[Scummvm-cvs-logs] SF.net SVN: scummvm:[50816] scummvm/trunk/engines/sci/engine/kernel.cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Mon Jul 12 12:47:48 CEST 2010


Revision: 50816
          http://scummvm.svn.sourceforge.net/scummvm/?rev=50816&view=rev
Author:   m_kiewitz
Date:     2010-07-12 10:47:47 +0000 (Mon, 12 Jul 2010)

Log Message:
-----------
SCI: adding another restore workaround for lsl6

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/kernel.cpp

Modified: scummvm/trunk/engines/sci/engine/kernel.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kernel.cpp	2010-07-12 10:31:32 UTC (rev 50815)
+++ scummvm/trunk/engines/sci/engine/kernel.cpp	2010-07-12 10:47:47 UTC (rev 50816)
@@ -263,6 +263,7 @@
 
 //    gameID,       scriptNr,lvl,         object-name, method-name,    call, index,   replace
 static const SciWorkaroundEntry kGraphRestoreBox_workarounds[] = {
+    { GID_LSL6,           85,  0,          "lScroller", "hide",           -1,    0, { 0,    0 } }, // happens when restoring (sometimes), same as the one below
     { GID_LSL6,           86,  0,             "LL6Inv", "show",           -1,    0, { 0,    0 } }, // happens when restoring, is called with hunk segment, but hunk is not allocated at that time
     // ^^ TODO: check, if this is really a script error or an issue with our restore code
     { GID_LSL6,           86,  0,             "LL6Inv", "hide",           -1,    0, { 0,    0 } }, // happens during the game, gets called with 1 extra parameter


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