[Scummvm-cvs-logs] SF.net SVN: scummvm:[55068] scummvm/trunk

strangerke at users.sourceforge.net strangerke at users.sourceforge.net
Thu Dec 30 23:07:14 CET 2010


Revision: 55068
          http://scummvm.svn.sourceforge.net/scummvm/?rev=55068&view=rev
Author:   strangerke
Date:     2010-12-30 22:07:12 +0000 (Thu, 30 Dec 2010)

Log Message:
-----------
HUGO: Fix default values in object_t structure for viewx field and followings.

This fixes some other bugs reported by D. Gray

Modified Paths:
--------------
    scummvm/trunk/dists/engine-data/hugo.dat
    scummvm/trunk/engines/hugo/hugo.h
    scummvm/trunk/tools/create_hugo/create_hugo.h
    scummvm/trunk/tools/create_hugo/staticdata.h

Modified: scummvm/trunk/dists/engine-data/hugo.dat
===================================================================
(Binary files differ)

Modified: scummvm/trunk/engines/hugo/hugo.h
===================================================================
--- scummvm/trunk/engines/hugo/hugo.h	2010-12-30 21:07:38 UTC (rev 55067)
+++ scummvm/trunk/engines/hugo/hugo.h	2010-12-30 22:07:12 UTC (rev 55068)
@@ -35,7 +35,7 @@
 #include "hugo/file.h"
 
 #define HUGO_DAT_VER_MAJ 0                          // 1 byte
-#define HUGO_DAT_VER_MIN 34                         // 1 byte
+#define HUGO_DAT_VER_MIN 35                         // 1 byte
 #define DATAALIGNMENT    4
 #define EDGE             10                         // Closest object can get to edge of screen
 #define EDGE2            (EDGE * 2)                 // Push object further back on edge collision

Modified: scummvm/trunk/tools/create_hugo/create_hugo.h
===================================================================
--- scummvm/trunk/tools/create_hugo/create_hugo.h	2010-12-30 21:07:38 UTC (rev 55067)
+++ scummvm/trunk/tools/create_hugo/create_hugo.h	2010-12-30 22:07:12 UTC (rev 55068)
@@ -31,7 +31,7 @@
 #define DATAALIGNMENT 4
 
 #define HUGO_DAT_VER_MAJ 0  // 1 byte
-#define HUGO_DAT_VER_MIN 34 // 1 byte
+#define HUGO_DAT_VER_MIN 35 // 1 byte
 
 typedef unsigned char  uint8;
 typedef unsigned char  byte;

Modified: scummvm/trunk/tools/create_hugo/staticdata.h
===================================================================
--- scummvm/trunk/tools/create_hugo/staticdata.h	2010-12-30 21:07:38 UTC (rev 55067)
+++ scummvm/trunk/tools/create_hugo/staticdata.h	2010-12-30 22:07:12 UTC (rev 55068)
@@ -5070,14 +5070,14 @@
 
