[Scummvm-cvs-logs] SF.net SVN: scummvm:[51527] scummvm/trunk/engines/sci/engine/workarounds. cpp
mthreepwood at users.sourceforge.net
mthreepwood at users.sourceforge.net
Sat Jul 31 02:54:32 CEST 2010
Revision: 51527
http://scummvm.svn.sourceforge.net/scummvm/?rev=51527&view=rev
Author: mthreepwood
Date: 2010-07-31 00:54:32 +0000 (Sat, 31 Jul 2010)
Log Message:
-----------
SCI: Fix walking in GK1 later in the game
The Feature class uninit'd workaround needs to be extended to all levels of inheritance.
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/workarounds.cpp
Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-31 00:48:03 UTC (rev 51526)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp 2010-07-31 00:54:32 UTC (rev 51527)
@@ -61,7 +61,7 @@
{ GID_ECOQUEST, -1, -1, 0, NULL, "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // almost clicking anywhere triggers this in almost all rooms
{ GID_FREDDYPHARKAS, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, -1, 31, 0, "quitWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
- { GID_GK1, -1, 64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // sometimes when walk-clicking
+ { GID_GK1, -1, 64950, -1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // sometimes when walk-clicking
{ GID_GK2, -1, 11, 0, "", "export 10", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when the game starts
{ GID_GK2, -1, 11, 0, "", "export 10", -1, 4, { WORKAROUND_FAKE, 0 } }, // called during the game
{ GID_HOYLE1, 4, 104, 0, "GinRummyCardList", "calcRuns", -1, 4, { WORKAROUND_FAKE, 0 } }, // Gin Rummy / right when the game starts
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