[Scummvm-cvs-logs] SF.net SVN: scummvm:[51334] scummvm/trunk/engines/sci/graphics
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Mon Jul 26 23:25:08 CEST 2010
Revision: 51334
http://scummvm.svn.sourceforge.net/scummvm/?rev=51334&view=rev
Author: m_kiewitz
Date: 2010-07-26 21:25:07 +0000 (Mon, 26 Jul 2010)
Log Message:
-----------
SCI: fixing scroll transitions for kq6 hires
fixes bug #3034587
Modified Paths:
--------------
scummvm/trunk/engines/sci/graphics/transitions.cpp
scummvm/trunk/engines/sci/graphics/transitions.h
Modified: scummvm/trunk/engines/sci/graphics/transitions.cpp
===================================================================
--- scummvm/trunk/engines/sci/graphics/transitions.cpp 2010-07-26 20:59:50 UTC (rev 51333)
+++ scummvm/trunk/engines/sci/graphics/transitions.cpp 2010-07-26 21:25:07 UTC (rev 51334)
@@ -407,39 +407,39 @@
}
}
+void GfxTransitions::scrollCopyOldToScreen(Common::Rect screenRect, int16 x, int16 y) {
+ byte *oldScreenPtr = _oldScreen;
+ int16 screenWidth = _screen->getDisplayWidth();
+ if (_screen->getUpscaledHires()) {
+ _screen->adjustToUpscaledCoordinates(screenRect.top, screenRect.left);
+ _screen->adjustToUpscaledCoordinates(screenRect.bottom, screenRect.right);
+ _screen->adjustToUpscaledCoordinates(y, x);
+ }
+ oldScreenPtr += screenRect.left + screenRect.top * screenWidth;
+ g_system->copyRectToScreen(oldScreenPtr, screenWidth, x, y, screenRect.width(), screenRect.height());
+}
+
// Scroll old screen (up/down/left/right) and insert new screen that way - works
// on _picRect area only.
void GfxTransitions::scroll(int16 number) {
int16 screenWidth, screenHeight;
- byte *oldScreenPtr;
int16 stepNr = 0;
Common::Rect oldMoveRect = _picRect;
+ Common::Rect oldScreenRect = _picRect;
Common::Rect newMoveRect = _picRect;
Common::Rect newScreenRect = _picRect;
_screen->copyFromScreen(_oldScreen);
screenWidth = _screen->getDisplayWidth(); screenHeight = _screen->getDisplayHeight();
- oldScreenPtr = _oldScreen + _picRect.left + _picRect.top * screenWidth;
- if (_screen->getUpscaledHires()) {
- oldScreenPtr += _picRect.left + _picRect.top * screenWidth;
- }
-
switch (number) {
case SCI_TRANSITIONS_SCROLL_LEFT:
newScreenRect.right = newScreenRect.left;
newMoveRect.left = newMoveRect.right;
while (oldMoveRect.left < oldMoveRect.right) {
- oldScreenPtr++;
- if (_screen->getUpscaledHires())
- oldScreenPtr++;
- oldMoveRect.right--;
- if (oldMoveRect.right > oldMoveRect.left) {
- if (!_screen->getUpscaledHires())
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left, oldMoveRect.top, oldMoveRect.width(), oldMoveRect.height());
- else
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left * 2, oldMoveRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2);
- }
+ oldMoveRect.right--; oldScreenRect.left++;
+ if (oldMoveRect.right > oldMoveRect.left)
+ scrollCopyOldToScreen(oldScreenRect, oldMoveRect.left, oldMoveRect.top);
newScreenRect.right++; newMoveRect.left--;
_screen->copyRectToScreen(newScreenRect, newMoveRect.left, newMoveRect.top);
if ((stepNr & 1) == 0) {
@@ -458,13 +458,9 @@
case SCI_TRANSITIONS_SCROLL_RIGHT:
newScreenRect.left = newScreenRect.right;
while (oldMoveRect.left < oldMoveRect.right) {
- oldMoveRect.left++;
- if (oldMoveRect.right > oldMoveRect.left) {
- if (!_screen->getUpscaledHires())
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left, oldMoveRect.top, oldMoveRect.width(), oldMoveRect.height());
- else
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left * 2, oldMoveRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2);
- }
+ oldMoveRect.left++; oldScreenRect.right--;
+ if (oldMoveRect.right > oldMoveRect.left)
+ scrollCopyOldToScreen(oldScreenRect, oldMoveRect.left, oldMoveRect.top);
newScreenRect.left--;
_screen->copyRectToScreen(newScreenRect, newMoveRect.left, newMoveRect.top);
if ((stepNr & 1) == 0) {
@@ -484,16 +480,9 @@
newScreenRect.bottom = newScreenRect.top;
newMoveRect.top = newMoveRect.bottom;
while (oldMoveRect.top < oldMoveRect.bottom) {
- oldScreenPtr += screenWidth;
- if (_screen->getUpscaledHires())
- oldScreenPtr += screenWidth;
- oldMoveRect.top++;
- if (oldMoveRect.top < oldMoveRect.bottom) {
- if (!_screen->getUpscaledHires())
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, _picRect.left, _picRect.top, oldMoveRect.width(), oldMoveRect.height());
- else
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, _picRect.left * 2, _picRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2);
- }
+ oldMoveRect.top++; oldScreenRect.top++;
+ if (oldMoveRect.top < oldMoveRect.bottom)
+ scrollCopyOldToScreen(oldScreenRect, _picRect.left, _picRect.top);
newScreenRect.bottom++; newMoveRect.top--;
_screen->copyRectToScreen(newScreenRect, newMoveRect.left, newMoveRect.top);
updateScreenAndWait(3);
@@ -503,13 +492,9 @@
case SCI_TRANSITIONS_SCROLL_DOWN:
newScreenRect.top = newScreenRect.bottom;
while (oldMoveRect.top < oldMoveRect.bottom) {
- oldMoveRect.top++;
- if (oldMoveRect.top < oldMoveRect.bottom) {
- if (!_screen->getUpscaledHires())
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left, oldMoveRect.top, oldMoveRect.width(), oldMoveRect.height());
- else
- g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left * 2, oldMoveRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2);
- }
+ oldMoveRect.top++; oldScreenRect.bottom--;
+ if (oldMoveRect.top < oldMoveRect.bottom)
+ scrollCopyOldToScreen(oldScreenRect, oldMoveRect.left, oldMoveRect.top);
newScreenRect.top--;
_screen->copyRectToScreen(newScreenRect, _picRect.left, _picRect.top);
updateScreenAndWait(3);
Modified: scummvm/trunk/engines/sci/graphics/transitions.h
===================================================================
--- scummvm/trunk/engines/sci/graphics/transitions.h 2010-07-26 20:59:50 UTC (rev 51333)
+++ scummvm/trunk/engines/sci/graphics/transitions.h 2010-07-26 21:25:07 UTC (rev 51334)
@@ -83,6 +83,7 @@
void pixelation(bool blackoutFlag);
void blocks(bool blackoutFlag);
void straight(int16 number, bool blackoutFlag);
+ void scrollCopyOldToScreen(Common::Rect screenRect, int16 x, int16 y);
void scroll(int16 number);
void verticalRollFromCenter(bool blackoutFlag);
void verticalRollToCenter(bool blackoutFlag);
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