240, 65,  90,  90,  0,  0, 4,  1, kCMDoilcan_1w,  0, 0, 0, FOREGROUND},
-{kNTree_1w,        0,           0, AUTO, 30,  120, 0,         THING0,  INVISIBLE,     1, 4, 4, 30, 6,  172, 113, 161, 17,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   163, 148, Common::KEYCODE_UP},
-{kNShed_1w,        0,           0, AUTO, 25,  40,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 6,  172, 113, 226, 58,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   285, 99,  Common::KEYCODE_RIGHT},
+{kNDoor_1w,        kDTtdoor_1w,    {0}, AUTO, 0,   0,   0,         THING4,  NOT_CYCLING,   1, 4, 4, 16, 6,  226, 58,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING,   224, 104, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNShed_1w,        0,           {0}, AUTO, 106, 60,  0,         THING0,  INVISIBLE,     0, 0, 0, 60, 6,  277, 39,  214, 37,  0,  0, 0,  1, kCMDshed_1w,    0, 0, 1, FLOATING,   213, 103, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNOilcan_1w,      kDTtoilcan_1w,  {0}, AUTO, 0,   0,   0,         THING0,  INVISIBLE,     0, 0, 0, 40, 6,  240, 65,  90,  90,  0,  0, 4,  1, kCMDoilcan_1w,  0, 0, 0, FOREGROUND, -1, -1, -1, 0, 0, 0, 0},
+{kNTree_1w,        0,           {0}, AUTO, 30,  120, 0,         THING0,  INVISIBLE,     1, 4, 4, 30, 6,  172, 113, 161, 17,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   163, 148, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNShed_1w,        0,           {0}, AUTO, 25,  40,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 6,  172, 113, 226, 58,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   285, 99,  Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 7: (Store room)
-{kNDog_1w,         kDTtdog_1w,     0, AUTO, 0,   0,   kALdoggy_1w,  ANIMAL,  NOT_CYCLING,   0, 0, 0, -1, 7,  105, 119, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNCarpet_1w,      0,           0, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 50, 7,  191, 142, 90,  90,  0,  0, 0,  0, kCMDcarpet_1w,  0, 0, 0, BACKGROUND, 234, 153, Common::KEYCODE_LEFT},
-{kNTrap_1w,        kDTttrap_1w,    0, AUTO, 0,   0,   0,         THING4,  INVISIBLE,     0, 2, 2, 20, 7,  216, 140, 90,  90,  0,  0, 0,  1, kCMDtrap_1w,    0, 0, 0, BACKGROUND, 240, 152, Common::KEYCODE_LEFT},
-{kNBolt_1w,        kDTtbolt_1w,    0, AUTO, 7,   5,   0,         THING0,  INVISIBLE,     0, 0, 0, 20, 7,  220, 145, 237, 151, 0,  0, 0,  1, kCMDbolt_1w,    0, 0, 0, BACKGROUND, 240, 152, Common::KEYCODE_LEFT},
-{kNHerodead_1w,    0,           0, AUTO, 0,   0,   0,         THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNMousehole_1w,   0,           0, AUTO, 7,   8,   0,         THING0,  INVISIBLE,     1, 4, 4, 30, 7,  172, 113, 52,  148, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   65,  158, Common::KEYCODE_LEFT},
+{kNDog_1w,         kDTtdog_1w,     {0}, AUTO, 0,   0,   kALdoggy_1w,  ANIMAL,  NOT_CYCLING,   0, 0, 0, -1, 7,  105, 119, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNCarpet_1w,      0,           {0}, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 50, 7,  191, 142, 90,  90,  0,  0, 0,  0, kCMDcarpet_1w,  0, 0, 0, BACKGROUND, 234, 153, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNTrap_1w,        kDTttrap_1w,    {0}, AUTO, 0,   0,   0,         THING4,  INVISIBLE,     0, 2, 2, 20, 7,  216, 140, 90,  90,  0,  0, 0,  1, kCMDtrap_1w,    0, 0, 0, BACKGROUND, 240, 152, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNBolt_1w,        kDTtbolt_1w,    {0}, AUTO, 7,   5,   0,         THING0,  INVISIBLE,     0, 0, 0, 20, 7,  220, 145, 237, 151, 0,  0, 0,  1, kCMDbolt_1w,    0, 0, 0, BACKGROUND, 240, 152, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNHerodead_1w,    0,           {0}, AUTO, 0,   0,   0,         THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNMousehole_1w,   0,           {0}, AUTO, 7,   8,   0,         THING0,  INVISIBLE,     1, 4, 4, 30, 7,  172, 113, 52,  148, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   65,  158, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 8: (Basement)
-{kNRock_1w,        0,           0, AUTO, 66,  53,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 132, 88,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   123, 149, Common::KEYCODE_RIGHT},
-{kNRock_1w,        0,           0, AUTO, 56,  60,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 257, 125, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   270, 187, Common::KEYCODE_LEFT},
-{kNRock_1w,        0,           0, AUTO, 25,  91,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 0,   102, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   20,  187, Common::KEYCODE_LEFT},
-{kNDoor_1w,        0,           0, AUTO, 30,  57,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 207, 84,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   210, 142, Common::KEYCODE_UP},
+{kNRock_1w,        0,           {0}, AUTO, 66,  53,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 132, 88,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   123, 149, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNRock_1w,        0,           {0}, AUTO, 56,  60,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 257, 125, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   270, 187, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNRock_1w,        0,           {0}, AUTO, 25,  91,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 0,   102, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   20,  187, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNDoor_1w,        0,           {0}, AUTO, 30,  57,  0,         THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 207, 84,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   210, 142, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 9: (Batcave)
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  65,  25,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  65,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  120, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  130, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
+{kNBat_1w,         kDTtbat_1w,     {0}, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  65,  25,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     {0}, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  65,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     {0}, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  120, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     {0}, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  130, 90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 10: (Mummy room)
-{kNMummy_1w,       0,           0, AUTO, 0,   0,   kALmummy_1w,  PERSON,  NOT_CYCLING,   0, 0, 0, DX, 10, 256, 77,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNMdoor,          0,           0, AUTO, 0,   0,   0,         THING4,  NOT_CYCLING,   1, 4, 4, 0,  10, 258, 55,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING},
-{kNGold_1w,        kDTtgold_1w,    0, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 20, 10, 208, 152, 90,  90,  0,  0, 10, 7, kCMDgold_1w,    0, 0, 0, FLOATING,   -1},
-{kNRock_1w,        0,           0, AUTO, 54,  34,  0,         THING0,  INVISIBLE,     1, 4, 4, -1, 10, 172, 113, 127, 109, 0,  0, 0,  1, kCMDrock_1w,    0, 0, 0, FLOATING},
