[Scummvm-cvs-logs] SF.net SVN: scummvm:[51429] scummvm/trunk/engines/sci/engine
mthreepwood at users.sourceforge.net
mthreepwood at users.sourceforge.net
Wed Jul 28 19:45:20 CEST 2010
Revision: 51429
http://scummvm.svn.sourceforge.net/scummvm/?rev=51429&view=rev
Author: mthreepwood
Date: 2010-07-28 17:45:19 +0000 (Wed, 28 Jul 2010)
Log Message:
-----------
SCI: Set the LB2 floppy open selector so we don't have to have duplicate workaround entries
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/static_selectors.cpp
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/static_selectors.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/static_selectors.cpp 2010-07-28 17:39:47 UTC (rev 51428)
+++ scummvm/trunk/engines/sci/engine/static_selectors.cpp 2010-07-28 17:45:19 UTC (rev 51429)
@@ -175,6 +175,13 @@
names.resize(111);
names[110] = "init";
+ } else if (g_sci->getGameId() == GID_LAURABOW2) {
+ // The floppy of version needs the open selector set to match up with the CD version's
+ // workaround - bug #3035694
+ if (names.size() < 190)
+ names.resize(190);
+
+ names[189] = "open";
}
#ifdef ENABLE_SCI32
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-28 17:39:47 UTC (rev 51428)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-28 17:45:19 UTC (rev 51429)
@@ -86,7 +86,6 @@
{ GID_KQ7, 30, 64996, 0, "User", "handleEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // called when pushing a keyboard key
{ GID_LAURABOW, 44, 967, 0, "myIcon", "cycle", -1, 1, { WORKAROUND_FAKE, 0 } }, // second dialog box after the intro, when talking with Lillian - bug #3034985
{ GID_LAURABOW2, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
- { GID_LAURABOW2, -1, 24, 0, "gcWin", "<noname 189>", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu (floppy version, which doesn't have a selector vocabulary) - bug #3035694
{ GID_LAURABOW2, 230, 21, 0, "dropCluesCode", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // when asking the reporter about the burglary - bug #3035068
{ GID_LSL1, 250, 250, 0, "increase", "handleEvent", -1, 2, { WORKAROUND_FAKE, 0 } }, // casino, playing game, increasing bet
{ GID_LSL1, 720, 720, 0, "rm720", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // age check room
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