[Scummvm-cvs-logs] SF.net SVN: scummvm:[51321] scummvm/trunk/engines/sci/engine/workarounds. cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Mon Jul 26 17:50:31 CEST 2010


Revision: 51321
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51321&view=rev
Author:   m_kiewitz
Date:     2010-07-26 15:50:31 +0000 (Mon, 26 Jul 2010)

Log Message:
-----------
SCI: making kq5 workaround work in every room

fixes bug #3034700

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-26 15:43:39 UTC (rev 51320)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-26 15:50:31 UTC (rev 51321)
@@ -72,7 +72,7 @@
     { GID_JONES,           1,   232,  0,        "weekendText", "draw",        0x3d3,    0, { WORKAROUND_FAKE,   0 } }, // jones/cd only - gets called during the game
     { GID_JONES,         764,   255,  0,                   "", "export 0",       -1,   13, { WORKAROUND_FAKE,   0 } }, // jones/ega&vga only - called when the game starts
     { GID_JONES,         764,   255,  0,                   "", "export 0",       -1,   14, { WORKAROUND_FAKE,   0 } }, // jones/ega&vga only - called when the game starts
-    { GID_KQ5,            90,     0,  0,                   "", "export 29",      -1,    3, { WORKAROUND_FAKE,   0 } }, // called when playing harp for the harpies, is used for kDoAudio
+    { GID_KQ5,            -1,     0,  0,                   "", "export 29",      -1,    3, { WORKAROUND_FAKE,   0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio
     { GID_KQ5,            25,    25,  0,              "rm025", "doit",           -1,    0, { WORKAROUND_FAKE,   0 } }, // inside witch forest, when going to the room where the walking rock is
     { GID_KQ6,            30,    30,  0,               "rats", "changeState",    -1,    0, { WORKAROUND_FAKE,   0 } }, // rats in the catacombs
     { GID_KQ6,           500,   500,  0,              "rm500", "init",           -1,    0, { WORKAROUND_FAKE,   0 } }, // going to island of the beast


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