+{kNMummy_1w,       0,           {0}, AUTO, 0,   0,   kALmummy_1w,  PERSON,  NOT_CYCLING,   0, 0, 0, DX, 10, 256, 77,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNMdoor,          0,           {0}, AUTO, 0,   0,   0,         THING4,  NOT_CYCLING,   1, 4, 4, 0,  10, 258, 55,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNGold_1w,        kDTtgold_1w,    {0}, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 20, 10, 208, 152, 90,  90,  0,  0, 10, 7, kCMDgold_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNRock_1w,        0,           {0}, AUTO, 54,  34,  0,         THING0,  INVISIBLE,     1, 4, 4, -1, 10, 172, 113, 127, 109, 0,  0, 0,  1, kCMDrock_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 11: (Lakeroom)
-{kNBoat_1w,        kDTtboat_1w,    0, AUTO, 0,   0,   0,         THING2c, NOT_CYCLING,   0, 0, 0, 30, 11, 230, 118, 90,  90,  0,  0, 0,  1, kCMDboat_1w,    0, 0, 1, FLOATING,   250, 150, Common::KEYCODE_UP},
-{kNRope_1w,        kDTtrope_1w,    0, AUTO, 0,   0,   0,         THING2c, NOT_CYCLING,   0, 0, 0, 30, 11, 220, 132, 90,  90,  0,  0, 0,  1, kCMDrope_1w,    0, 0, 0, FLOATING,   209, 153, Common::KEYCODE_UP},
-{kNOldman_1w,      kDTtoldman_1w,  0, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 30, 11, 160, 38,  90,  90,  0,  0, 0,  1, kCMDoldman_1w,  0, 0, 0, FLOATING,   150, 54,  Common::KEYCODE_DOWN},
-{kNWhero_1w,       0,           0, AUTO, 0,   0,   0,         PERSON,  INVISIBLE,     0, 0, 0, 0,  11, 100, 100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
+{kNBoat_1w,        kDTtboat_1w,    {0}, AUTO, 0,   0,   0,         THING2c, NOT_CYCLING,   0, 0, 0, 30, 11, 230, 118, 90,  90,  0,  0, 0,  1, kCMDboat_1w,    0, 0, 1, FLOATING,   250, 150, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNRope_1w,        kDTtrope_1w,    {0}, AUTO, 0,   0,   0,         THING2c, NOT_CYCLING,   0, 0, 0, 30, 11, 220, 132, 90,  90,  0,  0, 0,  1, kCMDrope_1w,    0, 0, 0, FLOATING,   209, 153, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNOldman_1w,      kDTtoldman_1w,  {0}, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 30, 11, 160, 38,  90,  90,  0,  0, 0,  1, kCMDoldman_1w,  0, 0, 0, FLOATING,   150, 54,  Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNWhero_1w,       0,           {0}, AUTO, 0,   0,   0,         PERSON,  INVISIBLE,     0, 0, 0, 0,  11, 100, 100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 12: (Dead end)
-{kNGuard_1w,       kDTtguard_1w,   0, AUTO, 0,   0,   0,         THING2d, NOT_CYCLING,   0, 0, 0, -1, 12, 147, 38,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   133, 91,  Common::KEYCODE_UP},
+{kNGuard_1w,       kDTtguard_1w,   {0}, AUTO, 0,   0,   0,         THING2d, NOT_CYCLING,   0, 0, 0, -1, 12, 147, 38,  90,  90,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   133, 91,  Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 15: (Laboratory)
-{kNProf_1w,        kDTtprof_1w,    0, AUTO, 0,   0,   0,         PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 1,  150, 55,  90,  90,  DX, 0, 0,  1, 0,           0, 0, 0, FLOATING},
-{kNIgor_1w,        kDTtigor_1w,    0, AUTO, 0,   0,   0,         PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 15, 180, 122, 90,  90,  DX, 0, 0,  1, kCMDigor_1w,    0, 0, 0, FLOATING},
-{kNBung_1w,        kDTtbung_1w,    0, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 14, 15, 75,  145, 90,  90,  0,  0, 11, 7, kCMDbung_1w,    0, 0, 0, FLOATING,   -1},
-{kNGdoor_1w,       0,           0, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 30, 15, 59,  100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNSpachero_1w,    0,           0, AUTO, 0,   0,   0,         PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNFuzyhero_1w,    0,           0, AUTO, 0,   0,   0,         PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNSpark_1w,       0,           0, AUTO, 0,   0,   0,         THING2,  CYCLE_FORWARD, 0, 0, 0, 0,  15, 106, 74,  90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING},
-{kNBooth_1w,       0,           0, AUTO, 38,  64,  0,         THING0,  INVISIBLE,     1, 4, 4, -1, 15, 172, 113, 108, 99,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   124, 154, Common::KEYCODE_DOWN},
-{kNMachinebits_1w, 0,           0, AUTO, 41,  7,   0,         THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 184, 118, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   191, 168, Common::KEYCODE_UP},
-{kNMachine_1w,     0,           0, AUTO, 103, 34,  0,         THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 177, 130, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   240, 168, Common::KEYCODE_UP},
-{kNTable_1w,       0,           0, AUTO, 44,  11,  0,         THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 49,  137, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   64,  162, Common::KEYCODE_UP}
+{kNProf_1w,        kDTtprof_1w,    {0}, AUTO, 0,   0,   0,         PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 1,  150, 55,  90,  90,  DX, 0, 0,  1, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNIgor_1w,        kDTtigor_1w,    {0}, AUTO, 0,   0,   0,         PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 15, 180, 122, 90,  90,  DX, 0, 0,  1, kCMDigor_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBung_1w,        kDTtbung_1w,    {0}, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 14, 15, 75,  145, 90,  90,  0,  0, 11, 7, kCMDbung_1w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNGdoor_1w,       0,           {0}, AUTO, 0,   0,   0,         THING1,  NOT_CYCLING,   0, 0, 0, 30, 15, 59,  100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNSpachero_1w,    0,           {0}, AUTO, 0,   0,   0,         PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNFuzyhero_1w,    0,           {0}, AUTO, 0,   0,   0,         PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNSpark_1w,       0,           {0}, AUTO, 0,   0,   0,         THING2,  CYCLE_FORWARD, 0, 0, 0, 0,  15, 106, 74,  90,  90,  0,  0, 0,  0, 0,           0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBooth_1w,       0,           {0}, AUTO, 38,  64,  0,         THING0,  INVISIBLE,     1, 4, 4, -1, 15, 172, 113, 108, 99,  0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   124, 154, Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNMachinebits_1w, 0,           {0}, AUTO, 41,  7,   0,         THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 184, 118, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   191, 168, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNMachine_1w,     0,           {0}, AUTO, 103, 34,  0,         THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 177, 130, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   240, 168, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNTable_1w,       0,           {0}, AUTO, 44,  11,  0,         THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 49,  137, 0,  0, 0,  1, 0,           0, 0, 0, FLOATING,   64,  162, Common::KEYCODE_UP, 0, 0, 0, 0}
 };
 
 uint16 tmatch_2w[]  = {kDTtmatch1_2w, kDTtmatch2_2w, 0};
@@ -5392,174 +5392,174 @@
 // and use dx <> 0 to allow point & click interface to access them.
 // viewx: -1 Walk to object, 0 immediate use, else walk to viewx,viewy.
