[Scummvm-cvs-logs] SF.net SVN: scummvm:[54704] scummvm/trunk/backends/graphics/opengl/ gltexture.h
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Dec 1 16:15:43 CET 2010
Revision: 54704
http://scummvm.svn.sourceforge.net/scummvm/?rev=54704&view=rev
Author: thebluegr
Date: 2010-12-01 15:15:42 +0000 (Wed, 01 Dec 2010)
Log Message:
-----------
BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for us :)
Modified Paths:
--------------
scummvm/trunk/backends/graphics/opengl/gltexture.h
Modified: scummvm/trunk/backends/graphics/opengl/gltexture.h
===================================================================
--- scummvm/trunk/backends/graphics/opengl/gltexture.h 2010-12-01 14:57:22 UTC (rev 54703)
+++ scummvm/trunk/backends/graphics/opengl/gltexture.h 2010-12-01 15:15:42 UTC (rev 54704)
@@ -34,20 +34,14 @@
#if defined(USE_GLES)
#include <GLES/gl.h>
-#elif defined(MACOSX)
-#include <OpenGL/gl.h>
-#else
+#endif
-#include <GL/gl.h>
-#if defined(SDL_BACKEND) && !defined(GL_VERSION_1_2)
-// The OpenGL libraries included in Windows are for OpenGL 1.1. Use the SDL
-// OpenGL header file to enable the additional needed defines for OpenGL 1.2
-// here.
+#if defined(SDL_BACKEND)
#include <SDL_opengl.h>
+#else
+#include <GL/gl.h>
#endif
-#endif
-
#include "graphics/surface.h"
#include "common/rect.h"
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