[Scummvm-cvs-logs] SF.net SVN: scummvm:[47631] scummvm/trunk/engines/sci/sound/music.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Jan 28 09:23:58 CET 2010
Revision: 47631
http://scummvm.svn.sourceforge.net/scummvm/?rev=47631&view=rev
Author: thebluegr
Date: 2010-01-28 08:23:40 +0000 (Thu, 28 Jan 2010)
Log Message:
-----------
Always try and load the associated digital track if the requested MIDI track couldn't be found
Modified Paths:
--------------
scummvm/trunk/engines/sci/sound/music.cpp
Modified: scummvm/trunk/engines/sci/sound/music.cpp
===================================================================
--- scummvm/trunk/engines/sci/sound/music.cpp 2010-01-28 08:17:46 UTC (rev 47630)
+++ scummvm/trunk/engines/sci/sound/music.cpp 2010-01-28 08:23:40 UTC (rev 47631)
@@ -172,7 +172,9 @@
// If MIDI device is selected but there is no digital track in sound resource
// try to use adlib's digital sample if possible
- if (_bMultiMidi && (!track || track->digitalChannelNr == -1)) {
+ // Also, if the track couldn't be found, load the digital track, as some games
+ // depend on this (e.g. the Longbow demo)
+ if (!track || (_bMultiMidi && track->digitalChannelNr == -1)) {
SoundResource::Track *digital = pSnd->soundRes->getDigitalTrack();
if (digital)
track = digital;
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