 // name,description,description_s,path,dx,dy,aptr,seq,seqp,                  cyc,n,frm,rad,scr,x,y  ,oldxy,vxy,val,g,cmnd,c,s,ctx,fgb
-{kNHero_2w,      kDTthero_2w,     0,       AUTO,    0,    0,    0,         PERSON,  INVISIBLE,     0, 0, 0,  0,  0,                319, 199, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNPenny_2w,     kDTtpenny_2w,    0,       AUTO,    0,    0,    0,         PERSON,  NOT_CYCLING,   0, 0, 0,  -1, 1,                109, 140, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
+{kNHero_2w,      kDTthero_2w,     {0},       AUTO,    0,    0,    0,         PERSON,  INVISIBLE,     0, 0, 0,  0,  0,                319, 199, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNPenny_2w,     kDTtpenny_2w,    {0},       AUTO,    0,    0,    0,         PERSON,  NOT_CYCLING,   0, 0, 0,  -1, 1,                109, 140, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 0: (Outside house)
-{kNSmoke_2w,     0,            0,       AUTO,    0,    0,    0,         THING3,  CYCLE_FORWARD, 0, 2, 0,  0,  0,                233, 20,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
+{kNSmoke_2w,     0,            {0},       AUTO,    0,    0,    0,         THING3,  CYCLE_FORWARD, 0, 2, 0,  0,  0,                233, 20,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 1: (Hall)
-{kNDoor_2w,      kDTtdoor_2w,     0,       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  50, 1,                238, 40,  90,  90,  0, 0, 0,  1,  kCMDdoor1_2w,    0, 0, 0, FLOATING,   239, 82,  Common::KEYCODE_UP},
-{kNDoor_2w,      kDTtdoordum_2w,  0,       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 1,                80,  40,  80,  40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   82,  82,  Common::KEYCODE_UP},
-{kNDoor_2w,      kDTtdoordum_2w,  0,       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 1,                160, 40,  160, 40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   162, 82,  Common::KEYCODE_UP},
-{kNLips_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  INVISIBLE,     0, 0, 0,  0,  1,                186, 100, 90,  90,  0, 0, 0,  0,  0,            0, 0, 0, FOREGROUND},
-{kNMaid_2w,      kDTtmaid_2w,     0,       AUTO,    0,    0,    0,         PERSON4, NOT_CYCLING,   0, 0, 0,  8,  1,                149, 135, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNHallgo_2w,    kDTthallgo_2w,   0,       AUTO,    189,  72,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 1,                0,   0,   116, 106, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   218, 181, Common::KEYCODE_UP},
+{kNDoor_2w,      kDTtdoor_2w,     {0},       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  50, 1,                238, 40,  90,  90,  0, 0, 0,  1,  kCMDdoor1_2w,    0, 0, 0, FLOATING,   239, 82,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTtdoordum_2w,  {0},       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 1,                80,  40,  80,  40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   82,  82,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTtdoordum_2w,  {0},       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 1,                160, 40,  160, 40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   162, 82,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNLips_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  INVISIBLE,     0, 0, 0,  0,  1,                186, 100, 90,  90,  0, 0, 0,  0,  0,            0, 0, 0, FOREGROUND, -1, -1, -1, 0, 0, 0, 0},
+{kNMaid_2w,      kDTtmaid_2w,     {0},       AUTO,    0,    0,    0,         PERSON4, NOT_CYCLING,   0, 0, 0,  8,  1,                149, 135, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNHallgo_2w,    kDTthallgo_2w,   {0},       AUTO,    189,  72,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 1,                0,   0,   116, 106, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   218, 181, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 2: (Bedroom 1)
-{kNPennylie_2w,  0,            0,       AUTO,    0,    0,    0,         THING1,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, OVEROVL},
-{kNPenfall_2w,   0,            0,       AUTO,    0,    0,    0,         THING2,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  0,  0,            0, 0, 0, FLOATING},
-{kNBookcase_2w,  kDTtbookcase_2w, 0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  -1, 2,                70,  81,  90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 0, FLOATING,   90,  138, Common::KEYCODE_UP},
-{kNBook_2w,      kDTtbook_2w,     0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  10, 2,                90,  140, 90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 1, FLOATING},
-{kNKeyhole_2w,   0,            0,       AUTO,    7,    9,    0,         THING0,  INVISIBLE,     0, 0, 0,  10, 2,                28,  166, 26,  129, 0, 0, 0,  0,  kCMDkeyhole_2w,  0, 0, 0, FLOATING,   35,  166, Common::KEYCODE_LEFT},
-{kNBed_2w,       kDTtbed_2w,      0,       AUTO,    109,  27,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  2,                160, 40,  174, 135, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   214, 136, Common::KEYCODE_DOWN},
+{kNPennylie_2w,  0,            {0},       AUTO,    0,    0,    0,         THING1,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, OVEROVL, -1, -1, -1, 0, 0, 0, 0},
+{kNPenfall_2w,   0,            {0},       AUTO,    0,    0,    0,         THING2,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  0,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBookcase_2w,  kDTtbookcase_2w, {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  -1, 2,                70,  81,  90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 0, FLOATING,   90,  138, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBook_2w,      kDTtbook_2w,     {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  10, 2,                90,  140, 90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 1, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNKeyhole_2w,   0,            {0},       AUTO,    7,    9,    0,         THING0,  INVISIBLE,     0, 0, 0,  10, 2,                28,  166, 26,  129, 0, 0, 0,  0,  kCMDkeyhole_2w,  0, 0, 0, FLOATING,   35,  166, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNBed_2w,       kDTtbed_2w,      {0},       AUTO,    109,  27,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  2,                160, 40,  174, 135, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   214, 136, Common::KEYCODE_DOWN, 0, 0, 0, 0},
 // Screen 3: (Bedroom 2)
-{kNPanel_2w,     0,            0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  -1, 3,                189, 91,  90,  90,  0, 0, 0,  0,  0,            0, 0, 0, FOREGROUND},
-{kNCupb_2w,      0,            0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 3,                135, 142, 90,  90,  0, 0, 0,  0,  kCMDlookdesk_2w, 0, 0, 0, FLOATING},
-{kNBird_2w,      kDTtbird_2w,     0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 0, 0,  -1, 3,                186, 100, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FOREGROUND, 192, 157, Common::KEYCODE_UP},
-{kNMatches_2w,   0,            tmatch_2w,  AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  30, 255,              78,  30,  90,  90,  0, 0, 5,  15, kCMDmatches_2w,  0, 0, 0, FLOATING},
-{kNDumb_2w,      kDTtdumb_2w,     0,       AUTO,    32,   26,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 3,                72,  138, 55,  91,  0, 0, 0,  1,  kCMDdumb_2w,     0, 0, 0, FLOATING,   66,  140, Common::KEYCODE_UP},
-{kNPhone_2w,     0,            0,       AUTO,    16,   7,    0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   102, 120, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   78,  148, Common::KEYCODE_RIGHT},
-{kNBlotpad_2w,   0,            0,       AUTO,    41,   10,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   116, 122, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   132, 160, Common::KEYCODE_UP},
-{kNDrawer_2w,    0,            0,       AUTO,    38,   9,    0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   127, 133, 0, 0, 0,  1,  kCMDlookdesk_2w, 0, 0, 0, FLOATING,   139, 158, Common::KEYCODE_UP},
-{kNSwitch_2w,    0,            0,       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   89,  104, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   74,  141, Common::KEYCODE_RIGHT},
-{kNKeyhole_2w,   0,            0,       AUTO,    7,    11,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   282, 134, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   260, 170, Common::KEYCODE_RIGHT},
+{kNPanel_2w,     0,            {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  -1, 3,                189, 91,  90,  90,  0, 0, 0,  0,  0,            0, 0, 0, FOREGROUND, -1, -1, -1, 0, 0, 0, 0},