 object_t objects_1w[] = {
 //name,       description, description_s,path, dx,  dy,  aptr,         seq,seqp,     cyc,             n,frm,rad,scr,x,y  ,        oldxy,vxy,val,g,cmnd,         c, s,ctx,fgb
-{kNHero_1w,        kDTthero_1w,    0, USER, 0,   0,   0,            PERSON, CYCLE_FORWARD,  0, 0, 0,  0, 0,  229, 144, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNHero_1w,        kDTthero_1w,    0, USER, 0,   0,   0,            PERSON, CYCLE_FORWARD,  0, 0, 0,  0, 0,  229, 144, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 0: (Outside house)
 {kNDoor_1w,        kDTtdoor_1w,    0, AUTO, 0,   0,   0,            THING4, INVISIBLE,      1, 4, 4, 16, 0,  26,  131, 90,  90,  0,  0, 0,  1, kCMDdoor1_1w,   0, 0, 0, FLOATING,   29,  175, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNEyes_1w,        kDTteyes_1w,    0, AUTO, 0,   0,   0,            THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  80,  148, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, BACKGROUND, 72,  175, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNEyes_1w,        kDTteyes_1w,    0, AUTO, 0,   0,   0,            THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  59,  78,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, BACKGROUND, 72,  175, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   0,            THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  95,  55,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, BACKGROUND, -1,  -1,  -1,                    0, 0, 0, 0},
-{kNPkin_1w,        kDTtpkin_1w,    0, AUTO, 0,   0,   0,            THING1, NOT_CYCLING,    0, 0, 0, 10, 0,  20,  168, 90,  90,  0,  0, 2,  7, kCMDpkin_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNKey_1w,         kDTtkey_1w,     0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 5,  7, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   0,            THING1, NOT_CYCLING,    0, 0, 0, -1, 0,  95,  55,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, BACKGROUND, 0,   0,   0,                     0, 0, 0, 0},
+{kNPkin_1w,        kDTtpkin_1w,    0, AUTO, 0,   0,   0,            THING1, NOT_CYCLING,    0, 0, 0, 10, 0,  20,  168, 90,  90,  0,  0, 2,  7, kCMDpkin_1w,    0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNKey_1w,         kDTtkey_1w,     0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 5,  7, 0,              0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 {kNFence_1w,       0,              0, AUTO, 193, 37,  0,            THING0, INVISIBLE,      0, 0, 0, 30, 0,  69,  161, 127, 145, 0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   225, 183, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNTree_1w,        0,              0, AUTO, 25,  52,  0,            THING0, INVISIBLE,      0, 0, 0, 30, 0,  69,  161, 186, 93,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   190, 183, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 1: (Hall)
@@ -5088,23 +5088,23 @@
 {kNBatpic_1w,      0,              0, AUTO, 46,  30,  0,            THING0, INVISIBLE,      0, 0, 0, 30, 1,  69,  161, 113, 108, 0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   110, 160, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNCandle_1w,      kDTtcandle_1w,  0, AUTO, 0,   0,   0,            THING2, CYCLE_FORWARD,  0, 0, 0, 30, 1,  176, 131, 90,  90,  0,  0, 3,  7, 0,              0, 0, 0, FLOATING,   164, 165, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNCupb_1w,        0,              0, AUTO, 9,   25,  0,            THING0, INVISIBLE,      0, 0, 0, 20, 1,  69,  161, 67,  140, 0,  0, 0,  1, kCMDcupb_1w,    0, 0, 1, FLOATING,   81,  168, Common::KEYCODE_LEFT,  0, 0, 0, 0},
-{kNKnife_1w,       kDTtknife_1w,   0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 30, 1,  69,  169, 90,  90,  0,  0, 6,  7, kCMDknife_1w,   0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNWhistle_1w,     kDTtwhistle_1w, 0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 30, 1,  79,  171, 90,  90,  0,  0, 6,  7, kCMDwhistle_1w, 0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNKnife_1w,       kDTtknife_1w,   0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 30, 1,  69,  169, 90,  90,  0,  0, 6,  7, kCMDknife_1w,   0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNWhistle_1w,     kDTtwhistle_1w, 0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 30, 1,  79,  171, 90,  90,  0,  0, 6,  7, kCMDwhistle_1w, 0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 // Screen 2: (Bedroom 1)
 {kNWard_1w,        kDTtward_1w,    0, AUTO, 46,  51,  0,            THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 150, 58,  0,  0, 0,  1, kCMDward_1w,    0, 0, 0, FLOATING,   168, 117, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNWdoorl_1w,      0,              0, AUTO, 0,   0,   0,            THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  150, 56,  90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNWdoorr_1w,      0,              0, AUTO, 0,   0,   0,            THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  174, 56,  90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNMask_1w,        kDTtmask_1w,    0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 10, 2,  155, 100, 90,  90,  0,  0, 4,  7, kCMDmask_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNMonkey_1w,      0,              0, AUTO, 0,   0,   0,            PERSON, INVISIBLE,      0, 0, 0, 0,  2,  229, 144, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNWdoorl_1w,      0,              0, AUTO, 0,   0,   0,            THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  150, 56,  90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNWdoorr_1w,      0,              0, AUTO, 0,   0,   0,            THING4, NOT_CYCLING,    1, 4, 4, 0,  2,  174, 56,  90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNMask_1w,        kDTtmask_1w,    0, AUTO, 0,   0,   0,            THING1, INVISIBLE,      0, 0, 0, 10, 2,  155, 100, 90,  90,  0,  0, 4,  7, kCMDmask_1w,    0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNMonkey_1w,      0,              0, AUTO, 0,   0,   0,            PERSON, INVISIBLE,      0, 0, 0, 0,  2,  229, 144, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNWindow_1w,      0,              0, AUTO, 29,  22,  0,            THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 117, 57,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   136, 116, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNBed_1w,         0,              0, AUTO, 60,  36,  0,            THING0, INVISIBLE,      1, 4, 4, 30, 2,  172, 113, 78,  92,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   127, 130, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // Screen 3: (Dining room)
-{kNButler_1w,      kDTtbutler_1w,  0, AUTO, 0,   0,   kALbutler_1w, PERSON,  NOT_CYCLING,   0, 0, 0, 20, 3,  70,  78,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNChop_1w,        kDTtchop_1w,    0, AUTO, 0,   0,   0,            THING1,  INVISIBLE,     0, 0, 0, 20, 3,  69,  161, 90,  90,  0,  0, 0,  7, kCMDchop_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNRedeyes_1w,     0,              0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 0,  3,  212, 108, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FOREGROUND, -1,  -1,  -1,                    0, 0, 0, 0},
-{kNLips_1w,        0,              0, AUTO, 0,   0,   0,            THING2,  NOT_CYCLING,   0, 1, 1, 0,  3,  113, 105, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FOREGROUND, -1,  -1,  -1,                    0, 0, 0, 0},
-{kNArm_1w,         0,              0, AUTO, 0,   0,   0,            THING2,  NOT_CYCLING,   0, 5, 5, 0,  3,  166, 122, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNHdlshero_1w,    0,              0, AUTO, 0,   0,   0,            THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNButler_1w,      kDTtbutler_1w,  0, AUTO, 0,   0,   kALbutler_1w, PERSON,  NOT_CYCLING,   0, 0, 0, 20, 3,  70,  78,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNChop_1w,        kDTtchop_1w,    0, AUTO, 0,   0,   0,            THING1,  INVISIBLE,     0, 0, 0, 20, 3,  69,  161, 90,  90,  0,  0, 0,  7, kCMDchop_1w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNRedeyes_1w,     0,              0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 0,  3,  212, 108, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FOREGROUND, 0,   0,   0,                     0, 0, 0, 0},
+{kNLips_1w,        0,              0, AUTO, 0,   0,   0,            THING2,  NOT_CYCLING,   0, 1, 1, 0,  3,  113, 105, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FOREGROUND, 0,   0,   0,                     0, 0, 0, 0},
+{kNArm_1w,         0,              0, AUTO, 0,   0,   0,            THING2,  NOT_CYCLING,   0, 5, 5, 0,  3,  166, 122, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNHdlshero_1w,    0,              0, AUTO, 0,   0,   0,            THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNPicture_1w,     0,              0, AUTO, 74,  41,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 122, 52,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   169, 120, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNWindow_1w,      0,              0, AUTO, 41,  50,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 265, 64,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   269, 139, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNCupb_1w,        0,              0, AUTO, 44,  29,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 3,  172, 113, 65,  69,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   78,  124, Common::KEYCODE_UP,    0, 0, 0, 0},
@@ -5128,15 +5128,15 @@
 // Screen 6: (Garden)
 {kNDoor_1w,        kDTtdoor_1w,    0, AUTO, 0,   0,   0,            THING4,  NOT_CYCLING,   1, 4, 4, 16, 6,  226, 58,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING,   224, 104, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNShed_1w,        0,              0, AUTO, 106, 60,  0,            THING0,  INVISIBLE,     0, 0, 0, 60, 6,  277, 39,  214, 37,  0,  0, 0,  1, kCMDshed_1w,    0, 0, 1, FLOATING,   213, 103, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
-{kNOilcan_1w,      kDTtoilcan_1w,  0, AUTO, 0,   0,   0,            THING0,  INVISIBLE,     0, 0, 0, 40, 6,  240, 65,  90,  90,  0,  0, 4,  1, kCMDoilcan_1w,  0, 0, 0, FOREGROUND, -1,  -1,  -1,                    0, 0, 0, 0},
+{kNOilcan_1w,      kDTtoilcan_1w,  0, AUTO, 0,   0,   0,            THING0,  INVISIBLE,     0, 0, 0, 40, 6,  240, 65,  90,  90,  0,  0, 4,  1, kCMDoilcan_1w,  0, 0, 0, FOREGROUND, 0,   0,   0,                     0, 0, 0, 0},
 {kNTree_1w,        0,              0, AUTO, 30,  120, 0,            THING0,  INVISIBLE,     1, 4, 4, 30, 6,  172, 113, 161, 17,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   163, 148, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNShed_1w,        0,              0, AUTO, 25,  40,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 6,  172, 113, 226, 58,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   285, 99,  Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 7: (Store room)
