[Scummvm-cvs-logs] SF.net SVN: scummvm:[50816] scummvm/trunk/engines/sci/engine/kernel.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Mon Jul 12 12:47:48 CEST 2010
Revision: 50816
http://scummvm.svn.sourceforge.net/scummvm/?rev=50816&view=rev
Author: m_kiewitz
Date: 2010-07-12 10:47:47 +0000 (Mon, 12 Jul 2010)
Log Message:
-----------
SCI: adding another restore workaround for lsl6
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/kernel.cpp
Modified: scummvm/trunk/engines/sci/engine/kernel.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kernel.cpp 2010-07-12 10:31:32 UTC (rev 50815)
+++ scummvm/trunk/engines/sci/engine/kernel.cpp 2010-07-12 10:47:47 UTC (rev 50816)
@@ -263,6 +263,7 @@
// gameID, scriptNr,lvl, object-name, method-name, call, index, replace
static const SciWorkaroundEntry kGraphRestoreBox_workarounds[] = {
+ { GID_LSL6, 85, 0, "lScroller", "hide", -1, 0, { 0, 0 } }, // happens when restoring (sometimes), same as the one below
{ GID_LSL6, 86, 0, "LL6Inv", "show", -1, 0, { 0, 0 } }, // happens when restoring, is called with hunk segment, but hunk is not allocated at that time
// ^^ TODO: check, if this is really a script error or an issue with our restore code
{ GID_LSL6, 86, 0, "LL6Inv", "hide", -1, 0, { 0, 0 } }, // happens during the game, gets called with 1 extra parameter
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