+{kNCupb_2w,      0,            {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 3,                135, 142, 90,  90,  0, 0, 0,  0,  kCMDlookdesk_2w, 0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBird_2w,      kDTtbird_2w,     {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 0, 0,  -1, 3,                186, 100, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FOREGROUND, 192, 157, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNMatches_2w,   0,            tmatch_2w,  AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  30, 255,              78,  30,  90,  90,  0, 0, 5,  15, kCMDmatches_2w,  0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNDumb_2w,      kDTtdumb_2w,     {0},       AUTO,    32,   26,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 3,                72,  138, 55,  91,  0, 0, 0,  1,  kCMDdumb_2w,     0, 0, 0, FLOATING,   66,  140, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPhone_2w,     0,            {0},       AUTO,    16,   7,    0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   102, 120, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   78,  148, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNBlotpad_2w,   0,            {0},       AUTO,    41,   10,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   116, 122, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   132, 160, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDrawer_2w,    0,            {0},       AUTO,    38,   9,    0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   127, 133, 0, 0, 0,  1,  kCMDlookdesk_2w, 0, 0, 0, FLOATING,   139, 158, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNSwitch_2w,    0,            {0},       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   89,  104, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   74,  141, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNKeyhole_2w,   0,            {0},       AUTO,    7,    11,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   282, 134, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   260, 170, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 4: (Keyhole)
-{kNMurder_2w,    0,            0,       AUTO,    0,    0,    0,         THING2e, CYCLE_FORWARD, 1, 2, 16, -1, 4,                141, 76,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
+{kNMurder_2w,    0,            {0},       AUTO,    0,    0,    0,         THING2e, CYCLE_FORWARD, 1, 2, 16, -1, 4,                141, 76,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 5: (Bed3)
-{kNBalloon_2w,   kDTtballoon_2w,  0,       WANDER,  DX/2, DY/2, 0,         THING1,  NOT_CYCLING,   0, 0, 0,  50, 5,                180, 40,  90,  90,  0, 0, 0,  1,  kCMDballoon_2w,  0, 0, 0, FLOATING,   146, 130, Common::KEYCODE_UP},
-{kNBlock_2w,     0,            0,       AUTO,    18,   10,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   175, 131, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   176, 135, Common::KEYCODE_DOWN},
-{kNCage_2w,      0,            0,       AUTO,    46,   23,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   93,  123, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   96,  150, Common::KEYCODE_RIGHT},
-{kNWindow_2w,    0,            0,       AUTO,    15,   26,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   83,  88,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   106, 133, Common::KEYCODE_LEFT},
-{kNWindow_2w,    0,            0,       AUTO,    31,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   133, 85,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   149, 133, Common::KEYCODE_UP},
+{kNBalloon_2w,   kDTtballoon_2w,  {0},       WANDER,  DX/2, DY/2, 0,         THING1,  NOT_CYCLING,   0, 0, 0,  50, 5,                180, 40,  90,  90,  0, 0, 0,  1,  kCMDballoon_2w,  0, 0, 0, FLOATING,   146, 130, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBlock_2w,     0,            {0},       AUTO,    18,   10,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   175, 131, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   176, 135, Common::KEYCODE_DOWN, 0, 0, 0, 0},
+{kNCage_2w,      0,            {0},       AUTO,    46,   23,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   93,  123, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   96,  150, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    15,   26,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   83,  88,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   106, 133, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    31,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   133, 85,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   149, 133, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 6: (Kitchen)
-{kNDumb_2w,      kDTtdumb_2w,     0,       AUTO,    21,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 6,                35,  152, 26,  99,  0, 0, 0,  1,  kCMDdumb_2w,     0, 0, 0, FLOATING,   40,  153, Common::KEYCODE_LEFT},
-{kNCupb_2w,      0,            0,       AUTO,    61,   23,   0,         THING0,  INVISIBLE,     0, 0, 0,  55, 6,                135, 142, 90,  118, 0, 0, 0,  0,  kCMDlookcupb_2w, 0, 0, 0, FLOATING,   112, 143, Common::KEYCODE_UP},
-{kNGarlic_2w,    kDTtgarlic_2w,   0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  20, 255,              78,  30,  90,  90,  0, 0, 5,  7,  kCMDgarlic_2w,   0, 0, 0, FLOATING,   -1},
-{kNDoor_2w,      kDTdull_2w,      0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 6,                290, 196, 90,  90,  0, 0, 0,  0,  kCMDkdoor_2w,    0, 0, 0, FLOATING},
-{kNWindow_2w,    0,            0,       AUTO,    67,   29,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  6,                0,   0,   106, 75,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   139, 143, Common::KEYCODE_UP},
+{kNDumb_2w,      kDTtdumb_2w,     {0},       AUTO,    21,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 6,                35,  152, 26,  99,  0, 0, 0,  1,  kCMDdumb_2w,     0, 0, 0, FLOATING,   40,  153, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNCupb_2w,      0,            {0},       AUTO,    61,   23,   0,         THING0,  INVISIBLE,     0, 0, 0,  55, 6,                135, 142, 90,  118, 0, 0, 0,  0,  kCMDlookcupb_2w, 0, 0, 0, FLOATING,   112, 143, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNGarlic_2w,    kDTtgarlic_2w,   {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  20, 255,              78,  30,  90,  90,  0, 0, 5,  7,  kCMDgarlic_2w,   0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNDoor_2w,      kDTdull_2w,      {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 6,                290, 196, 90,  90,  0, 0, 0,  0,  kCMDkdoor_2w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    67,   29,   0,         THING0,  INVISIBLE,     0, 0, 0,  0,  6,                0,   0,   106, 75,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   139, 143, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 8: (Shed)
-{kNGardner_2w,   0,            0,       WANDER,  DX,   DY,   0,         PERSON2, CYCLE_FORWARD, 0, 0, 0,  -1, 8,                250, 90,  90,  90,  0, 0, 0,  1,  kCMDlookgard_2w, 0, 0, 0, FLOATING},
+{kNGardner_2w,   0,            {0},       WANDER,  DX,   DY,   0,         PERSON2, CYCLE_FORWARD, 0, 0, 0,  -1, 8,                250, 90,  90,  90,  0, 0, 0,  1,  kCMDlookgard_2w, 0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 9: In shed
-{kNRed_2w,       kDTtbutton_2w,   0,       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 177, 99,  0, 0, 0,  1,  kCMDred_2w,      0, 0, 0, FLOATING,   188, 137, Common::KEYCODE_UP},
-{kNYellow_2w,    kDTtbutton_2w,   0,       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 189, 99,  0, 0, 0,  1,  kCMDyellow_2w,   0, 0, 0, FLOATING,   172, 137, Common::KEYCODE_UP},
-{kNGreen_2w,     kDTtbutton_2w,   0,       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 201, 99,  0, 0, 0,  1,  kCMDgreen_2w,    0, 0, 0, FLOATING,   184, 137, Common::KEYCODE_UP},
-{kNBlue_2w,      kDTtbutton_2w,   0,       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 215, 99,  0, 0, 0,  1,  kCMDblue_2w,     0, 0, 0, FLOATING,   198, 137, Common::KEYCODE_UP},
-{kNButton_2w,    kDTtbutton_2w,   0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 90,  90,  0, 0, 0,  1,  kCMDbutton_2w,   0, 1, 0, FLOATING},
-{kNShedlight_2w, kDTtslight_2w,   0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  -1, 9,                161, 48,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNTools_2w,     0,            0,       AUTO,    33,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 127, 79,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   136, 127, Common::KEYCODE_UP},
+{kNRed_2w,       kDTtbutton_2w,   {0},       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 177, 99,  0, 0, 0,  1,  kCMDred_2w,      0, 0, 0, FLOATING,   188, 137, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNYellow_2w,    kDTtbutton_2w,   {0},       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 189, 99,  0, 0, 0,  1,  kCMDyellow_2w,   0, 0, 0, FLOATING,   172, 137, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNGreen_2w,     kDTtbutton_2w,   {0},       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 201, 99,  0, 0, 0,  1,  kCMDgreen_2w,    0, 0, 0, FLOATING,   184, 137, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBlue_2w,      kDTtbutton_2w,   {0},       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 215, 99,  0, 0, 0,  1,  kCMDblue_2w,     0, 0, 0, FLOATING,   198, 137, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNButton_2w,    kDTtbutton_2w,   {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 90,  90,  0, 0, 0,  1,  kCMDbutton_2w,   0, 1, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNShedlight_2w, kDTtslight_2w,   {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  -1, 9,                161, 48,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNTools_2w,     0,            {0},       AUTO,    33,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 127, 79,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   136, 127, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 10: Venus fly traps
