[Scummvm-cvs-logs] SF.net SVN: scummvm:[51516] scummvm/trunk/graphics/video
mthreepwood at users.sourceforge.net
mthreepwood at users.sourceforge.net
Fri Jul 30 22:35:10 CEST 2010
Revision: 51516
http://scummvm.svn.sourceforge.net/scummvm/?rev=51516&view=rev
Author: mthreepwood
Date: 2010-07-30 20:35:09 +0000 (Fri, 30 Jul 2010)
Log Message:
-----------
VIDEO: Fix FLIC looping
Thanks to salty-horse for finding this. Also, use Common::Rational directly to hold the frame rate to avoid rounding.
Modified Paths:
--------------
scummvm/trunk/graphics/video/flic_decoder.cpp
scummvm/trunk/graphics/video/flic_decoder.h
Modified: scummvm/trunk/graphics/video/flic_decoder.cpp
===================================================================
--- scummvm/trunk/graphics/video/flic_decoder.cpp 2010-07-30 20:10:30 UTC (rev 51515)
+++ scummvm/trunk/graphics/video/flic_decoder.cpp 2010-07-30 20:35:09 UTC (rev 51516)
@@ -71,9 +71,8 @@
_fileStream->readUint16LE(); // flags
// Note: The normal delay is a 32-bit integer (dword), whereas the overriden delay is a 16-bit integer (word)
- // frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here
- uint32 frameDelay = 100 * _fileStream->readUint32LE();
- _frameRate = 100 * 1000 / frameDelay;
+ // the frame delay is the FLIC "speed", in milliseconds.
+ _frameRate = Common::Rational(1000, _fileStream->readUint32LE());
_fileStream->seek(80);
_offsetFrame1 = _fileStream->readUint32LE();
@@ -209,10 +208,10 @@
chunkCount = _fileStream->readUint16LE();
// Note: The overriden delay is a 16-bit integer (word), whereas the normal delay is a 32-bit integer (dword)
- // frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here
+ // the frame delay is the FLIC "speed", in milliseconds.
uint16 newFrameDelay = _fileStream->readUint16LE(); // "speed", in milliseconds
if (newFrameDelay > 0)
- _frameRate = 1000 / newFrameDelay;
+ _frameRate = Common::Rational(1000, newFrameDelay);
_fileStream->readUint16LE(); // reserved, always 0
uint16 newWidth = _fileStream->readUint16LE();
@@ -268,15 +267,15 @@
_curFrame++;
- if (_curFrame == 0)
- _startTime = g_system->getMillis();
-
// If we just processed the ring frame, set the next frame
if (_curFrame == (int32)_frameCount) {
_curFrame = 0;
_fileStream->seek(_offsetFrame2);
}
+ if (_curFrame == 0)
+ _startTime = g_system->getMillis();
+
return _surface;
}
Modified: scummvm/trunk/graphics/video/flic_decoder.h
===================================================================
--- scummvm/trunk/graphics/video/flic_decoder.h 2010-07-30 20:10:30 UTC (rev 51515)
+++ scummvm/trunk/graphics/video/flic_decoder.h 2010-07-30 20:35:09 UTC (rev 51516)
@@ -91,7 +91,7 @@
Common::SeekableReadStream *_fileStream;
Surface *_surface;
uint32 _frameCount;
- uint32 _frameRate;
+ Common::Rational _frameRate;
Common::List<Common::Rect> _dirtyRects;
};
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