[Scummvm-cvs-logs] SF.net SVN: scummvm:[47530] scummvm/trunk

lordhoto at users.sourceforge.net lordhoto at users.sourceforge.net
Mon Jan 25 01:13:32 CET 2010


Revision: 47530
          http://scummvm.svn.sourceforge.net/scummvm/?rev=47530&view=rev
Author:   lordhoto
Date:     2010-01-25 00:13:32 +0000 (Mon, 25 Jan 2010)

Log Message:
-----------
Replace some more Adlib uses by AdLib.

Modified Paths:
--------------
    scummvm/trunk/dists/scummvm.6
    scummvm/trunk/engines/sci/sound/midiparser_sci.cpp
    scummvm/trunk/engines/scumm/sound.cpp
    scummvm/trunk/gui/launcher.cpp
    scummvm/trunk/sound/mididrv.h
    scummvm/trunk/sound/mixer.h
    scummvm/trunk/sound/softsynth/opl/mame.cpp
    scummvm/trunk/sound/softsynth/opl/mame.h

Modified: scummvm/trunk/dists/scummvm.6
===================================================================
--- scummvm/trunk/dists/scummvm.6	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/dists/scummvm.6	2010-01-25 00:13:32 UTC (rev 47530)
@@ -31,7 +31,7 @@
 to use:
 .Bl -tag -width Ds
 .It Em adlib
-Adlib emulation (default)
+AdLib emulation (default)
 .It Em alsa
 Output using ALSA sequencer device
 .It Em amidi
@@ -178,7 +178,7 @@
 .It Fl -joystick= Ns Ar num
 Enable input with joystick (default: 0 = first joystick).
 .It Fl -multi-midi
-Enable combination Adlib and native MIDI.
+Enable combination AdLib and native MIDI.
 .It Fl -native-mt32
 True Roland MT-32 MIDI (disable GM emulation).
 .It Fl --render-mode= Ns Ar mode

Modified: scummvm/trunk/engines/sci/sound/midiparser_sci.cpp
===================================================================
--- scummvm/trunk/engines/sci/sound/midiparser_sci.cpp	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/engines/sci/sound/midiparser_sci.cpp	2010-01-25 00:13:32 UTC (rev 47530)
@@ -208,7 +208,7 @@
 				break;
 			// Unhandled SCI commands
 			case 0x46: // LSL3 - binoculars
-			case 0x61: // Iceman (Adlib?)
+			case 0x61: // Iceman (AdLib?)
 			case 0x73: // Hoyle
 			case 0xD1: // KQ4, when riding the unicorn
 				// Obscure SCI commands - ignored

Modified: scummvm/trunk/engines/scumm/sound.cpp
===================================================================
--- scummvm/trunk/engines/scumm/sound.cpp	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/engines/scumm/sound.cpp	2010-01-25 00:13:32 UTC (rev 47530)
@@ -1278,7 +1278,7 @@
 	return 0;
 }
 
-// Adlib MIDI-SYSEX to set MIDI instruments for small header games.
+// AdLib MIDI-SYSEX to set MIDI instruments for small header games.
 static const byte ADLIB_INSTR_MIDI_HACK[95] = {
 	0x00, 0xf0, 0x14, 0x7d, 0x00,  // sysex 00: part on/off
 	0x00, 0x00, 0x03,              // part/channel  (offset  5)

Modified: scummvm/trunk/gui/launcher.cpp
===================================================================
--- scummvm/trunk/gui/launcher.cpp	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/gui/launcher.cpp	2010-01-25 00:13:32 UTC (rev 47530)
@@ -823,7 +823,7 @@
 	// default set nothing and use the global ScummVM settings. E.g. the user
 	// can set here an optional alternate music volume, or for specific games
 	// a different music driver etc.
-	// This is useful because e.g. MonkeyVGA needs Adlib music to have decent
+	// This is useful because e.g. MonkeyVGA needs AdLib music to have decent
 	// music support etc.
 	assert(item >= 0);
 	String gameId(ConfMan.get("gameid", _domains[item]));

Modified: scummvm/trunk/sound/mididrv.h
===================================================================
--- scummvm/trunk/sound/mididrv.h	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/sound/mididrv.h	2010-01-25 00:13:32 UTC (rev 47530)
@@ -100,7 +100,7 @@
 	MDT_NONE   = 0,
 	MDT_PCSPK  = 1 << 0,      // PC Speaker: Maps to MD_PCSPK and MD_PCJR
 	MDT_CMS    = 1 << 1,      // Creative Music System / Gameblaster: Maps to MD_CMS
-	MDT_ADLIB  = 1 << 2,      // Adlib: Maps to MD_ADLIB
+	MDT_ADLIB  = 1 << 2,      // AdLib: Maps to MD_ADLIB
 	MDT_TOWNS  = 1 << 3,      // FM-TOWNS: Maps to MD_TOWNS
 	MDT_MIDI   = 1 << 4,      // Real MIDI
 	MDT_PREFER_MIDI = 1 << 5  // Real MIDI output is preferred

Modified: scummvm/trunk/sound/mixer.h
===================================================================
--- scummvm/trunk/sound/mixer.h	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/sound/mixer.h	2010-01-25 00:13:32 UTC (rev 47530)
@@ -86,7 +86,7 @@
 	 * Is the mixer ready and setup? This may not be the case on systems which
 	 * don't support digital sound output. In that case, the mixer proc may
 	 * never be called. That in turn can cause breakage in games which try to
-	 * sync with an audio stream. In particular, the Adlib MIDI emulation...
+	 * sync with an audio stream. In particular, the AdLib MIDI emulation...
 	 *
 	 * @return whether the mixer is ready and setup
 	 *

Modified: scummvm/trunk/sound/softsynth/opl/mame.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/opl/mame.cpp	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/sound/softsynth/opl/mame.cpp	2010-01-25 00:13:32 UTC (rev 47530)
@@ -53,7 +53,7 @@
 	if (_opl)
 		MAME::OPLDestroy(_opl);
 
-	_opl = MAME::makeAdlibOPL(rate);
+	_opl = MAME::makeAdLibOPL(rate);
 	return (_opl != 0);
 }
 
@@ -1208,7 +1208,7 @@
 	return OPL->status >> 7;
 }
 
-FM_OPL *makeAdlibOPL(int rate) {
+FM_OPL *makeAdLibOPL(int rate) {
 	// We need to emulate one YM3812 chip
 	int env_bits = FMOPL_ENV_BITS_HQ;
 	int eg_ent = FMOPL_EG_ENT_HQ;

Modified: scummvm/trunk/sound/softsynth/opl/mame.h
===================================================================
--- scummvm/trunk/sound/softsynth/opl/mame.h	2010-01-24 23:50:22 UTC (rev 47529)
+++ scummvm/trunk/sound/softsynth/opl/mame.h	2010-01-25 00:13:32 UTC (rev 47530)
@@ -173,7 +173,7 @@
 void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length);
 
 // Factory method
-FM_OPL *makeAdlibOPL(int rate);
+FM_OPL *makeAdLibOPL(int rate);
 
 // OPL API implementation
 class OPL : public ::OPL::OPL {


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