-{kNMagnify_2w,   kDTtmagnify_2w,  0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  20, 10,               95,  96,  90,  90,  0, 0, 15, 7,  0,            0, 0, 0, FLOATING,   -1},
-{kNFly_2w,       0,            0,       WANDER2, DX,   DY,   0,         THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               48,  60,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNFly_2w,       0,            0,       WANDER2, DX,   DY,   0,         THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               58,  70,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNFly_2w,       0,            0,       WANDER2, DX,   DY,   0,         THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               268, 90,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               48,  86,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   41,  103, Common::KEYCODE_RIGHT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 2, 0,  40, 10,               79,  104, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   69,  121, Common::KEYCODE_RIGHT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               71,  141, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   68,  153, Common::KEYCODE_RIGHT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 3, 0,  40, 10,               116, 113, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   99,  132, Common::KEYCODE_RIGHT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 1,  40, 10,               164, 120, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   184, 136, Common::KEYCODE_LEFT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 2, 0,  40, 10,               185, 83,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   167, 101, Common::KEYCODE_RIGHT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               232, 96,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   223, 116, Common::KEYCODE_RIGHT},
-{kNLeaf_2w,      0,            0,       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               273, 141, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   251, 156, Common::KEYCODE_RIGHT},
+{kNMagnify_2w,   kDTtmagnify_2w,  {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  20, 10,               95,  96,  90,  90,  0, 0, 15, 7,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNFly_2w,       0,            {0},       WANDER2, DX,   DY,   0,         THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               48,  60,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNFly_2w,       0,            {0},       WANDER2, DX,   DY,   0,         THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               58,  70,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNFly_2w,       0,            {0},       WANDER2, DX,   DY,   0,         THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               268, 90,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               48,  86,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   41,  103, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 2, 0,  40, 10,               79,  104, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   69,  121, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               71,  141, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   68,  153, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 3, 0,  40, 10,               116, 113, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   99,  132, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 1,  40, 10,               164, 120, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   184, 136, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 2, 0,  40, 10,               185, 83,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   167, 101, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               232, 96,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   223, 116, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLeaf_2w,      0,            {0},       AUTO,    0,    0,    0,         THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               273, 141, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   251, 156, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 11/12: Gates
-{kNGatelight_2w, kDTtglight_2w,   0,       AUTO,    0,    0,    0,         THING1,  INVISIBLE,     1, 0, 0,  -1, 11,               90,  72,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNGate_2w,      0,            0,       AUTO,    83,   56,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 12,               190, 137, 118, 99,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   152, 157, Common::KEYCODE_UP},
+{kNGatelight_2w, kDTtglight_2w,   {0},       AUTO,    0,    0,    0,         THING1,  INVISIBLE,     1, 0, 0,  -1, 11,               90,  72,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNGate_2w,      0,            {0},       AUTO,    83,   56,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 12,               190, 137, 118, 99,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   152, 157, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 13: Stream
-{kNCatnip_2w,    kDTtcatnip_2w,   0,       AUTO,    54,   8,    0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 13,               211, 136, 29,  114, 0, 0, 5,  3,  kCMDcatnip_2w,   0, 0, 0, FLOATING,   49,  130, Common::KEYCODE_UP},
-{kNBridge_2w,    kDTtbridge_2w,   0,       AUTO,    61,   25,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 13,               211, 136, 162, 116, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   218, 124, Common::KEYCODE_DOWN},
+{kNCatnip_2w,    kDTtcatnip_2w,   {0},       AUTO,    54,   8,    0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 13,               211, 136, 29,  114, 0, 0, 5,  3,  kCMDcatnip_2w,   0, 0, 0, FLOATING,   49,  130, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBridge_2w,    kDTtbridge_2w,   {0},       AUTO,    61,   25,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 13,               211, 136, 162, 116, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   218, 124, Common::KEYCODE_DOWN, 0, 0, 0, 0},
 // Screen 14: Zapper
-{kNZapper_2w,    kDTtzapper_2w,   0,       AUTO,    0,    0,    0,         THING1,  INVISIBLE,     1, 0, 0,  -1, 14,               134, 46,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNBug_2w,       kDTtbug_2w,      0,       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNBug_2w,       kDTtbug_2w,      0,       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNBug_2w,       kDTtbug_2w,      0,       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNBug_2w,       kDTtbug_2w,      0,       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNBug_2w,       kDTtbug_2w,      0,       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
+{kNZapper_2w,    kDTtzapper_2w,   {0},       AUTO,    0,    0,    0,         THING1,  INVISIBLE,     1, 0, 0,  -1, 14,               134, 46,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      {0},       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      {0},       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      {0},       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      {0},       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      {0},       AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 15: Mushroom
-{kNOldman_2w,    kDTtoldman_2w,   0,       AUTO,    0,    0,    0,         THING2c, NOT_CYCLING,   1, 0, 0,  -1, 15,               126, 77,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
+{kNOldman_2w,    kDTtoldman_2w,   {0},       AUTO,    0,    0,    0,         THING2c, NOT_CYCLING,   1, 0, 0,  -1, 15,               126, 77,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 16: Well
-{kNWell_2w,      kDTtwell_2w,     0,       AUTO,    53,   55,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 16,               211, 136, 184, 85,  0, 0, 0,  1,  kCMDwell_2w,     0, 0, 0, FLOATING,   242, 131, Common::KEYCODE_LEFT},
+{kNWell_2w,      kDTtwell_2w,     {0},       AUTO,    53,   55,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 16,               211, 136, 184, 85,  0, 0, 0,  1,  kCMDwell_2w,     0, 0, 0, FLOATING,   242, 131, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 17: Snakepit
-{kNSnake_2w,     kDTtsnake_2w,    0,       CHASE2,  DX,   DY,   kALsnake_2w,  PERSON2, CYCLE_FORWARD, 0, 0, 0,  25, 17,               165, 95,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   -1},
+{kNSnake_2w,     kDTtsnake_2w,    {0},       CHASE2,  DX,   DY,   kALsnake_2w,  PERSON2, CYCLE_FORWARD, 0, 0, 0,  25, 17,               165, 95,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 18: Phonebox
-{kNTardis_2w,    kDTttardis_2w,   0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  50, 18,               21,  74,  90,  90,  0, 0, 0,  1,  kCMDtardis_2w,   0, 0, 1, FLOATING,   50,  126, Common::KEYCODE_LEFT},
+{kNTardis_2w,    kDTttardis_2w,   {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  50, 18,               21,  74,  90,  90,  0, 0, 0,  1,  kCMDtardis_2w,   0, 0, 1, FLOATING,   50,  126, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 19: Street
-{kNGraf_2w,      0,            0,       AUTO,    34,   14,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 19,               21,  74,  134, 102, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   143, 134, Common::KEYCODE_UP},
+{kNGraf_2w,      0,            {0},       AUTO,    34,   14,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 19,               21,  74,  134, 102, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   143, 134, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 20: Kennel
