[Scummvm-cvs-logs] SF.net SVN: scummvm:[52422] scummvm/trunk/backends/platform/dingux/ dingux-graphics.cpp

hkz at users.sourceforge.net hkz at users.sourceforge.net
Sat Aug 28 10:07:10 CEST 2010


Revision: 52422
          http://scummvm.svn.sourceforge.net/scummvm/?rev=52422&view=rev
Author:   hkz
Date:     2010-08-28 08:07:10 +0000 (Sat, 28 Aug 2010)

Log Message:
-----------
DINGUX: disable aspect ratio correction for some resolutions

Disable aspect ratio correction for games which have a native 240px 
height res, this fixes Maniac Mansion NES on dingux.

Modified Paths:
--------------
    scummvm/trunk/backends/platform/dingux/dingux-graphics.cpp

Modified: scummvm/trunk/backends/platform/dingux/dingux-graphics.cpp
===================================================================
--- scummvm/trunk/backends/platform/dingux/dingux-graphics.cpp	2010-08-28 07:42:54 UTC (rev 52421)
+++ scummvm/trunk/backends/platform/dingux/dingux-graphics.cpp	2010-08-28 08:07:10 UTC (rev 52422)
@@ -426,6 +426,14 @@
 }
 
 bool OSystem_SDL_Dingux::loadGFXMode() {
+
+	// Forcefully disable aspect ratio correction for games
+	// which starts with a native 240px height resolution.
+	// This fixes games with weird resolutions, like MM Nes (256x240)
+	if(_videoMode.screenHeight == 240) {
+		_videoMode.aspectRatioCorrection = false;
+	}
+
 	fprintf(stdout, "Game ScreenMode = %d*%d\n", _videoMode.screenWidth, _videoMode.screenHeight);
 	if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
 		_videoMode.aspectRatioCorrection = false;


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