-{kNDog_1w,         kDTtdog_1w,     0, AUTO, 0,   0,   kALdoggy_1w,  ANIMAL,  NOT_CYCLING,   0, 0, 0, -1, 7,  105, 119, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNDog_1w,         kDTtdog_1w,     0, AUTO, 0,   0,   kALdoggy_1w,  ANIMAL,  NOT_CYCLING,   0, 0, 0, -1, 7,  105, 119, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNCarpet_1w,      0,              0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 50, 7,  191, 142, 90,  90,  0,  0, 0,  0, kCMDcarpet_1w,  0, 0, 0, BACKGROUND, 234, 153, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNTrap_1w,        kDTttrap_1w,    0, AUTO, 0,   0,   0,            THING4,  INVISIBLE,     0, 2, 2, 20, 7,  216, 140, 90,  90,  0,  0, 0,  1, kCMDtrap_1w,    0, 0, 0, BACKGROUND, 240, 152, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNBolt_1w,        kDTtbolt_1w,    0, AUTO, 7,   5,   0,            THING0,  INVISIBLE,     0, 0, 0, 20, 7,  220, 145, 237, 151, 0,  0, 0,  1, kCMDbolt_1w,    0, 0, 0, BACKGROUND, 240, 152, Common::KEYCODE_LEFT,  0, 0, 0, 0},
-{kNHerodead_1w,    0,              0, AUTO, 0,   0,   0,            THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNHerodead_1w,    0,              0, AUTO, 0,   0,   0,            THING1,  INVISIBLE,     0, 0, 0, 10, 0,  24,  177, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNMousehole_1w,   0,              0, AUTO, 7,   8,   0,            THING0,  INVISIBLE,     1, 4, 4, 30, 7,  172, 113, 52,  148, 0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   65,  158, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // Screen 8: (Basement)
 {kNRock_1w,        0,              0, AUTO, 66,  53,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 132, 88,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   123, 149, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
@@ -5144,30 +5144,30 @@
 {kNRock_1w,        0,              0, AUTO, 25,  91,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 0,   102, 0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   20,  187, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNDoor_1w,        0,              0, AUTO, 30,  57,  0,            THING0,  INVISIBLE,     1, 4, 4, 30, 8,  172, 113, 207, 84,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   210, 142, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 9: (Batcave)
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  65,  25,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  65,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  120, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  130, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  65,  25,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  65,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  120, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBat_1w,         kDTtbat_1w,     0, AUTO, 0,   0,   kALbats_1w,   THING1,  NOT_CYCLING,   0, 0, 0, 16, 9,  55,  130, 90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 10: (Mummy room)
-{kNMummy_1w,       0,              0, AUTO, 0,   0,   kALmummy_1w,  PERSON,  NOT_CYCLING,   0, 0, 0, DX, 10, 256, 77,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNMdoor,          0,              0, AUTO, 0,   0,   0,            THING4,  NOT_CYCLING,   1, 4, 4, 0,  10, 258, 55,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNGold_1w,        kDTtgold_1w,    0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 20, 10, 208, 152, 90,  90,  0,  0, 10, 7, kCMDgold_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNRock_1w,        0,              0, AUTO, 54,  34,  0,            THING0,  INVISIBLE,     1, 4, 4, -1, 10, 172, 113, 127, 109, 0,  0, 0,  1, kCMDrock_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNMummy_1w,       0,              0, AUTO, 0,   0,   kALmummy_1w,  PERSON,  NOT_CYCLING,   0, 0, 0, DX, 10, 256, 77,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNMdoor,          0,              0, AUTO, 0,   0,   0,            THING4,  NOT_CYCLING,   1, 4, 4, 0,  10, 258, 55,  90,  90,  0,  0, 0,  1, kCMDdoor4_1w,   0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNGold_1w,        kDTtgold_1w,    0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 20, 10, 208, 152, 90,  90,  0,  0, 10, 7, kCMDgold_1w,    0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNRock_1w,        0,              0, AUTO, 54,  34,  0,            THING0,  INVISIBLE,     1, 4, 4, -1, 10, 172, 113, 127, 109, 0,  0, 0,  1, kCMDrock_1w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 11: (Lakeroom)
 {kNBoat_1w,        kDTtboat_1w,    0, AUTO, 0,   0,   0,            THING2c, NOT_CYCLING,   0, 0, 0, 30, 11, 230, 118, 90,  90,  0,  0, 0,  1, kCMDboat_1w,    0, 0, 1, FLOATING,   250, 150, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNRope_1w,        kDTtrope_1w,    0, AUTO, 0,   0,   0,            THING2c, NOT_CYCLING,   0, 0, 0, 30, 11, 220, 132, 90,  90,  0,  0, 0,  1, kCMDrope_1w,    0, 0, 0, FLOATING,   209, 153, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNOldman_1w,      kDTtoldman_1w,  0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 30, 11, 160, 38,  90,  90,  0,  0, 0,  1, kCMDoldman_1w,  0, 0, 0, FLOATING,   150, 54,  Common::KEYCODE_DOWN,  0, 0, 0, 0},
-{kNWhero_1w,       0,              0, AUTO, 0,   0,   0,            PERSON,  INVISIBLE,     0, 0, 0, 0,  11, 100, 100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNWhero_1w,       0,              0, AUTO, 0,   0,   0,            PERSON,  INVISIBLE,     0, 0, 0, 0,  11, 100, 100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 12: (Dead end)
 {kNGuard_1w,       kDTtguard_1w,   0, AUTO, 0,   0,   0,            THING2d, NOT_CYCLING,   0, 0, 0, -1, 12, 147, 38,  90,  90,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   133, 91,  Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 15: (Laboratory)
-{kNProf_1w,        kDTtprof_1w,    0, AUTO, 0,   0,   0,            PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 1,  150, 55,  90,  90,  DX, 0, 0,  1, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNIgor_1w,        kDTtigor_1w,    0, AUTO, 0,   0,   0,            PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 15, 180, 122, 90,  90,  DX, 0, 0,  1, kCMDigor_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBung_1w,        kDTtbung_1w,    0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 14, 15, 75,  145, 90,  90,  0,  0, 11, 7, kCMDbung_1w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNGdoor_1w,       0,              0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 30, 15, 59,  100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNSpachero_1w,    0,              0, AUTO, 0,   0,   0,            PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNFuzyhero_1w,    0,              0, AUTO, 0,   0,   0,            PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNSpark_1w,       0,              0, AUTO, 0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0, 0, 0,  15, 106, 74,  90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNProf_1w,        kDTtprof_1w,    0, AUTO, 0,   0,   0,            PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 1,  150, 55,  90,  90,  DX, 0, 0,  1, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNIgor_1w,        kDTtigor_1w,    0, AUTO, 0,   0,   0,            PERSON2, CYCLE_FORWARD, 0, 0, 0, -1, 15, 180, 122, 90,  90,  DX, 0, 0,  1, kCMDigor_1w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBung_1w,        kDTtbung_1w,    0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 14, 15, 75,  145, 90,  90,  0,  0, 11, 7, kCMDbung_1w,    0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNGdoor_1w,       0,              0, AUTO, 0,   0,   0,            THING1,  NOT_CYCLING,   0, 0, 0, 30, 15, 59,  100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNSpachero_1w,    0,              0, AUTO, 0,   0,   0,            PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNFuzyhero_1w,    0,              0, AUTO, 0,   0,   0,            PERSON,  INVISIBLE,     0, 0, 0, 0,  15, 100, 100, 90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNSpark_1w,       0,              0, AUTO, 0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0, 0, 0,  15, 106, 74,  90,  90,  0,  0, 0,  0, 0,              0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNBooth_1w,       0,              0, AUTO, 38,  64,  0,            THING0,  INVISIBLE,     1, 4, 4, -1, 15, 172, 113, 108, 99,  0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   124, 154, Common::KEYCODE_DOWN,  0, 0, 0, 0},
 {kNMachinebits_1w, 0,              0, AUTO, 41,  7,   0,            THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 184, 118, 0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   191, 168, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNMachine_1w,     0,              0, AUTO, 103, 34,  0,            THING0,  INVISIBLE,     1, 4, 4, 0,  15, 172, 113, 177, 130, 0,  0, 0,  1, 0,              0, 0, 0, FLOATING,   240, 168, Common::KEYCODE_UP,    0, 0, 0, 0},
@@ -5183,29 +5183,29 @@
 // and use dx <> 0 to allow point & click interface to access them.
 // viewx: -1 Walk to object, 0 immediate use, else walk to viewx,viewy.
 // name,description,description_s,path,dx,dy,aptr,seq,seqp,                  cyc,n,frm,rad,scr,x,y  ,oldxy,vxy,val,g,cmnd,c,s,ctx,fgb
-{kNHero_2w,      kDTthero_2w,     0,          AUTO,    0,    0,    0,            PERSON,  INVISIBLE,     0, 0, 0,  0,  0,                319, 199, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNPenny_2w,     kDTtpenny_2w,    0,          AUTO,    0,    0,    0,            PERSON,  NOT_CYCLING,   0, 0, 0,  -1, 1,                109, 140, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNHero_2w,      kDTthero_2w,     0,          AUTO,    0,    0,    0,            PERSON,  INVISIBLE,     0, 0, 0,  0,  0,                319, 199, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNPenny_2w,     kDTtpenny_2w,    0,          AUTO,    0,    0,    0,            PERSON,  NOT_CYCLING,   0, 0, 0,  -1, 1,                109, 140, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 0: (Outside house)
-{kNSmoke_2w,     0,               0,          AUTO,    0,    0,    0,            THING3,  CYCLE_FORWARD, 0, 2, 0,  0,  0,                233, 20,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNSmoke_2w,     0,               0,          AUTO,    0,    0,    0,            THING3,  CYCLE_FORWARD, 0, 2, 0,  0,  0,                233, 20,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 1: (Hall)
 {kNDoor_2w,      kDTtdoor_2w,     0,          AUTO,    0,    0,    0,            THING4,  NOT_CYCLING,   1, 4, 4,  50, 1,                238, 40,  90,  90,  0, 0, 0,  1,  kCMDdoor1_2w,    0, 0, 0, FLOATING,   239, 82,  Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNDoor_2w,      kDTtdoordum_2w,  0,          AUTO,    26,   42,   0,            THING0,  INVISIBLE,     0, 0, 0,  50, 1,                80,  40,  80,  40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   82,  82,  Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNDoor_2w,      kDTtdoordum_2w,  0,          AUTO,    26,   42,   0,            THING0,  INVISIBLE,     0, 0, 0,  50, 1,                160, 40,  160, 40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   162, 82,  Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNLips_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  INVISIBLE,     0, 0, 0,  0,  1,                186, 100, 90,  90,  0, 0, 0,  0,  0,               0, 0, 0, FOREGROUND, -1,  -1,  -1,                    0, 0, 0, 0},