-{kNStick_2w,     kDTdull_2w,      0,       AUTO,    29,   11,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 20,               89,  120, 83,  116, 0, 0, 5,  3,  kCMDstick_2w,    0, 0, 0, FLOATING,   88,  132, Common::KEYCODE_UP},
-{kNDynamite_2w,  kDTtdynamite_2w, 0,       AUTO,    0,    0,    0,         THING2a, INVISIBLE,     0, 0, 0,  40, 20,               195, 111, 90,  90,  0, 0, 0,  7,  kCMDdynamite_2w, 0, 0, 0, FLOATING,   -1},
-{kNKennel_2w,    0,            0,       AUTO,    97,   40,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 20,               195, 114, 173, 73,  0, 0, 0,  0,  kCMDkennel_2w,   0, 0, 0, FLOATING,   160, 113, Common::KEYCODE_RIGHT},
-{kNDog_2w,       kDTtdog_2w,      0,       AUTO,    0,    0,    0,         THING2f, CYCLE_FORWARD, 0, 2, 0,  30, 20,               184, 80,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   200, 117, Common::KEYCODE_LEFT},
+{kNStick_2w,     kDTdull_2w,      {0},       AUTO,    29,   11,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 20,               89,  120, 83,  116, 0, 0, 5,  3,  kCMDstick_2w,    0, 0, 0, FLOATING,   88,  132, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDynamite_2w,  kDTtdynamite_2w, {0},       AUTO,    0,    0,    0,         THING2a, INVISIBLE,     0, 0, 0,  40, 20,               195, 111, 90,  90,  0, 0, 0,  7,  kCMDdynamite_2w, 0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNKennel_2w,    0,            {0},       AUTO,    97,   40,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 20,               195, 114, 173, 73,  0, 0, 0,  0,  kCMDkennel_2w,   0, 0, 0, FLOATING,   160, 113, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNDog_2w,       kDTtdog_2w,      {0},       AUTO,    0,    0,    0,         THING2f, CYCLE_FORWARD, 0, 2, 0,  30, 20,               184, 80,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   200, 117, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 21: (Rockroom)
-{kNRock_2w,      0,            0,       AUTO,    60,   36,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 21,               89,  120, 216, 63,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   254, 102, Common::KEYCODE_LEFT},
-{kNRope_2w,      kDTtrope_2w,     0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  60, 21,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING,   -1},
+{kNRock_2w,      0,            {0},       AUTO,    60,   36,   0,         THING0,  INVISIBLE,     0, 0, 0,  30, 21,               89,  120, 216, 63,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   254, 102, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNRope_2w,      kDTtrope_2w,     {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  60, 21,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 22: (Rockgone)
-{kNRope_2w,      kDTtrope_2w,     0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  60, 22,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING,   -1},
+{kNRope_2w,      kDTtrope_2w,     {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  60, 22,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 24: (Lampcave)
-{kNLamp_2w,      kDTtlamp_2w,     0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, 24,               78,  115, 90,  90,  0, 0, 10, 7,  kCMDlamp_2w,     0, 0, 0, FLOATING,   -1},
+{kNLamp_2w,      kDTtlamp_2w,     {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, 24,               78,  115, 90,  90,  0, 0, 10, 7,  kCMDlamp_2w,     0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 25: (Chasm)
-{kNBanana_2w,    kDTtbanana_2w,   0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  20, 25,               254, 107, 90,  90,  0, 0, 5,  7,  kCMDbanana_2w,   0, 0, 0, FLOATING,   -1},
-{kNHole_2w,      0,            0,       AUTO,    40,   80,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 25,               254, 107, 183, 92,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   187, 123, Common::KEYCODE_RIGHT},
+{kNBanana_2w,    kDTtbanana_2w,   {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  20, 25,               254, 107, 90,  90,  0, 0, 5,  7,  kCMDbanana_2w,   0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNHole_2w,      0,            {0},       AUTO,    40,   80,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 25,               254, 107, 183, 92,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   187, 123, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 27: (Ladder)
-{kNGenie_2w,     kDTtgenie_2w,    0,       AUTO,    0,    0,    0,         PERSON3, INVISIBLE,     0, 0, 0,  40, 27,               138, 70,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   -1},
+{kNGenie_2w,     kDTtgenie_2w,    {0},       AUTO,    0,    0,    0,         PERSON3, INVISIBLE,     0, 0, 0,  40, 27,               138, 70,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 28: (Traproom)
-{kNSafe_2w,      kDTtsafe_2w,     0,       AUTO,    37,   34,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 104, 110, 0, 0, 0,  1,  kCMDsafe_2w,     0, 0, 0, FLOATING,   106, 145, Common::KEYCODE_RIGHT},
-{kNWill_2w,      kDTtwill_2w,     0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 90,  90,  0, 0, 5,  7,  kCMDwill_2w,     0, 0, 0, FLOATING,   -1},
-{kNMousehole_2w, 0,            0,       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 164, 132, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   153, 146, Common::KEYCODE_UP},
-{kNWindow_2w,    0,            0,       AUTO,    15,   30,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 28,               122, 144, 250, 89,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   222, 141, Common::KEYCODE_RIGHT},
+{kNSafe_2w,      kDTtsafe_2w,     {0},       AUTO,    37,   34,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 104, 110, 0, 0, 0,  1,  kCMDsafe_2w,     0, 0, 0, FLOATING,   106, 145, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNWill_2w,      kDTtwill_2w,     {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 90,  90,  0, 0, 5,  7,  kCMDwill_2w,     0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNMousehole_2w, 0,            {0},       AUTO,    5,    5,    0,         THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 164, 132, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   153, 146, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    15,   30,   0,         THING0,  INVISIBLE,     0, 0, 0,  -1, 28,               122, 144, 250, 89,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   222, 141, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 30: (Lounge)
-{kNPicture_2w,   0,            0,       AUTO,    35,   31,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 262, 90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNWindow_2w,    0,            0,       AUTO,    55,   55,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 163, 86,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   186, 144, Common::KEYCODE_UP},
-{kNWindow_2w,    0,            0,       AUTO,    52,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 89,  86,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   93,  142, Common::KEYCODE_UP},
-{kNWindow_2w,    0,            0,       AUTO,    55,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 23,  89,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   60,  150, Common::KEYCODE_LEFT},
-{kNPlant_2w,     0,            0,       AUTO,    19,   51,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 57,  93,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   70,  146, Common::KEYCODE_UP},
+{kNPicture_2w,   0,            {0},       AUTO,    35,   31,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 262, 90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    55,   55,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 163, 86,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   186, 144, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    52,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 89,  86,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   93,  142, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    55,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 23,  89,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   60,  150, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNPlant_2w,     0,            {0},       AUTO,    19,   51,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 57,  93,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   70,  146, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 31: (Parlor)
-{kNCupb_2w,      0,            0,       AUTO,    64,   28,   0,         THING0,  INVISIBLE,     0, 0, 0,  55, 31,               212, 142, 182, 113, 0, 0, 0,  0,  kCMDcupbp_2w,    0, 0, 0, FLOATING,   200, 150, Common::KEYCODE_UP},
-{kNDoor_2w,      kDTdull_2w,      0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 31,               28,  154, 90,  90,  0, 0, 0,  0,  kCMDpdoor_2w,    0, 0, 0, FLOATING},
-{kNAlbum_2w,     kDTtalbum_2w,    0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 255,              212, 142, 90,  90,  0, 0, 5,  1,  kCMDalbum_2w,    0, 0, 0, FLOATING},
