[Scummvm-cvs-logs] SF.net SVN: scummvm:[51069] scummvm/trunk/engines/sci/engine/vm.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Tue Jul 20 20:00:45 CEST 2010
Revision: 51069
http://scummvm.svn.sourceforge.net/scummvm/?rev=51069&view=rev
Author: m_kiewitz
Date: 2010-07-20 18:00:45 +0000 (Tue, 20 Jul 2010)
Log Message:
-----------
SCI: tiny comment change
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/vm.cpp
Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp 2010-07-20 17:58:04 UTC (rev 51068)
+++ scummvm/trunk/engines/sci/engine/vm.cpp 2010-07-20 18:00:45 UTC (rev 51069)
@@ -364,7 +364,7 @@
SCI_WORKAROUNDENTRY_TERMINATOR
};
-// gameID, room,script,lvl, object-name, method-name, call, index, replace
+// gameID, room,script,lvl, object-name, method-name, call, index, workaround
static const SciWorkaroundEntry opcodeDptoaWorkarounds[] = {
{ GID_LSL6, 360, 938, 0, "ROsc", "cycleDone", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking through tile in the shower room initial cycles get set to an object instead of 2, we fix this by setting 1 after decrease
SCI_WORKAROUNDENTRY_TERMINATOR
@@ -383,7 +383,7 @@
#define FAKE WORKAROUND_FAKE
-// gameID, room,script,lvl, object-name, method-name, call,index, workaround
+// gameID, room,script,lvl, object-name, method-name, call,index, workaround
static const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_CNICK_KQ, 200, 0, 1, "Character", "<noname 446>", -1, 504, { FAKE, 0 } }, // checkers, like in hoyle 3
{ GID_CNICK_KQ, 200, 0, 1, "Character", "<noname 446>", -1, 505, { FAKE, 0 } }, // checkers, like in hoyle 3
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