-{kNMaid_2w,      kDTtmaid_2w,     0,          AUTO,    0,    0,    0,            PERSON4, NOT_CYCLING,   0, 0, 0,  8,  1,                149, 135, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNLips_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  INVISIBLE,     0, 0, 0,  0,  1,                186, 100, 90,  90,  0, 0, 0,  0,  0,               0, 0, 0, FOREGROUND, 0,   0,   0,                     0, 0, 0, 0},
+{kNMaid_2w,      kDTtmaid_2w,     0,          AUTO,    0,    0,    0,            PERSON4, NOT_CYCLING,   0, 0, 0,  8,  1,                149, 135, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNHallgo_2w,    kDTthallgo_2w,   0,          AUTO,    189,  72,   0,            THING0,  INVISIBLE,     0, 0, 0,  -1, 1,                0,   0,   116, 106, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   218, 181, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 2: (Bedroom 1)
-{kNPennylie_2w,  0,               0,          AUTO,    0,    0,    0,            THING1,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, OVEROVL,    -1,  -1,  -1,                    0, 0, 0, 0},
-{kNPenfall_2w,   0,               0,          AUTO,    0,    0,    0,            THING2,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  0,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNPennylie_2w,  0,               0,          AUTO,    0,    0,    0,            THING1,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, OVEROVL,    0,   0,   0,                     0, 0, 0, 0},
+{kNPenfall_2w,   0,               0,          AUTO,    0,    0,    0,            THING2,  INVISIBLE,     0, 0, 0,  10, 2,                24,  177, 90,  90,  0, 0, 0,  0,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNBookcase_2w,  kDTtbookcase_2w, 0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  -1, 2,                70,  81,  90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 0, FLOATING,   90,  138, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNBook_2w,      kDTtbook_2w,     0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  10, 2,                90,  140, 90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 1, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNBook_2w,      kDTtbook_2w,     0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  10, 2,                90,  140, 90,  90,  0, 0, 0,  1,  kCMDbook_2w,     0, 0, 1, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNKeyhole_2w,   0,               0,          AUTO,    7,    9,    0,            THING0,  INVISIBLE,     0, 0, 0,  10, 2,                28,  166, 26,  129, 0, 0, 0,  0,  kCMDkeyhole_2w,  0, 0, 0, FLOATING,   35,  166, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNBed_2w,       kDTtbed_2w,      0,          AUTO,    109,  27,   0,            THING0,  INVISIBLE,     0, 0, 0,  0,  2,                160, 40,  174, 135, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   214, 136, Common::KEYCODE_DOWN,  0, 0, 0, 0},
 // Screen 3: (Bedroom 2)
-{kNPanel_2w,     0,               0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  -1, 3,                189, 91,  90,  90,  0, 0, 0,  0,  0,               0, 0, 0, FOREGROUND, -1,  -1,  -1,                    0, 0, 0, 0},
-{kNCupb_2w,      0,               0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 3,                135, 142, 90,  90,  0, 0, 0,  0,  kCMDlookdesk_2w, 0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNPanel_2w,     0,               0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  -1, 3,                189, 91,  90,  90,  0, 0, 0,  0,  0,               0, 0, 0, FOREGROUND, 0,   0,   0,                     0, 0, 0, 0},
+{kNCupb_2w,      0,               0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 3,                135, 142, 90,  90,  0, 0, 0,  0,  kCMDlookdesk_2w, 0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNBird_2w,      kDTtbird_2w,     0,          AUTO,    0,    0,    0,            THING2,  CYCLE_FORWARD, 0, 0, 0,  -1, 3,                186, 100, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FOREGROUND, 192, 157, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNMatches_2w,   0,               tmatch_2w,  AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  30, 255,              78,  30,  90,  90,  0, 0, 5,  15, kCMDmatches_2w,  0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNMatches_2w,   0,               tmatch_2w,  AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  30, 255,              78,  30,  90,  90,  0, 0, 5,  15, kCMDmatches_2w,  0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 {kNDumb_2w,      kDTtdumb_2w,     0,          AUTO,    32,   26,   0,            THING0,  INVISIBLE,     0, 0, 0,  30, 3,                72,  138, 55,  91,  0, 0, 0,  1,  kCMDdumb_2w,     0, 0, 0, FLOATING,   66,  140, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNPhone_2w,     0,               0,          AUTO,    16,   7,    0,            THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   102, 120, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   78,  148, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNBlotpad_2w,   0,               0,          AUTO,    41,   10,   0,            THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   116, 122, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   132, 160, Common::KEYCODE_UP,    0, 0, 0, 0},
@@ -5213,7 +5213,7 @@
 {kNSwitch_2w,    0,               0,          AUTO,    5,    5,    0,            THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   89,  104, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   74,  141, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNKeyhole_2w,   0,               0,          AUTO,    7,    11,   0,            THING0,  INVISIBLE,     0, 0, 0,  0,  3,                0,   0,   282, 134, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   260, 170, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 4: (Keyhole)
-{kNMurder_2w,    0,               0,          AUTO,    0,    0,    0,            THING2e, CYCLE_FORWARD, 1, 2, 16, -1, 4,                141, 76,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNMurder_2w,    0,               0,          AUTO,    0,    0,    0,            THING2e, CYCLE_FORWARD, 1, 2, 16, -1, 4,                141, 76,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 5: (Bed3)
 {kNBalloon_2w,   kDTtballoon_2w,  0,          WANDER,  DX/2, DY/2, 0,            THING1,  NOT_CYCLING,   0, 0, 0,  50, 5,                180, 40,  90,  90,  0, 0, 0,  1,  kCMDballoon_2w,  0, 0, 0, FLOATING,   146, 130, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNBlock_2w,     0,               0,          AUTO,    18,   10,   0,            THING0,  INVISIBLE,     0, 0, 0,  0,  5,                0,   0,   175, 131, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   176, 135, Common::KEYCODE_DOWN,  0, 0, 0, 0},
@@ -5223,24 +5223,24 @@
 // Screen 6: (Kitchen)
 {kNDumb_2w,      kDTtdumb_2w,     0,          AUTO,    21,   24,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 6,                35,  152, 26,  99,  0, 0, 0,  1,  kCMDdumb_2w,     0, 0, 0, FLOATING,   40,  153, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNCupb_2w,      0,               0,          AUTO,    61,   23,   0,            THING0,  INVISIBLE,     0, 0, 0,  55, 6,                135, 142, 90,  118, 0, 0, 0,  0,  kCMDlookcupb_2w, 0, 0, 0, FLOATING,   112, 143, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNGarlic_2w,    kDTtgarlic_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  20, 255,              78,  30,  90,  90,  0, 0, 5,  7,  kCMDgarlic_2w,   0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNDoor_2w,      kDTdull_2w,      0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 6,                290, 196, 90,  90,  0, 0, 0,  0,  kCMDkdoor_2w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNGarlic_2w,    kDTtgarlic_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  20, 255,              78,  30,  90,  90,  0, 0, 5,  7,  kCMDgarlic_2w,   0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNDoor_2w,      kDTdull_2w,      0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 6,                290, 196, 90,  90,  0, 0, 0,  0,  kCMDkdoor_2w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    67,   29,   0,            THING0,  INVISIBLE,     0, 0, 0,  0,  6,                0,   0,   106, 75,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   139, 143, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 8: (Shed)
-{kNGardner_2w,   0,               0,          WANDER,  DX,   DY,   0,            PERSON2, CYCLE_FORWARD, 0, 0, 0,  -1, 8,                250, 90,  90,  90,  0, 0, 0,  1,  kCMDlookgard_2w, 0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNGardner_2w,   0,               0,          WANDER,  DX,   DY,   0,            PERSON2, CYCLE_FORWARD, 0, 0, 0,  -1, 8,                250, 90,  90,  90,  0, 0, 0,  1,  kCMDlookgard_2w, 0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 9: In shed
 {kNRed_2w,       kDTtbutton_2w,   0,          AUTO,    5,    5,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 177, 99,  0, 0, 0,  1,  kCMDred_2w,      0, 0, 0, FLOATING,   188, 137, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNYellow_2w,    kDTtbutton_2w,   0,          AUTO,    5,    5,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 189, 99,  0, 0, 0,  1,  kCMDyellow_2w,   0, 0, 0, FLOATING,   172, 137, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNGreen_2w,     kDTtbutton_2w,   0,          AUTO,    5,    5,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 201, 99,  0, 0, 0,  1,  kCMDgreen_2w,    0, 0, 0, FLOATING,   184, 137, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNBlue_2w,      kDTtbutton_2w,   0,          AUTO,    5,    5,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 215, 99,  0, 0, 0,  1,  kCMDblue_2w,     0, 0, 0, FLOATING,   198, 137, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNButton_2w,    kDTtbutton_2w,   0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 90,  90,  0, 0, 0,  1,  kCMDbutton_2w,   0, 1, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNShedlight_2w, kDTtslight_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  -1, 9,                161, 48,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNButton_2w,    kDTtbutton_2w,   0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 90,  90,  0, 0, 0,  1,  kCMDbutton_2w,   0, 1, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNShedlight_2w, kDTtslight_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   1, 0, 0,  -1, 9,                161, 48,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNTools_2w,     0,               0,          AUTO,    33,   21,   0,            THING0,  INVISIBLE,     0, 0, 0,  30, 9,                190, 137, 127, 79,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   136, 127, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 10: Venus fly traps