+{kNCupb_2w,      0,            {0},       AUTO,    64,   28,   0,         THING0,  INVISIBLE,     0, 0, 0,  55, 31,               212, 142, 182, 113, 0, 0, 0,  0,  kCMDcupbp_2w,    0, 0, 0, FLOATING,   200, 150, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTdull_2w,      {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 31,               28,  154, 90,  90,  0, 0, 0,  0,  kCMDpdoor_2w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNAlbum_2w,     kDTtalbum_2w,    {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  55, 255,              212, 142, 90,  90,  0, 0, 5,  1,  kCMDalbum_2w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 32: (Catroom)
-{kNCat_2w,       kDTtcat_2w,      0,       AUTO,    0,    0,    0,         THING2b, CYCLE_FORWARD, 0, 2, 0,  40, 32,               189, 69,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   171, 117, Common::KEYCODE_RIGHT},
-{kNWindow_2w,    0,            0,       AUTO,    27,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 106, 68,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   113, 118, Common::KEYCODE_UP},
-{kNWindow_2w,    0,            0,       AUTO,    26,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 179, 68,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   189, 118, Common::KEYCODE_UP},
-{kNPost_2w,      0,            0,       AUTO,    29,   32,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 195, 100, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   195, 128, Common::KEYCODE_DOWN},
+{kNCat_2w,       kDTtcat_2w,      {0},       AUTO,    0,    0,    0,         THING2b, CYCLE_FORWARD, 0, 2, 0,  40, 32,               189, 69,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   171, 117, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    27,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 106, 68,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   113, 118, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    26,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 179, 68,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   189, 118, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPost_2w,      0,            {0},       AUTO,    29,   32,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 195, 100, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   195, 128, Common::KEYCODE_DOWN, 0, 0, 0, 0},
 // Screen 33: (Boxroom)
-{kNDoor_2w,      kDTtbdoor_2w,    0,       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  16, 33,               137, 97,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   140, 142, Common::KEYCODE_UP},
-{kNPaper_2w,     0,            0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  80, 33,               205, 147, 90,  90,  0, 0, 5,  7,  kCMDpaper_2w,    0, 0, 0, BACKGROUND, 188, 159, Common::KEYCODE_RIGHT},
-{kNPencil_2w,    kDTtpencil_2w,   0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  40, 33,               205, 163, 90,  90,  0, 0, 5,  7,  kCMDpencil_2w,   0, 0, 0, FLOATING,   188, 168, Common::KEYCODE_RIGHT},
-{kNChute_2w,     0,            0,       AUTO,    12,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 33,               122, 144, 73,  107, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   114, 149, Common::KEYCODE_LEFT},
-{kNCrate_2w,     0,            0,       AUTO,    48,   28,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 33,               122, 144, 68,  133, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   114, 149, Common::KEYCODE_LEFT},
+{kNDoor_2w,      kDTtbdoor_2w,    {0},       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  16, 33,               137, 97,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   140, 142, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPaper_2w,     0,            {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  80, 33,               205, 147, 90,  90,  0, 0, 5,  7,  kCMDpaper_2w,    0, 0, 0, BACKGROUND, 188, 159, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNPencil_2w,    kDTtpencil_2w,   {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   1, 0, 0,  40, 33,               205, 163, 90,  90,  0, 0, 5,  7,  kCMDpencil_2w,   0, 0, 0, FLOATING,   188, 168, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNChute_2w,     0,            {0},       AUTO,    12,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 33,               122, 144, 73,  107, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   114, 149, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNCrate_2w,     0,            {0},       AUTO,    48,   28,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 33,               122, 144, 68,  133, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   114, 149, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 34: (Hall3)
-{kNDoor_2w,      kDTtdoor_2w,     0,       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  16, 34,               234, 73,  90,  90,  0, 0, 0,  1,  kCMDdoor2_2w,    0, 0, 0, FLOATING,   240, 121, Common::KEYCODE_UP},
-{kNDoor_2w,      kDTtdoor_2w,     0,       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  16, 34,               103, 73,  90,  90,  0, 0, 0,  1,  kCMDdoor3_2w,    0, 0, 0, FLOATING,   107, 121, Common::KEYCODE_UP},
-{kNDoor_2w,      kDTtdoordum_2w,  0,       AUTO,    16,   56,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 34,               80,  40,  73,  92,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   90,  148, Common::KEYCODE_LEFT},
-{kNMirror_2w,    0,            0,       AUTO,    20,   33,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 34,               122, 144, 172, 75,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   175, 125, Common::KEYCODE_UP},
+{kNDoor_2w,      kDTtdoor_2w,     {0},       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  16, 34,               234, 73,  90,  90,  0, 0, 0,  1,  kCMDdoor2_2w,    0, 0, 0, FLOATING,   240, 121, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTtdoor_2w,     {0},       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  16, 34,               103, 73,  90,  90,  0, 0, 0,  1,  kCMDdoor3_2w,    0, 0, 0, FLOATING,   107, 121, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTtdoordum_2w,  {0},       AUTO,    16,   56,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 34,               80,  40,  73,  92,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   90,  148, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNMirror_2w,    0,            {0},       AUTO,    20,   33,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 34,               122, 144, 172, 75,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   175, 125, Common::KEYCODE_UP, 0, 0, 0, 0},
 // Screen 35: (Organ)
-{kNHarry_2w,     kDTtharry_2w,    0,       AUTO,    DX,   DY,   0,         THING2f, CYCLE_FORWARD, 0, 2, 0,  -1, 35,               188, 84,  90,  90,  0, 0, 0,  1,  kCMDharry_2w,    0, 0, 0, FLOATING,   216, 132, Common::KEYCODE_LEFT},
-{kNWindow_2w,    0,            0,       AUTO,    33,   33,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 248, 72,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   251, 134, Common::KEYCODE_RIGHT},
-{kNPicture_2w,   0,            0,       AUTO,    33,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 95,  78,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNPlant_2w,     0,            0,       AUTO,    23,   57,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 52,  83,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   83,  138, Common::KEYCODE_LEFT},
-{kNOrgan_2w,     0,            0,       AUTO,    65,   66,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 162, 62,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
+{kNHarry_2w,     kDTtharry_2w,    {0},       AUTO,    DX,   DY,   0,         THING2f, CYCLE_FORWARD, 0, 2, 0,  -1, 35,               188, 84,  90,  90,  0, 0, 0,  1,  kCMDharry_2w,    0, 0, 0, FLOATING,   216, 132, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    33,   33,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 248, 72,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   251, 134, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNPicture_2w,   0,            {0},       AUTO,    33,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 95,  78,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNPlant_2w,     0,            {0},       AUTO,    23,   57,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 52,  83,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   83,  138, Common::KEYCODE_LEFT, 0, 0, 0, 0},
+{kNOrgan_2w,     0,            {0},       AUTO,    65,   66,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 162, 62,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 36: (Hestroom)
-{kNHester_2w,    kDTthester_2w,   0,       AUTO,    0,    0,    0,         PERSON,  CYCLE_FORWARD, 0, 0, 0,  30, 36,               78,  114, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   70,  150, Common::KEYCODE_RIGHT},
-{kNLetter_2w,    kDTtletter_2w,   0,       AUTO,    19,   6,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 36,               110, 150, 106, 132, 0, 0, 0,  1,  kCMDletter_2w,   0, 0, 0, FLOATING,   98,  151, Common::KEYCODE_UP},
-{kNBookcase_2w,  0,            0,       AUTO,    69,   62,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 179, 81,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   201, 146, Common::KEYCODE_UP},
-{kNPicture_2w,   0,            0,       AUTO,    23,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 271, 91,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   237, 145, Common::KEYCODE_RIGHT},
-{kNPlant_2w,     0,            0,       AUTO,    12,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 263, 111, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   237, 145, Common::KEYCODE_RIGHT},
