[Scummvm-cvs-logs] SF.net SVN: scummvm:[51486] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Fri Jul 30 01:58:48 CEST 2010


Revision: 51486
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51486&view=rev
Author:   thebluegr
Date:     2010-07-29 23:58:47 +0000 (Thu, 29 Jul 2010)

Log Message:
-----------
SCI: Fixed script bug #3036601 - "LONGBOW: Druid hand code brings up ScummVM console", along with a related bug after giving an answer through the hand code

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-29 22:52:48 UTC (rev 51485)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-29 23:58:47 UTC (rev 51486)
@@ -88,6 +88,8 @@
 	{ GID_LAURABOW2,      -1,    24,  0,              "gcWin", "open",           -1,    5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
 	{ GID_LAURABOW2,      -1,    21,  0,      "dropCluesCode", "doit",           -1,    1, { WORKAROUND_FAKE,   0 } }, // when asking some questions (e.g. the reporter about the burglary, or the policeman about Ziggy) - bugs #3035068, #3036274
 	{ GID_LAURABOW2,     240,   240,  0,     "sSteveAnimates", "changeState",    -1,    0, { WORKAROUND_FAKE,   0 } }, // Steve Dorian's idle animation at the docks - bug #3036291
+	{ GID_LONGBOW,        -1,   213,  0,              "clear", "handleEvent",    -1,    0, { WORKAROUND_FAKE,   0 } }, // When giving an aswer using the druid hand sign code in any room
+	{ GID_LONGBOW,        -1,   213,  0,             "letter", "handleEvent",  0xa8,    1, { WORKAROUND_FAKE,   0 } }, // When using the druid hand sign code in any room - bug #3036601
 	{ GID_LSL1,          250,   250,  0,           "increase", "handleEvent",    -1,    2, { WORKAROUND_FAKE,   0 } }, // casino, playing game, increasing bet
 	{ GID_LSL1,          720,   720,  0,              "rm720", "init",           -1,    0, { WORKAROUND_FAKE,   0 } }, // age check room
 	{ GID_LSL2,           38,    38,  0,        "cloudScript", "changeState",    -1,    1, { WORKAROUND_FAKE,   0 } }, // entering the room in the middle deck of the ship - bug #3036483


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