[Scummvm-cvs-logs] SF.net SVN: scummvm:[51087] scummvm/trunk/engines/sci/engine/vm.cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Wed Jul 21 15:52:41 CEST 2010


Revision: 51087
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51087&view=rev
Author:   m_kiewitz
Date:     2010-07-21 13:52:41 +0000 (Wed, 21 Jul 2010)

Log Message:
-----------
SCI: adding lsl6hires uninit workaround

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/vm.cpp

Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp	2010-07-21 13:13:55 UTC (rev 51086)
+++ scummvm/trunk/engines/sci/engine/vm.cpp	2010-07-21 13:52:41 UTC (rev 51087)
@@ -420,6 +420,7 @@
     { GID_LSL6,           -1,    85,  0,          "washcloth", "doVerb",         -1,    0, { FAKE,   0 } }, // washcloth in inventory
     { GID_LSL6,           -1,   928, -1,           "Narrator", "startText",      -1,    0, { FAKE,   0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class
     { GID_LSL6HIRES,       0,    85,  0,             "LL6Inv", "init",           -1,    0, { FAKE,   0 } }, // on startup
+    { GID_LSL6HIRES,      -1, 64950,  1,            "Feature", "handleEvent",    -1,    0, { FAKE,   0 } }, // at least when entering swimming pool area
     { GID_QFG2,           -1,    71,  0,        "theInvSheet", "doit",           -1,    1, { FAKE,   0 } }, // accessing the inventory
     { GID_SQ1,            -1,   703,  0,                   "", "export 1",       -1,    0, { FAKE,   0 } }, // sub that's called from several objects while on sarien battle cruiser
     { GID_SQ1,            -1,   703,  0,         "firePulsar", "changeState", 0x18a,    0, { FAKE,   0 } }, // export 1, but called locally (when shooting at aliens)


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