[Scummvm-cvs-logs] SF.net SVN: scummvm:[51087] scummvm/trunk/engines/sci/engine/vm.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Wed Jul 21 15:52:41 CEST 2010
Revision: 51087
http://scummvm.svn.sourceforge.net/scummvm/?rev=51087&view=rev
Author: m_kiewitz
Date: 2010-07-21 13:52:41 +0000 (Wed, 21 Jul 2010)
Log Message:
-----------
SCI: adding lsl6hires uninit workaround
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/vm.cpp
Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp 2010-07-21 13:13:55 UTC (rev 51086)
+++ scummvm/trunk/engines/sci/engine/vm.cpp 2010-07-21 13:52:41 UTC (rev 51087)
@@ -420,6 +420,7 @@
{ GID_LSL6, -1, 85, 0, "washcloth", "doVerb", -1, 0, { FAKE, 0 } }, // washcloth in inventory
{ GID_LSL6, -1, 928, -1, "Narrator", "startText", -1, 0, { FAKE, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class
{ GID_LSL6HIRES, 0, 85, 0, "LL6Inv", "init", -1, 0, { FAKE, 0 } }, // on startup
+ { GID_LSL6HIRES, -1, 64950, 1, "Feature", "handleEvent", -1, 0, { FAKE, 0 } }, // at least when entering swimming pool area
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { FAKE, 0 } }, // accessing the inventory
{ GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { FAKE, 0 } }, // export 1, but called locally (when shooting at aliens)
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