[Scummvm-cvs-logs] SF.net SVN: scummvm:[47234] scummvm/trunk/backends/events/default/ default-events.cpp
Hkz at users.sourceforge.net
Hkz at users.sourceforge.net
Sun Jan 10 19:11:36 CET 2010
Revision: 47234
http://scummvm.svn.sourceforge.net/scummvm/?rev=47234&view=rev
Author: Hkz
Date: 2010-01-10 18:11:36 +0000 (Sun, 10 Jan 2010)
Log Message:
-----------
remove unneeded workaround for #47233
Modified Paths:
--------------
scummvm/trunk/backends/events/default/default-events.cpp
Modified: scummvm/trunk/backends/events/default/default-events.cpp
===================================================================
--- scummvm/trunk/backends/events/default/default-events.cpp 2010-01-10 18:09:49 UTC (rev 47233)
+++ scummvm/trunk/backends/events/default/default-events.cpp 2010-01-10 18:11:36 UTC (rev 47234)
@@ -139,15 +139,10 @@
if (_vk->isDisplaying()) {
_vk->close(true);
} else {
- // Check if the engine is already paused before pausing it again
- // Workaround for #2912148. Where opening the GMM and then the virtual keyboard
- // and then closing them left the game mute.
- // FIXME: Engines should really allow recursive pausing.
- bool enginePaused = g_engine ? g_engine->isPaused() : true;
- if (!enginePaused)
+ if (g_engine)
g_engine->pauseEngine(true);
_vk->show();
- if (!enginePaused)
+ if (g_engine)
g_engine->pauseEngine(false);
result = false;
}
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