-{kNMagnify_2w,   kDTtmagnify_2w,  0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  20, 10,               95,  96,  90,  90,  0, 0, 15, 7,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNFly_2w,       0,               0,          WANDER2, DX,   DY,   0,            THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               48,  60,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNFly_2w,       0,               0,          WANDER2, DX,   DY,   0,            THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               58,  70,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNFly_2w,       0,               0,          WANDER2, DX,   DY,   0,            THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               268, 90,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNMagnify_2w,   kDTtmagnify_2w,  0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  20, 10,               95,  96,  90,  90,  0, 0, 15, 7,  0,               0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNFly_2w,       0,               0,          WANDER2, DX,   DY,   0,            THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               48,  60,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNFly_2w,       0,               0,          WANDER2, DX,   DY,   0,            THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               58,  70,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNFly_2w,       0,               0,          WANDER2, DX,   DY,   0,            THING2,  NOT_CYCLING,   0, 1, 0,  20, 10,               268, 90,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNLeaf_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               48,  86,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   41,  103, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNLeaf_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  CYCLE_FORWARD, 0, 2, 0,  40, 10,               79,  104, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   69,  121, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNLeaf_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               71,  141, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   68,  153, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
@@ -5250,60 +5250,60 @@
 {kNLeaf_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               232, 96,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   223, 116, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNLeaf_2w,      0,               0,          AUTO,    0,    0,    0,            THING2,  CYCLE_FORWARD, 0, 1, 0,  40, 10,               273, 141, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   251, 156, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 11/12: Gates
-{kNGatelight_2w, kDTtglight_2w,   0,          AUTO,    0,    0,    0,            THING1,  INVISIBLE,     1, 0, 0,  -1, 11,               90,  72,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNGatelight_2w, kDTtglight_2w,   0,          AUTO,    0,    0,    0,            THING1,  INVISIBLE,     1, 0, 0,  -1, 11,               90,  72,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNGate_2w,      0,               0,          AUTO,    83,   56,   0,            THING0,  INVISIBLE,     0, 0, 0,  -1, 12,               190, 137, 118, 99,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   152, 157, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 13: Stream
 {kNCatnip_2w,    kDTtcatnip_2w,   0,          AUTO,    54,   8,    0,            THING0,  INVISIBLE,     0, 0, 0,  -1, 13,               211, 136, 29,  114, 0, 0, 5,  3,  kCMDcatnip_2w,   0, 0, 0, FLOATING,   49,  130, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNBridge_2w,    kDTtbridge_2w,   0,          AUTO,    61,   25,   0,            THING0,  INVISIBLE,     0, 0, 0,  -1, 13,               211, 136, 162, 116, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   218, 124, Common::KEYCODE_DOWN,  0, 0, 0, 0},
 // Screen 14: Zapper
-{kNZapper_2w,    kDTtzapper_2w,   0,          AUTO,    0,    0,    0,            THING1,  INVISIBLE,     1, 0, 0,  -1, 14,               134, 46,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNZapper_2w,    kDTtzapper_2w,   0,          AUTO,    0,    0,    0,            THING1,  INVISIBLE,     1, 0, 0,  -1, 14,               134, 46,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBug_2w,       kDTtbug_2w,      0,          AUTO,    0,    0,    kALbugs_2w,   THING2,  CYCLE_FORWARD, 0, 0, 0,  16, 14,               65,  25,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 15: Mushroom
-{kNOldman_2w,    kDTtoldman_2w,   0,          AUTO,    0,    0,    0,            THING2c, NOT_CYCLING,   1, 0, 0,  -1, 15,               126, 77,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNOldman_2w,    kDTtoldman_2w,   0,          AUTO,    0,    0,    0,            THING2c, NOT_CYCLING,   1, 0, 0,  -1, 15,               126, 77,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 16: Well
 {kNWell_2w,      kDTtwell_2w,     0,          AUTO,    53,   55,   0,            THING0,  INVISIBLE,     0, 0, 0,  30, 16,               211, 136, 184, 85,  0, 0, 0,  1,  kCMDwell_2w,     0, 0, 0, FLOATING,   242, 131, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // Screen 17: Snakepit
-{kNSnake_2w,     kDTtsnake_2w,    0,          CHASE2,  DX,   DY,   kALsnake_2w,  PERSON2, CYCLE_FORWARD, 0, 0, 0,  25, 17,               165, 95,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNSnake_2w,     kDTtsnake_2w,    0,          CHASE2,  DX,   DY,   kALsnake_2w,  PERSON2, CYCLE_FORWARD, 0, 0, 0,  25, 17,               165, 95,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 // Screen 18: Phonebox
 {kNTardis_2w,    kDTttardis_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  50, 18,               21,  74,  90,  90,  0, 0, 0,  1,  kCMDtardis_2w,   0, 0, 1, FLOATING,   50,  126, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // Screen 19: Street
 {kNGraf_2w,      0,               0,          AUTO,    34,   14,   0,            THING0,  INVISIBLE,     0, 0, 0,  50, 19,               21,  74,  134, 102, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   143, 134, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 20: Kennel
 {kNStick_2w,     kDTdull_2w,      0,          AUTO,    29,   11,   0,            THING0,  INVISIBLE,     0, 0, 0,  30, 20,               89,  120, 83,  116, 0, 0, 5,  3,  kCMDstick_2w,    0, 0, 0, FLOATING,   88,  132, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNDynamite_2w,  kDTtdynamite_2w, 0,          AUTO,    0,    0,    0,            THING2a, INVISIBLE,     0, 0, 0,  40, 20,               195, 111, 90,  90,  0, 0, 0,  7,  kCMDdynamite_2w, 0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNDynamite_2w,  kDTtdynamite_2w, 0,          AUTO,    0,    0,    0,            THING2a, INVISIBLE,     0, 0, 0,  40, 20,               195, 111, 90,  90,  0, 0, 0,  7,  kCMDdynamite_2w, 0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 {kNKennel_2w,    0,               0,          AUTO,    97,   40,   0,            THING0,  INVISIBLE,     0, 0, 0,  50, 20,               195, 114, 173, 73,  0, 0, 0,  0,  kCMDkennel_2w,   0, 0, 0, FLOATING,   160, 113, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNDog_2w,       kDTtdog_2w,      0,          AUTO,    0,    0,    0,            THING2f, CYCLE_FORWARD, 0, 2, 0,  30, 20,               184, 80,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   200, 117, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // Screen 21: (Rockroom)
 {kNRock_2w,      0,               0,          AUTO,    60,   36,   0,            THING0,  INVISIBLE,     0, 0, 0,  30, 21,               89,  120, 216, 63,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   254, 102, Common::KEYCODE_LEFT,  0, 0, 0, 0},
-{kNRope_2w,      kDTtrope_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  60, 21,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNRope_2w,      kDTtrope_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  60, 21,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 // Screen 22: (Rockgone)
-{kNRope_2w,      kDTtrope_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  60, 22,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNRope_2w,      kDTtrope_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  60, 22,               78,  30,  90,  90,  0, 0, 0,  1,  kCMDrope_2w,     0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 // Screen 24: (Lampcave)
-{kNLamp_2w,      kDTtlamp_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, 24,               78,  115, 90,  90,  0, 0, 10, 7,  kCMDlamp_2w,     0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNLamp_2w,      kDTtlamp_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, 24,               78,  115, 90,  90,  0, 0, 10, 7,  kCMDlamp_2w,     0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 // Screen 25: (Chasm)
-{kNBanana_2w,    kDTtbanana_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  20, 25,               254, 107, 90,  90,  0, 0, 5,  7,  kCMDbanana_2w,   0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNBanana_2w,    kDTtbanana_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  20, 25,               254, 107, 90,  90,  0, 0, 5,  7,  kCMDbanana_2w,   0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 {kNHole_2w,      0,               0,          AUTO,    40,   80,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 25,               254, 107, 183, 92,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   187, 123, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 27: (Ladder)
-{kNGenie_2w,     kDTtgenie_2w,    0,          AUTO,    0,    0,    0,            PERSON3, INVISIBLE,     0, 0, 0,  40, 27,               138, 70,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNGenie_2w,     kDTtgenie_2w,    0,          AUTO,    0,    0,    0,            PERSON3, INVISIBLE,     0, 0, 0,  40, 27,               138, 70,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 // Screen 28: (Traproom)
 {kNSafe_2w,      kDTtsafe_2w,     0,          AUTO,    37,   34,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 104, 110, 0, 0, 0,  1,  kCMDsafe_2w,     0, 0, 0, FLOATING,   106, 145, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
