[Scummvm-cvs-logs] SF.net SVN: scummvm:[51406] scummvm/trunk/engines/sci/engine/workarounds. cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Jul 28 09:13:41 CEST 2010
Revision: 51406
http://scummvm.svn.sourceforge.net/scummvm/?rev=51406&view=rev
Author: thebluegr
Date: 2010-07-28 07:13:40 +0000 (Wed, 28 Jul 2010)
Log Message:
-----------
Fixed bug #3035694 - "LB2: crash to console when selecting in-game load/save menu"
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-28 06:03:52 UTC (rev 51405)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-28 07:13:40 UTC (rev 51406)
@@ -85,6 +85,7 @@
{ GID_KQ6, -1, 903, 0, "controlWin", "open", -1, 4, { WORKAROUND_FAKE, 0 } }, // when opening the controls window (save, load etc)
{ GID_LAURABOW, 44, 967, 0, "myIcon", "cycle", -1, 1, { WORKAROUND_FAKE, 0 } }, // second dialog box after the intro, when talking with Lillian
{ GID_LAURABOW2, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
+ { GID_LAURABOW2, -1, 24, 0, "gcWin", "<noname 189>", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu (floppy version, which doesn't have a selector vocabulary) - bug #3035694
{ GID_LAURABOW2, 230, 21, 0, "dropCluesCode", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // when asking the reporter about the burglary
{ GID_LSL1, 250, 250, 0, "increase", "handleEvent", -1, 2, { WORKAROUND_FAKE, 0 } }, // casino, playing game, increasing bet
{ GID_LSL1, 720, 720, 0, "rm720", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // age check room
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