-{kNWindow_2w,    0,            0,       AUTO,    24,   23,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 25,  94,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   40,  154, Common::KEYCODE_LEFT},
+{kNHester_2w,    kDTthester_2w,   {0},       AUTO,    0,    0,    0,         PERSON,  CYCLE_FORWARD, 0, 0, 0,  30, 36,               78,  114, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   70,  150, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNLetter_2w,    kDTtletter_2w,   {0},       AUTO,    19,   6,    0,         THING0,  INVISIBLE,     0, 0, 0,  30, 36,               110, 150, 106, 132, 0, 0, 0,  1,  kCMDletter_2w,   0, 0, 0, FLOATING,   98,  151, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNBookcase_2w,  0,            {0},       AUTO,    69,   62,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 179, 81,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   201, 146, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPicture_2w,   0,            {0},       AUTO,    23,   24,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 271, 91,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   237, 145, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNPlant_2w,     0,            {0},       AUTO,    12,   21,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 263, 111, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   237, 145, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
+{kNWindow_2w,    0,            {0},       AUTO,    24,   23,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 25,  94,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   40,  154, Common::KEYCODE_LEFT, 0, 0, 0, 0},
 // Screen 37: (Retupmoc)
-{kNDoctor_2w,    kDTtdoctor_2w,   0,       WANDER,  DX,   DY,   kALdoctor_2w, PERSON,  CYCLE_FORWARD, 0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   -1},
-{kNRobot_2w,     0,            trobots_2w, CHASE2,  DX,   DY,   kALrobot_2w,  PERSON5, NOT_CYCLING,   0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  9,  kCMDrobot_2w,    0, 0, 0, FLOATING},
-{kNScrew_2w,     kDTtscrew_2w,    0,       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  20, 37,               100, 123, 90,  90,  0, 0, 15, 3,  0,            0, 0, 0, FLOATING},
+{kNDoctor_2w,    kDTtdoctor_2w,   {0},       WANDER,  DX,   DY,   kALdoctor_2w, PERSON,  CYCLE_FORWARD, 0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNRobot_2w,     0,            trobots_2w, CHASE2,  DX,   DY,   kALrobot_2w,  PERSON5, NOT_CYCLING,   0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  9,  kCMDrobot_2w,    0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNScrew_2w,     kDTtscrew_2w,    {0},       AUTO,    0,    0,    0,         THING0,  INVISIBLE,     0, 0, 0,  20, 37,               100, 123, 90,  90,  0, 0, 15, 3,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 // Screen 38: (Hall1 revisited)
-{kNDoor_2w,      kDTtdoordum_2w,  0,       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  50, 38,               238, 40,  90,  90,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   239, 82,  Common::KEYCODE_UP},
-{kNDoor_2w,      kDTtdoordum_2w,  0,       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 38,               80,  40,  80,  40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   82,  82,  Common::KEYCODE_UP},
-{kNDoor_2w,      kDTtdoordum_2w,  0,       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 38,               160, 40,  160, 40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   162, 82,  Common::KEYCODE_UP},
-{kNPicture_2w,   0,            0,       AUTO,    32,   18,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 38,               122, 144, 187, 113, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   200, 158, Common::KEYCODE_UP},
-{kNPlant_2w,     0,            0,       AUTO,    25,   43,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 38,               122, 144, 239, 111, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   219, 157, Common::KEYCODE_RIGHT},
+{kNDoor_2w,      kDTtdoordum_2w,  {0},       AUTO,    0,    0,    0,         THING4,  NOT_CYCLING,   1, 4, 4,  50, 38,               238, 40,  90,  90,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   239, 82,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTtdoordum_2w,  {0},       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 38,               80,  40,  80,  40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   82,  82,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNDoor_2w,      kDTtdoordum_2w,  {0},       AUTO,    26,   42,   0,         THING0,  INVISIBLE,     0, 0, 0,  50, 38,               160, 40,  160, 40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   162, 82,  Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPicture_2w,   0,            {0},       AUTO,    32,   18,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 38,               122, 144, 187, 113, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   200, 158, Common::KEYCODE_UP, 0, 0, 0, 0},
+{kNPlant_2w,     0,            {0},       AUTO,    25,   43,   0,         THING0,  INVISIBLE,     0, 0, 0,  20, 38,               122, 144, 239, 111, 0, 0, 0,  1,  0,            0, 0, 0, FLOATING,   219, 157, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Misc:
-{kNCook_2w,      kDTtcook_2w,     0,       AUTO,    DX,   DY,   0,         PERSON,  INVISIBLE,     0, 0, 0,  30, 06,               98,  98,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNCookb_2w,     kDTtcook_2w,     0,       AUTO,    0,    0,    0,         THING4,  CYCLE_FORWARD, 0, 0, 0,  30, 255,              98,  98,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNCop_2w,       kDTtcop_2w,      0,       AUTO,    0,    0,    0,         PERSON2, INVISIBLE,     0, 0, 0,  30, 29,               180, 47,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNHorace_2w,    kDTthorace_2w,   0,       AUTO,    0,    0,    0,         PERSON,  INVISIBLE,     0, 0, 0,  30, 34,               215, 76,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING},
-{kNBell_2w,      kDTtbell_2w,     0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 15, 149, 109, 90,  90,  0, 0, 5,  7,  kCMDbell_2w,     0, 0, 0, FLOATING,   -1},
-{kNGun_2w,       0,            tguns_2w,   AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 26, 149, 109, 90,  90,  0, 0, 10, 15, kCMDgun_2w,      0, 0, 0, FLOATING,   -1},
-{kNBottle_2w,    kDTtbottle_2w,   0,       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 27, 149, 109, 90,  90,  0, 0, 15, 7,  kCMDbottle_2w,   0, 0, 0, FLOATING,   -1},
+{kNCook_2w,      kDTtcook_2w,     {0},       AUTO,    DX,   DY,   0,         PERSON,  INVISIBLE,     0, 0, 0,  30, 06,               98,  98,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNCookb_2w,     kDTtcook_2w,     {0},       AUTO,    0,    0,    0,         THING4,  CYCLE_FORWARD, 0, 0, 0,  30, 255,              98,  98,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNCop_2w,       kDTtcop_2w,      {0},       AUTO,    0,    0,    0,         PERSON2, INVISIBLE,     0, 0, 0,  30, 29,               180, 47,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNHorace_2w,    kDTthorace_2w,   {0},       AUTO,    0,    0,    0,         PERSON,  INVISIBLE,     0, 0, 0,  30, 34,               215, 76,  90,  90,  0, 0, 0,  1,  0,            0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBell_2w,      kDTtbell_2w,     {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 15, 149, 109, 90,  90,  0, 0, 5,  7,  kCMDbell_2w,     0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNGun_2w,       0,            tguns_2w,   AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 26, 149, 109, 90,  90,  0, 0, 10, 15, kCMDgun_2w,      0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNBottle_2w,    kDTtbottle_2w,   {0},       AUTO,    0,    0,    0,         THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 27, 149, 109, 90,  90,  0, 0, 15, 7,  kCMDbottle_2w,   0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 };
 
 uint16 tflask_3w[] = {kDTtflask1_3w, kDTtflask2_3w, kDTtflask3_3w, 0};// Descriptions depend on flask state
@@ -5571,365 +5571,365 @@
 object_t objects_3w[] = {
 //name,description,description_s,path,dx,dy,aptr,SPRITE, cyc, n,frm,rad,      scr,x,y  ,oldxy,vxy,val,g,cmnd,c,s,ctx,fgb,   viewx,viewy,dir
 // Common objects  // Set Penny state to 3 to avoid story
-{kNHero_3w,      kDTthero_3w,     0,      USER,   0,   0,   0,         PERSON,  CYCLE_FORWARD, 0, 0,  0, 0,  0,           161, 110, 90,  90,  0,  0,  0,  1,  0,             0, 0, 0, FLOATING},
-{kNWhero_3w,     kDTthero_3w,     0,      USER,   0,   0,   0,         PERSON,  INVISIBLE,     0, 0,  0, 0,  0,           219, 133, 90,  90,  0,  0,  0,  1,  0,             0, 0, 0, FLOATING},
+{kNHero_3w,      kDTthero_3w,     {0},      USER,   0,   0,   0,         PERSON,  CYCLE_FORWARD, 0, 0,  0, 0,  0,           161, 110, 90,  90,  0,  0,  0,  1,  0,             0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
+{kNWhero_3w,     kDTthero_3w,     {0},      USER,   0,   0,   0,         PERSON,  INVISIBLE,     0, 0,  0, 0,  0,           219, 133, 90,  90,  0,  0,  0,  1,  0,             0, 0, 0, FLOATING, -1, -1, -1, 0, 0, 0, 0},
 //#if STORY
-{kNPenny_3w,     kDTtpenny_3w,    0,      AUTO,   0,   0,   0,         PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, 0,           109, 110, 90,  90,  0,  0,  0,  1,  0,             0, 0, 0, FLOATING},

@@ Diff output truncated at 100000 characters. @@

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