-{kNWill_2w,      kDTtwill_2w,     0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 90,  90,  0, 0, 5,  7,  kCMDwill_2w,     0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNWill_2w,      kDTtwill_2w,     0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 90,  90,  0, 0, 5,  7,  kCMDwill_2w,     0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 {kNMousehole_2w, 0,               0,          AUTO,    5,    5,    0,            THING0,  INVISIBLE,     0, 0, 0,  20, 28,               122, 144, 164, 132, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   153, 146, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    15,   30,   0,            THING0,  INVISIBLE,     0, 0, 0,  -1, 28,               122, 144, 250, 89,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   222, 141, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Screen 30: (Lounge)
-{kNPicture_2w,   0,               0,          AUTO,    35,   31,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 262, 90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNPicture_2w,   0,               0,          AUTO,    35,   31,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 262, 90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    55,   55,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 163, 86,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   186, 144, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    52,   24,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 89,  86,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   93,  142, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    55,   24,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 23,  89,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   60,  150, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNPlant_2w,     0,               0,          AUTO,    19,   51,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 30,               122, 144, 57,  93,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   70,  146, Common::KEYCODE_UP,    0, 0, 0, 0},
 // Screen 31: (Parlor)
 {kNCupb_2w,      0,               0,          AUTO,    64,   28,   0,            THING0,  INVISIBLE,     0, 0, 0,  55, 31,               212, 142, 182, 113, 0, 0, 0,  0,  kCMDcupbp_2w,    0, 0, 0, FLOATING,   200, 150, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNDoor_2w,      kDTdull_2w,      0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 31,               28,  154, 90,  90,  0, 0, 0,  0,  kCMDpdoor_2w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNAlbum_2w,     kDTtalbum_2w,    0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 255,              212, 142, 90,  90,  0, 0, 5,  1,  kCMDalbum_2w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNDoor_2w,      kDTdull_2w,      0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 31,               28,  154, 90,  90,  0, 0, 0,  0,  kCMDpdoor_2w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNAlbum_2w,     kDTtalbum_2w,    0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  55, 255,              212, 142, 90,  90,  0, 0, 5,  1,  kCMDalbum_2w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 32: (Catroom)
 {kNCat_2w,       kDTtcat_2w,      0,          AUTO,    0,    0,    0,            THING2b, CYCLE_FORWARD, 0, 2, 0,  40, 32,               189, 69,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   171, 117, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    27,   24,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 32,               122, 144, 106, 68,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   113, 118, Common::KEYCODE_UP,    0, 0, 0, 0},
@@ -5323,9 +5323,9 @@
 // Screen 35: (Organ)
 {kNHarry_2w,     kDTtharry_2w,    0,          AUTO,    DX,   DY,   0,            THING2f, CYCLE_FORWARD, 0, 2, 0,  -1, 35,               188, 84,  90,  90,  0, 0, 0,  1,  kCMDharry_2w,    0, 0, 0, FLOATING,   216, 132, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    33,   33,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 248, 72,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   251, 134, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
-{kNPicture_2w,   0,               0,          AUTO,    33,   21,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 95,  78,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNPicture_2w,   0,               0,          AUTO,    33,   21,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 95,  78,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 {kNPlant_2w,     0,               0,          AUTO,    23,   57,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 52,  83,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   83,  138, Common::KEYCODE_LEFT,  0, 0, 0, 0},
-{kNOrgan_2w,     0,               0,          AUTO,    65,   66,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 162, 62,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNOrgan_2w,     0,               0,          AUTO,    65,   66,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 35,               122, 144, 162, 62,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 36: (Hestroom)
 {kNHester_2w,    kDTthester_2w,   0,          AUTO,    0,    0,    0,            PERSON,  CYCLE_FORWARD, 0, 0, 0,  30, 36,               78,  114, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   70,  150, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNLetter_2w,    kDTtletter_2w,   0,          AUTO,    19,   6,    0,            THING0,  INVISIBLE,     0, 0, 0,  30, 36,               110, 150, 106, 132, 0, 0, 0,  1,  kCMDletter_2w,   0, 0, 0, FLOATING,   98,  151, Common::KEYCODE_UP,    0, 0, 0, 0},
@@ -5334,9 +5334,9 @@
 {kNPlant_2w,     0,               0,          AUTO,    12,   21,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 263, 111, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   237, 145, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNWindow_2w,    0,               0,          AUTO,    24,   23,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 36,               122, 144, 25,  94,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   40,  154, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // Screen 37: (Retupmoc)
-{kNDoctor_2w,    kDTtdoctor_2w,   0,          WANDER,  DX,   DY,   kALdoctor_2w, PERSON,  CYCLE_FORWARD, 0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNRobot_2w,     0,               trobots_2w, CHASE2,  DX,   DY,   kALrobot_2w,  PERSON5, NOT_CYCLING,   0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  9,  kCMDrobot_2w,    0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNScrew_2w,     kDTtscrew_2w,    0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  20, 37,               100, 123, 90,  90,  0, 0, 15, 3,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNDoctor_2w,    kDTtdoctor_2w,   0,          WANDER,  DX,   DY,   kALdoctor_2w, PERSON,  CYCLE_FORWARD, 0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNRobot_2w,     0,               trobots_2w, CHASE2,  DX,   DY,   kALrobot_2w,  PERSON5, NOT_CYCLING,   0, 0, 0,  -1, 37,               78,  114, 90,  90,  0, 0, 0,  9,  kCMDrobot_2w,    0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNScrew_2w,     kDTtscrew_2w,    0,          AUTO,    0,    0,    0,            THING0,  INVISIBLE,     0, 0, 0,  20, 37,               100, 123, 90,  90,  0, 0, 15, 3,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
 // Screen 38: (Hall1 revisited)
 {kNDoor_2w,      kDTtdoordum_2w,  0,          AUTO,    0,    0,    0,            THING4,  NOT_CYCLING,   1, 4, 4,  50, 38,               238, 40,  90,  90,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   239, 82,  Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNDoor_2w,      kDTtdoordum_2w,  0,          AUTO,    26,   42,   0,            THING0,  INVISIBLE,     0, 0, 0,  50, 38,               80,  40,  80,  40,  0, 0, 0,  1,  kCMDdoordum_2w,  0, 0, 0, FLOATING,   82,  82,  Common::KEYCODE_UP,    0, 0, 0, 0},
@@ -5344,13 +5344,13 @@
 {kNPicture_2w,   0,               0,          AUTO,    32,   18,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 38,               122, 144, 187, 113, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   200, 158, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNPlant_2w,     0,               0,          AUTO,    25,   43,   0,            THING0,  INVISIBLE,     0, 0, 0,  20, 38,               122, 144, 239, 111, 0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   219, 157, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // Misc:
-{kNCook_2w,      kDTtcook_2w,     0,          AUTO,    DX,   DY,   0,            PERSON,  INVISIBLE,     0, 0, 0,  30, 06,               98,  98,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNCookb_2w,     kDTtcook_2w,     0,          AUTO,    0,    0,    0,            THING4,  CYCLE_FORWARD, 0, 0, 0,  30, 255,              98,  98,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNCop_2w,       kDTtcop_2w,      0,          AUTO,    0,    0,    0,            PERSON2, INVISIBLE,     0, 0, 0,  30, 29,               180, 47,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNHorace_2w,    kDTthorace_2w,   0,          AUTO,    0,    0,    0,            PERSON,  INVISIBLE,     0, 0, 0,  30, 34,               215, 76,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBell_2w,      kDTtbell_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 15, 149, 109, 90,  90,  0, 0, 5,  7,  kCMDbell_2w,     0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNGun_2w,       0,               tguns_2w,   AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 26, 149, 109, 90,  90,  0, 0, 10, 15, kCMDgun_2w,      0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
-{kNBottle_2w,    kDTtbottle_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 27, 149, 109, 90,  90,  0, 0, 15, 7,  kCMDbottle_2w,   0, 0, 0, FLOATING,   -1,  -1,  -1,                    0, 0, 0, 0},
+{kNCook_2w,      kDTtcook_2w,     0,          AUTO,    DX,   DY,   0,            PERSON,  INVISIBLE,     0, 0, 0,  30, 06,               98,  98,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNCookb_2w,     kDTtcook_2w,     0,          AUTO,    0,    0,    0,            THING4,  CYCLE_FORWARD, 0, 0, 0,  30, 255,              98,  98,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNCop_2w,       kDTtcop_2w,      0,          AUTO,    0,    0,    0,            PERSON2, INVISIBLE,     0, 0, 0,  30, 29,               180, 47,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNHorace_2w,    kDTthorace_2w,   0,          AUTO,    0,    0,    0,            PERSON,  INVISIBLE,     0, 0, 0,  30, 34,               215, 76,  90,  90,  0, 0, 0,  1,  0,               0, 0, 0, FLOATING,   0,   0,   0,                     0, 0, 0, 0},
+{kNBell_2w,      kDTtbell_2w,     0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 15, 149, 109, 90,  90,  0, 0, 5,  7,  kCMDbell_2w,     0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNGun_2w,       0,               tguns_2w,   AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 26, 149, 109, 90,  90,  0, 0, 10, 15, kCMDgun_2w,      0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
+{kNBottle_2w,    kDTtbottle_2w,   0,          AUTO,    0,    0,    0,            THING1,  NOT_CYCLING,   0, 0, 0,  30, MAZE_SCREEN + 27, 149, 109, 90,  90,  0, 0, 15, 7,  kCMDbottle_2w,   0, 0, 0, FLOATING,   -1,  0,   0,                     0, 0, 0, 0},
 };
 
