[Scummvm-cvs-logs] SF.net SVN: scummvm:[46881] scummvm/trunk/engines/sci/sfx/soundcmd.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sat Jan 2 14:36:13 CET 2010
Revision: 46881
http://scummvm.svn.sourceforge.net/scummvm/?rev=46881&view=rev
Author: thebluegr
Date: 2010-01-02 13:36:12 +0000 (Sat, 02 Jan 2010)
Log Message:
-----------
SCI/new music code: Fix for a music related crash in SCI0 games (the sound object can get deleted while polling it)
Modified Paths:
--------------
scummvm/trunk/engines/sci/sfx/soundcmd.cpp
Modified: scummvm/trunk/engines/sci/sfx/soundcmd.cpp
===================================================================
--- scummvm/trunk/engines/sci/sfx/soundcmd.cpp 2010-01-02 13:04:36 UTC (rev 46880)
+++ scummvm/trunk/engines/sci/sfx/soundcmd.cpp 2010-01-02 13:36:12 UTC (rev 46881)
@@ -768,6 +768,13 @@
}
_music->_mutex.unlock(); // unlock to perform mixer-related calls
+ // In SCI0, make absolutely sure that the sound object hasn't
+ // been deleted (can happen e.g. at the ending of QFG1)
+ if (_soundVersion <= SCI_VERSION_0_LATE) {
+ if (!_segMan->getObject(musicSlot->soundObj))
+ return;
+ }
+
// Update digital sound effect slots here
Audio::Mixer *mixer = g_system->getMixer();
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