[Scummvm-cvs-logs] SF.net SVN: scummvm:[47508] scummvm/trunk/engines/cine/various.cpp
buddha_ at users.sourceforge.net
buddha_ at users.sourceforge.net
Sun Jan 24 19:20:22 CET 2010
Revision: 47508
http://scummvm.svn.sourceforge.net/scummvm/?rev=47508&view=rev
Author: buddha_
Date: 2010-01-24 18:20:22 +0000 (Sun, 24 Jan 2010)
Log Message:
-----------
Cine: executePlayerInput: Combine 'left mouse button is up, right mouse button is down'-cases into one code part.
Additionally:
- Operation Stealth specific: Make makeActionMenu() use canUseOnItemTable.
This would seem to be the correct way according to disassembly
(Although there is of course a possibility that I have overlooked
some part of the code).
Modified Paths:
--------------
scummvm/trunk/engines/cine/various.cpp
Modified: scummvm/trunk/engines/cine/various.cpp
===================================================================
--- scummvm/trunk/engines/cine/various.cpp 2010-01-24 17:56:23 UTC (rev 47507)
+++ scummvm/trunk/engines/cine/various.cpp 2010-01-24 18:20:22 UTC (rev 47508)
@@ -823,7 +823,7 @@
if (playerCommand >= 8000) {
playerCommand -= 8000;
- canUseOnObject = 1;
+ canUseOnObject = canUseOnItemTable[playerCommand];
}
} else {
playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70);
@@ -876,7 +876,11 @@
// Left and right mouse buttons are down
g_cine->makeSystemMenu();
} else if (allowPlayerInput) { // Player input is allowed
- if (playerCommand != -1) { // A player command is given
+ if (!(mouseButton & kLeftMouseButton) && (mouseButton & kRightMouseButton)) {
+ // Player input is allowed, left mouse button is up, right mouse button is down
+ makeActionMenu();
+ makeCommandLine();
+ } else if (playerCommand != -1) { // A player command is given
if (mouseButton & kLeftMouseButton) { // Left mouse button is down
if (!(mouseButton & kRightMouseButton)) { // Right mouse button is up
// A player command is given, left mouse button is down, right mouse button is up
@@ -925,11 +929,7 @@
globalVars[VAR_MOUSE_Y_POS] = mouseY;
}
}
- } else if (mouseButton & kRightMouseButton) { // Right mouse button is down
- // A player command is given, left mouse button is up, right mouse button is down
- makeActionMenu();
- makeCommandLine();
- } else { // Left and right mouse buttons are up
+ } else if (!(mouseButton & kRightMouseButton)) { // Right mouse button is up
// A player command is given, left and right mouse buttons are up
int16 objIdx;
@@ -946,23 +946,7 @@
commandVar2 = objIdx;
}
} else { // No player command is given
- if (mouseButton & kRightMouseButton) { // Right mouse button is down
- if (!(mouseButton & kLeftMouseButton)) { // Left mouse button is up
- // No player command is given, left mouse button is up, right mouse button is down
- if (g_cine->getGameType() == Cine::GType_OS) {
- playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
-
- if (playerCommand >= 8000) {
- playerCommand -= 8000;
- canUseOnObject = 1;
- }
- } else {
- playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70);
- }
-
- makeCommandLine();
- }
- } else { // Right mouse button is up
+ if (!(mouseButton & kRightMouseButton)) { // Right mouse button is up
if (mouseButton & kLeftMouseButton) { // Left mouse button is down
// No player command is given, left mouse button is down, right mouse button is up
int16 objIdx;
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