 uint16 tflask_3w[] = {kDTtflask1_3w, kDTtflask2_3w, kDTtflask3_3w, 0};// Descriptions depend on flask state
@@ -5362,365 +5362,365 @@
 object_t objects_3w[] = {
 //name,description,description_s,path,dx,dy,aptr,SPRITE, cyc, n,frm,rad,      scr,x,y  ,oldxy,vxy,val,g,cmnd,c,s,ctx,fgb,   viewx,viewy,dir
 // Common objects  // Set Penny state to 3 to avoid story
-{kNHero_3w,      kDTthero_3w,     0,         USER,   0,   0,   0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, 0,  0,           161, 110, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNWhero_3w,     kDTthero_3w,     0,         USER,   0,   0,   0,            PERSON,  INVISIBLE,     0, 0,  0, 0,  0,           219, 133, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNHero_3w,      kDTthero_3w,     0,         USER,   0,   0,   0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, 0,  0,           161, 110, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNWhero_3w,     kDTthero_3w,     0,         USER,   0,   0,   0,            PERSON,  INVISIBLE,     0, 0,  0, 0,  0,           219, 133, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 //#if STORY
-{kNPenny_3w,     kDTtpenny_3w,    0,         AUTO,   0,   0,   0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, 0,           109, 110, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNPenny_3w,     kDTtpenny_3w,    0,         AUTO,   0,   0,   0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, 0,           109, 110, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 //#else
-//{kNPenny_3w,     kDTtpenny_3w,    0,         AUTO,   0,   0,   0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, 0,           109, 110, 90,  90,  0,  0,  0,  1,  0,                0, 3, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+//{kNPenny_3w,     kDTtpenny_3w,    0,         AUTO,   0,   0,   0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, 0,           109, 110, 90,  90,  0,  0,  0,  1,  0,                0, 3, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 //#endif
-{kNPennylie_3w,  kDTtplie_3w,     0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, -1, WEB_3w,      75,  156, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNLips_3w,      0,               0,         AUTO,   0,   0,   0,            THING2,  INVISIBLE,     0, 0,  0, 0,  0,           186, 100, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FOREGROUND, -1,     -1,  -1,                    0, 0, 0, 0},
+{kNPennylie_3w,  kDTtplie_3w,     0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, -1, WEB_3w,      75,  156, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNLips_3w,      0,               0,         AUTO,   0,   0,   0,            THING2,  INVISIBLE,     0, 0,  0, 0,  0,           186, 100, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FOREGROUND, 0,      0,   0,                     0, 0, 0, 0},
 // CRASH site
-{kNPlane_3w,     kDTtplane_3w,    0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, CRASH_3w,    184, 136, 90,  90,  0,  0,  0,  1,  kCMDcplane_3w,    0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNDoor_3w,      kDTdull_3w,      0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, 80, CRASH_3w,    184, 136, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNPlant1_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 0,  CRASH_3w,    132, 165, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, OVEROVL,    -1,     -1,  -1,                    0, 0, 0, 0},
+{kNPlane_3w,     kDTtplane_3w,    0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, CRASH_3w,    184, 136, 90,  90,  0,  0,  0,  1,  kCMDcplane_3w,    0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNDoor_3w,      kDTdull_3w,      0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, 80, CRASH_3w,    184, 136, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNPlant1_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 0,  CRASH_3w,    132, 165, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, OVEROVL,    0,      0,   0,                     0, 0, 0, 0},
 // INPLANE
-{kNPlane_3w,     0,               0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, PLANE_3w,    184, 136, 90,  90,  0,  0,  0,  0,  kCMDcexit_3w,     0, 0, 1, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNWater_3w,     kDTtwwater_3w,   0,         AUTO,   195, 10,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, WFALL_3w,    184, 136, 0,   155, 0,  0,  0,  0,  kCMDcwfall_3w,    0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNWaterfall_3w, kDTtwwater_3w,   0,         AUTO,   57,  131, 0,            THING0,  INVISIBLE,     0, 0,  0, -1, WFALL_3w,    184, 136, 239, 22,  0,  0,  0,  0,  kCMDcwfall_3w,    0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNWater_3w,     0,               0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, WFALL_B_3w,  184, 136, 90,  90,  0,  0,  0,  0,  kCMDcwfall_3w,    0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNWater_3w,     kDTtswater_3w,   0,         AUTO,   106, 19,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 102, 150, 0,  0,  0,  0,  kCMDcwstream_3w,  0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNWater_3w,     kDTtswater_3w,   0,         AUTO,   195, 9,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 55,  183, 0,  0,  0,  0,  kCMDcwstream_3w,  0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNPlane_3w,     0,               0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, PLANE_3w,    184, 136, 90,  90,  0,  0,  0,  0,  kCMDcexit_3w,     0, 0, 1, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNWater_3w,     kDTtwwater_3w,   0,         AUTO,   195, 10,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, WFALL_3w,    184, 136, 0,   155, 0,  0,  0,  0,  kCMDcwfall_3w,    0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNWaterfall_3w, kDTtwwater_3w,   0,         AUTO,   57,  131, 0,            THING0,  INVISIBLE,     0, 0,  0, -1, WFALL_3w,    184, 136, 239, 22,  0,  0,  0,  0,  kCMDcwfall_3w,    0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNWater_3w,     0,               0,         AUTO,   0,   0,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, WFALL_B_3w,  184, 136, 90,  90,  0,  0,  0,  0,  kCMDcwfall_3w,    0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNWater_3w,     kDTtswater_3w,   0,         AUTO,   106, 19,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 102, 150, 0,  0,  0,  0,  kCMDcwstream_3w,  0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNWater_3w,     kDTtswater_3w,   0,         AUTO,   195, 9,   0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 55,  183, 0,  0,  0,  0,  kCMDcwstream_3w,  0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 {kNPool_3w,      kDTtmwater_3w,   0,         AUTO,   87,  34,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, GARDEN_3w,   184, 136, 112, 129, 0,  0,  0,  0,  kCMDcwpool_3w,    0, 0, 0, FLOATING,   155,    170, Common::KEYCODE_UP,    0, 0, 0, 0},
-{kNClay_3w,      kDTtclay_3w,     0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    162, 96,  90,  90,  0,  0,  5,  7,  kCMDcclay_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNNeedles_3w,   kDTtneedles_3w,  0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    172, 90,  90,  90,  0,  0,  5,  7,  kCMDcpins_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNFlask_3w,     0,               tflask_3w, AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    190, 90,  90,  90,  0,  0,  5,  11, kCMDcflask_3w,    0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNBouillon_3w,  kDTtbouillon_3w, 0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    185, 94,  90,  90,  0,  0,  5,  7,  kCMDcbouillon_3w, 0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNCheese_3w,    kDTtcheese_3w,   0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    185, 100, 90,  90,  0,  0,  5,  1,  kCMDccheese_3w,   0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
+{kNClay_3w,      kDTtclay_3w,     0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    162, 96,  90,  90,  0,  0,  5,  7,  kCMDcclay_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNNeedles_3w,   kDTtneedles_3w,  0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    172, 90,  90,  90,  0,  0,  5,  7,  kCMDcpins_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNFlask_3w,     0,               tflask_3w, AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    190, 90,  90,  90,  0,  0,  5,  11, kCMDcflask_3w,    0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNBouillon_3w,  kDTtbouillon_3w, 0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    185, 94,  90,  90,  0,  0,  5,  7,  kCMDcbouillon_3w, 0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNCheese_3w,    kDTtcheese_3w,   0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, PLANE_3w,    185, 100, 90,  90,  0,  0,  5,  1,  kCMDccheese_3w,   0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
 // WEB
-{kNSpider_3w,    kDTtspider_3w,   0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, -1, WEB_3w,      77,  50,  90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNPlant3_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 0,  WEB_3w,      245, 117, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNPlant4_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 0,  WEB_3w,      285, 90,  91,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNSpider_3w,    kDTtspider_3w,   0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, -1, WEB_3w,      77,  50,  90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNPlant3_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 0,  WEB_3w,      245, 117, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNPlant4_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 0,  WEB_3w,      285, 90,  91,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 // BRIDGE
-{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 132, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 133, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 134, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 135, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 132, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 133, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 134, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNBlock_3w,     0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, BRIDGE_3w,   225, 135, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 {kNVine_3w,      kDTtvine_3w,     0,         AUTO,   8,   76,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, BRIDGE_3w,   184, 136, 228, 24,  0,  0,  0,  1,  kCMDcvine_3w,     0, 0, 0, FLOATING,   237,    131, Common::KEYCODE_UP,    0, 0, 0, 0},
 // STREAM
 {kNVine_3w,      kDTtvine_3w,     0,         AUTO,   6,   50,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 101, 96,  0,  0,  0,  1,  kCMDcswing_3w,    0, 0, 0, FLOATING,   50,     172, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 {kNVine_3w,      kDTtvine_3w,     0,         AUTO,   6,   50,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 203, 96,  0,  0,  0,  1,  kCMDcswing_3w,    0, 0, 0, FLOATING,   233,    170, Common::KEYCODE_LEFT,  0, 0, 0, 0},
-{kNSwinger_3w,   0,               0,         AUTO,   0,   0,   0,            PERSON2, INVISIBLE,     0, 0,  0, 0,  STREAM_3w,   219, 133, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNSteps_3w,     kDTtsteps_3w,    0,         AUTO,   153, 15,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 79,  168, 0,  0,  0,  1,  kCMDcsteps_3w,    0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNSwinger_3w,   0,               0,         AUTO,   0,   0,   0,            PERSON2, INVISIBLE,     0, 0,  0, 0,  STREAM_3w,   219, 133, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNSteps_3w,     kDTtsteps_3w,    0,         AUTO,   153, 15,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, STREAM_3w,   184, 136, 79,  168, 0,  0,  0,  1,  kCMDcsteps_3w,    0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 // HUT_IN
