[Scummvm-cvs-logs] SF.net SVN: scummvm:[48005] scummvm/trunk/engines/cine/pal.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Mon Feb 8 21:28:14 CET 2010
Revision: 48005
http://scummvm.svn.sourceforge.net/scummvm/?rev=48005&view=rev
Author: lordhoto
Date: 2010-02-08 20:28:13 +0000 (Mon, 08 Feb 2010)
Log Message:
-----------
According to Buddha^ it should be fine to calculate (and set) the AMIGA dim palette in Palette::setGlobalOSystemPalette.
Modified Paths:
--------------
scummvm/trunk/engines/cine/pal.cpp
Modified: scummvm/trunk/engines/cine/pal.cpp
===================================================================
--- scummvm/trunk/engines/cine/pal.cpp 2010-02-08 20:14:25 UTC (rev 48004)
+++ scummvm/trunk/engines/cine/pal.cpp 2010-02-08 20:28:13 UTC (rev 48005)
@@ -188,8 +188,6 @@
byte buf[256 * 4]; // Allocate space for the largest possible palette
save(buf, sizeof(buf), Cine::kSystemPalFormat, CINE_LITTLE_ENDIAN);
- // TODO: Think over whether this is really the correct place to calculate the Amiga
- // specific transparency palette.
if (g_cine->getPlatform() == Common::kPlatformAmiga && colorCount() == 16) {
// The Amiga version of Future Wars does use the upper 16 colors for a darkened
// game palette to allow transparent dialog boxes. To support that in our code
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