[Scummvm-cvs-logs] SF.net SVN: scummvm:[54748] scummvm/branches/branch-1-2-0/engines/lure/menu .cpp

anotherguest at users.sourceforge.net anotherguest at users.sourceforge.net
Fri Dec 3 10:33:51 CET 2010


Revision: 54748
          http://scummvm.svn.sourceforge.net/scummvm/?rev=54748&view=rev
Author:   anotherguest
Date:     2010-12-03 09:33:51 +0000 (Fri, 03 Dec 2010)

Log Message:
-----------
LURE : Fix for ID: 3030143  Unexpected game cursor behavior. Always refresh menu and screen when mouse is moved.

Modified Paths:
--------------
    scummvm/branches/branch-1-2-0/engines/lure/menu.cpp

Modified: scummvm/branches/branch-1-2-0/engines/lure/menu.cpp
===================================================================
--- scummvm/branches/branch-1-2-0/engines/lure/menu.cpp	2010-12-03 09:23:56 UTC (rev 54747)
+++ scummvm/branches/branch-1-2-0/engines/lure/menu.cpp	2010-12-03 09:33:51 UTC (rev 54748)
@@ -584,12 +584,11 @@
 			} else if (e.type() == Common::EVENT_LBUTTONDOWN || e.type() == Common::EVENT_MOUSEMOVE) {
 				int16 x = mouse.x();
 				int16 y = mouse.y() - yMiddle + (s->height() / 2);
+				refreshFlag = true;
 				if (r.contains(x, y)) {
 					selectedIndex = (y - r.top) / FONT_HEIGHT;
 					if (e.type() == Common::EVENT_LBUTTONDOWN)
 						goto bail_out;
-					else
-						refreshFlag = true;
 				}
 #else
 			} else if ((e.type() == Common::EVENT_LBUTTONDOWN) ||


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