-{kNDoctor_3w,    kDTtdoctor_3w,   0,         WANDER, DX,  DY,  kALdocgot_3w, PERSON3, CYCLE_FORWARD, 0, 0,  0, -1, CAMP_3w,     273, 83,  90,  90,  0,  0,  0,  1,  kCMDcdoctor_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNDoclie_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  INVISIBLE,     0, 0,  0, 30, HUT_IN_3w,   239, 103, 90,  90,  0,  0,  0,  1,  kCMDcdoctor_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNCdoor_3w,     kDTdull_3w,      0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 40, HUT_IN_3w,   239, 103, 90,  90,  0,  0,  0,  1,  kCMDcdoor_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNMouse_3w,     kDTtmouse_3w,    0,         AUTO,   0,   0,   0,            THING2b, INVISIBLE,     0, 0,  0, 30, HUT_IN_3w,   186, 170, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNMoushole_3w,  0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, HUT_IN_3w,   203, 122, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNCage_3w,      0,               tcage_3w,  AUTO,   0,   0,   0,            THING2a, NOT_CYCLING,   0, 0,  0, 30, HUT_IN_3w,   156, 121, 90,  90,  0,  0,  1,  13, kCMDccage_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNFire_1_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  HUT_OUT_3w,  127, 100, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNFire_1_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  HUT_OUT_3w,  172, 100, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNFire_2_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  HUT_IN_3w,   30,  145, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNFire_3_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  CAMP_3w,     120, 135, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
+{kNDoctor_3w,    kDTtdoctor_3w,   0,         WANDER, DX,  DY,  kALdocgot_3w, PERSON3, CYCLE_FORWARD, 0, 0,  0, -1, CAMP_3w,     273, 83,  90,  90,  0,  0,  0,  1,  kCMDcdoctor_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNDoclie_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  INVISIBLE,     0, 0,  0, 30, HUT_IN_3w,   239, 103, 90,  90,  0,  0,  0,  1,  kCMDcdoctor_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNCdoor_3w,     kDTdull_3w,      0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 40, HUT_IN_3w,   239, 103, 90,  90,  0,  0,  0,  1,  kCMDcdoor_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNMouse_3w,     kDTtmouse_3w,    0,         AUTO,   0,   0,   0,            THING2b, INVISIBLE,     0, 0,  0, 30, HUT_IN_3w,   186, 170, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNMoushole_3w,  0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, HUT_IN_3w,   203, 122, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNCage_3w,      0,               tcage_3w,  AUTO,   0,   0,   0,            THING2a, NOT_CYCLING,   0, 0,  0, 30, HUT_IN_3w,   156, 121, 90,  90,  0,  0,  1,  13, kCMDccage_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNFire_1_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  HUT_OUT_3w,  127, 100, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNFire_1_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  HUT_OUT_3w,  172, 100, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNFire_2_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  HUT_IN_3w,   30,  145, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNFire_3_3w,    0,               0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 0,  0, 0,  CAMP_3w,     120, 135, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
 {kNFire_3w,      0,               0,         AUTO,   42,  54,  0,            THING0,  INVISIBLE,     0, 0,  0, 50, HUT_IN_3w,   50,  136, 30,  121, 0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   44,     153, Common::KEYCODE_LEFT,  0, 0, 0, 0},
 {kNWindow_3w,    0,               0,         AUTO,   39,  32,  0,            THING0,  INVISIBLE,     0, 0,  0, 50, HUT_IN_3w,   184, 136, 101, 72,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   111,    148, Common::KEYCODE_UP,    0, 0, 0, 0},
 // CAMP
-{kNNat1_3w,      kDTtnative_3w,   0,         WANDER, DX,  0,   0,            PERSON,  NOT_CYCLING,   0, 0,  0, -1, CAMP_3w,     130, 105, 90,  90,  0,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNNat2_3w,      kDTtnative_3w,   0,         AUTO,   DX,  DY,  0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, CAMP_3w,     17,  97,  90,  90,  4,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNNat3_3w,      kDTtnative_3w,   0,         AUTO,   DX,  DY,  0,            THING2,  CYCLE_FORWARD, 0, 16, 0, -1, CAMP_3w,     96,  40,  90,  90,  0,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNNatb_3w,      kDTtnative_3w,   0,         AUTO,   DX,  DY,  0,            THING2,  CYCLE_FORWARD, 0, 20, 0, -1, CAMP_3w,     72,  51,  90,  90,  0,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNNatg_3w,      kDTtnatgirl_3w,  0,         AUTO,   DX,  DY,  kALnative_3w, PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, CAMP_3w,     28,  101, 90,  90,  3,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNPipe_3w,      kDTtpipe_3w,     0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 30, CAMP_3w,     225, 135, 90,  90,  0,  0,  0,  7,  kCMDcdart_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
+{kNNat1_3w,      kDTtnative_3w,   0,         WANDER, DX,  0,   0,            PERSON,  NOT_CYCLING,   0, 0,  0, -1, CAMP_3w,     130, 105, 90,  90,  0,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNNat2_3w,      kDTtnative_3w,   0,         AUTO,   DX,  DY,  0,            PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, CAMP_3w,     17,  97,  90,  90,  4,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNNat3_3w,      kDTtnative_3w,   0,         AUTO,   DX,  DY,  0,            THING2,  CYCLE_FORWARD, 0, 16, 0, -1, CAMP_3w,     96,  40,  90,  90,  0,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNNatb_3w,      kDTtnative_3w,   0,         AUTO,   DX,  DY,  0,            THING2,  CYCLE_FORWARD, 0, 20, 0, -1, CAMP_3w,     72,  51,  90,  90,  0,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNNatg_3w,      kDTtnatgirl_3w,  0,         AUTO,   DX,  DY,  kALnative_3w, PERSON,  CYCLE_FORWARD, 0, 0,  0, -1, CAMP_3w,     28,  101, 90,  90,  3,  0,  0,  1,  kCMDcnative_3w,   0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNPipe_3w,      kDTtpipe_3w,     0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 30, CAMP_3w,     225, 135, 90,  90,  0,  0,  0,  7,  kCMDcdart_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
 {kNHut_3w,       0,               0,         AUTO,   47,  64,  0,            THING0,  INVISIBLE,     0, 0,  0, 50, CAMP_3w,     184, 136, 0,   42,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   42,     92,  Common::KEYCODE_LEFT,  0, 0, 0, 0},
 // PATH_2
-{kNElephant_3w,  kDTtelephant_3w, 0,         AUTO,   0,   0,   0,            THING2a, NOT_CYCLING,   0, 4,  0, -1, PATH_3w,     163, 85,  90,  90,  0,  0,  0,  1,  kCMDcelephant_3w, 0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNE_eyes_3w,    0,               0,         AUTO,   0,   0,   0,            THING2c, NOT_CYCLING,   0, 0,  0, -1, PATH_3w,     194, 102, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FOREGROUND, -1,     -1,  -1,                    0, 0, 0, 0},
+{kNElephant_3w,  kDTtelephant_3w, 0,         AUTO,   0,   0,   0,            THING2a, NOT_CYCLING,   0, 4,  0, -1, PATH_3w,     163, 85,  90,  90,  0,  0,  0,  1,  kCMDcelephant_3w, 0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNE_eyes_3w,    0,               0,         AUTO,   0,   0,   0,            THING2c, NOT_CYCLING,   0, 0,  0, -1, PATH_3w,     194, 102, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, FOREGROUND, 0,      0,   0,                     0, 0, 0, 0},
 // Misc
-{kNHero_old_3w,  0,               0,         USER,   0,   0,   0,            PERSON,  INVISIBLE,     0, 0,  0,  0, 0,           161, 120, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNAircraft_3w,  0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, -1, SUNSET_3w,   250, 116, 90,  90,  -2, -1, 0,  0,  0,                0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNScroll_3w,    kDTtscroll_3w,   0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, CLIFFTOP_3w, 75,  116, 90,  90,  0,  0,  3,  7,  kCMDcscroll_3w,   0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNCrystal_3w,   kDTtcrystal_3w,  0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 30, TURN_3w,     275, 116, 90,  90,  0,  0,  9,  7,  kCMDccrystal_3w,  0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
+{kNHero_old_3w,  0,               0,         USER,   0,   0,   0,            PERSON,  INVISIBLE,     0, 0,  0,  0, 0,           161, 120, 90,  90,  0,  0,  0,  1,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNAircraft_3w,  0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, -1, SUNSET_3w,   250, 116, 90,  90,  -2, -1, 0,  0,  0,                0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNScroll_3w,    kDTtscroll_3w,   0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, CLIFFTOP_3w, 75,  116, 90,  90,  0,  0,  3,  7,  kCMDcscroll_3w,   0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNCrystal_3w,   kDTtcrystal_3w,  0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 30, TURN_3w,     275, 116, 90,  90,  0,  0,  9,  7,  kCMDccrystal_3w,  0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
 {kNRock_3w,      kDTtrock_3w,     0,         AUTO,   93,  55,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, TURN_3w,     100, 100, 220, 120, 0,  0,  0,  0,  kCMDcrock_3w,     0, 0, 0, FLOATING,   220,    169, Common::KEYCODE_RIGHT, 0, 0, 0, 0},
 // CAVE etc.
-{kNPlant2_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0,  0, CAVE_3w,     27,  160, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, OVEROVL,    -1,     -1,  -1,                    0, 0, 0, 0},
-{kNGhost_3w,     kDTtghost_3w,    0,         CHASE,  DX,  DY,  0,            THING2c, NOT_CYCLING,   0, 0,  0, -1, CAVE_3w,     121, 86,  90,  90,  0,  0,  0,  1,  kCMDcghost_3w,    0, 0, 0, FLOATING,   -1,     -1,  -1,                    0, 0, 0, 0},
-{kNBell_3w,      kDTtbell_3w,     0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, CLIFF_3w,    202, 152, 90,  90,  0,  0,  2,  7,  kCMDcbell_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNBook_3w,      kDTtbook_3w,     0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 30, STREAM_3w,   275, 116, 90,  90,  0,  0,  10, 7,  kCMDcbook_3w,     0, 0, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
-{kNCandle_3w,    kDTtcandle_3w,   0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 20, 0, 30, HUT_IN_3w,   77,  134, 90,  90,  0,  0,  3,  7,  kCMDccandle_3w,   0, 1, 0, FLOATING,   GO_OBJ, -1,  -1,                    0, 0, 0, 0},
+{kNPlant2_3w,    0,               0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0,  0, CAVE_3w,     27,  160, 90,  90,  0,  0,  0,  0,  0,                0, 0, 0, OVEROVL,    0,      0,   0,                     0, 0, 0, 0},
+{kNGhost_3w,     kDTtghost_3w,    0,         CHASE,  DX,  DY,  0,            THING2c, NOT_CYCLING,   0, 0,  0, -1, CAVE_3w,     121, 86,  90,  90,  0,  0,  0,  1,  kCMDcghost_3w,    0, 0, 0, FLOATING,   0,      0,   0,                     0, 0, 0, 0},
+{kNBell_3w,      kDTtbell_3w,     0,         AUTO,   0,   0,   0,            THING1,  NOT_CYCLING,   0, 0,  0, 30, CLIFF_3w,    202, 152, 90,  90,  0,  0,  2,  7,  kCMDcbell_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNBook_3w,      kDTtbook_3w,     0,         AUTO,   0,   0,   0,            THING1,  INVISIBLE,     0, 0,  0, 30, STREAM_3w,   275, 116, 90,  90,  0,  0,  10, 7,  kCMDcbook_3w,     0, 0, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
+{kNCandle_3w,    kDTtcandle_3w,   0,         AUTO,   0,   0,   0,            THING2,  CYCLE_FORWARD, 0, 20, 0, 30, HUT_IN_3w,   77,  134, 90,  90,  0,  0,  3,  7,  kCMDccandle_3w,   0, 1, 0, FLOATING,   GO_OBJ, 0,   0,                     0, 0, 0, 0},
 {kNVine_3w,      kDTtvine_3w,     0,         AUTO,   5,   53,  0,            THING0,  INVISIBLE,     0, 0,  0, -1, CAVE_3w,     184, 136, 116, 80,  0,  0,  0,  1,  kCMDcswingc_3w,   0, 0, 0, FLOATING,   114,    139, Common::KEYCODE_UP,    0, 0, 0, 0},
 {kNRush_3w,      kDTtrush_3w,     0,         AUTO,   40,  18,  0,            THING0,  INVISIBLE,     0, 0,  0, 60, STREAM_3w,   240, 160, 231, 144, 0,  0,  0,  1,  kCMDcrush_3w,     0, 0, 0, FLOATING,   240,    160, Common::KEYCODE_DOWN,  0, 0, 0, 0},
 {kNRush_3w,      kDTtrush_3w,     0,         AUTO,   40,  18,  0,            THING0,  INVISIBLE,     0, 0,  0, 60, STREAM2_3w,  240, 160, 231, 144, 0,  0,  0,  1,  kCMDcrush_3w,     0, 0, 0, FLOATING,   240,    160, Common::KEYCODE_DOWN,  0, 0, 0, 0},
 // OLDMAN (inside cave)

@@ Diff output truncated at 100000 characters. @@

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