[Scummvm-cvs-logs] SF.net SVN: scummvm:[46967] scummvm/trunk/engines/sci

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Mon Jan 4 09:34:07 CET 2010


Revision: 46967
          http://scummvm.svn.sourceforge.net/scummvm/?rev=46967&view=rev
Author:   thebluegr
Date:     2010-01-04 08:34:07 +0000 (Mon, 04 Jan 2010)

Log Message:
-----------
Removed the now unused GuiDummy class

Modified Paths:
--------------
    scummvm/trunk/engines/sci/sci.cpp

Removed Paths:
-------------
    scummvm/trunk/engines/sci/gui/gui_dummy.h

Deleted: scummvm/trunk/engines/sci/gui/gui_dummy.h
===================================================================
--- scummvm/trunk/engines/sci/gui/gui_dummy.h	2010-01-04 08:28:09 UTC (rev 46966)
+++ scummvm/trunk/engines/sci/gui/gui_dummy.h	2010-01-04 08:34:07 UTC (rev 46967)
@@ -1,55 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_GUI_DUMMY_H
-#define SCI_GUI_DUMMY_H
-
-#include "sci/gui/gui.h"
-
-namespace Sci {
-
-class SciGuiDummy : public SciGui {
-public:
-	SciGuiDummy(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor) : SciGui(s, screen, palette, cursor) {}
-	virtual ~SciGuiDummy() {}
-
-	virtual uint16 onControl(byte screenMask, Common::Rect rect) { return 0; }
-	virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv) {}
-	virtual void addToPicList(reg_t listReference, int argc, reg_t *argv) {}
-	virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) {}
-	virtual void setNowSeen(reg_t objectReference) {}
-	virtual bool canBeHere(reg_t curObject, reg_t listReference) { return false; }
-	virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { return false; }
-	virtual void baseSetter(reg_t object) {}
-
-	virtual int16 getCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo) { return 0; }
-	virtual int16 getCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo) { return 0; }
-	virtual int16 getLoopCount(GuiResourceId viewId) { return 0; }
-	virtual int16 getCelCount(GuiResourceId viewId, int16 loopNo) { return 0; }
-};
-
-} // End of namespace Sci
-
-#endif

Modified: scummvm/trunk/engines/sci/sci.cpp
===================================================================
--- scummvm/trunk/engines/sci/sci.cpp	2010-01-04 08:28:09 UTC (rev 46966)
+++ scummvm/trunk/engines/sci/sci.cpp	2010-01-04 08:34:07 UTC (rev 46967)
@@ -44,9 +44,6 @@
 #include "sci/sfx/audio.h"
 #include "sci/sfx/soundcmd.h"
 #include "sci/gui/gui.h"
-#ifdef ENABLE_SCI32
-#include "sci/gui/gui_dummy.h"
-#endif
 #include "sci/gui/gui_palette.h"
 #include "sci/gui/gui_cursor.h"
 #include "sci/gui/gui_screen.h"
@@ -149,13 +146,6 @@
 	if (script_init_engine(_gamestate))
 		return Common::kUnknownError;
 
-#ifdef ENABLE_SCI32
-	if (getSciVersion() >= SCI_VERSION_2) {
-		// Falsify the Views with a Dummy GUI
-		//_gamestate->_gui = new SciGuiDummy(_gamestate, screen, palette, cursor);
-		_gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor);    // new
-	} else {
-#endif
 #ifdef INCLUDE_OLDGFX
 	#ifndef USE_OLDGFX
 		_gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor);    // new
@@ -163,11 +153,8 @@
 		_gamestate->_gui = new SciGui32(_gamestate, screen, palette, cursor);  // old
 	#endif
 #else
-		_gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor);
+	_gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor);
 #endif
-#ifdef ENABLE_SCI32
-	}
-#endif
 
 	if (game_init(_gamestate)) { /* Initialize */
 		warning("Game initialization failed: Aborting...");


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