[Scummvm-cvs-logs] SF.net SVN: scummvm:[51543] scummvm/trunk/engines/sci/engine/workarounds. cpp

mthreepwood at users.sourceforge.net mthreepwood at users.sourceforge.net
Sat Jul 31 18:20:16 CEST 2010


Revision: 51543
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51543&view=rev
Author:   mthreepwood
Date:     2010-07-31 16:20:16 +0000 (Sat, 31 Jul 2010)

Log Message:
-----------
SCI: Add uninit'd temp workaround for Grotesteing (fan game)

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-31 15:46:43 UTC (rev 51542)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-31 16:20:16 UTC (rev 51543)
@@ -59,6 +59,7 @@
 	{ GID_CNICK_KQ,       -1,   700,  0,           "gcWindow", "<noname 183>",   -1,   -1, { WORKAROUND_FAKE,   0 } }, // when entering control menu, like in hoyle 3
 	{ GID_CNICK_LONGBOW,   0,     0,  0,          "RH Budget", "<noname 110>",   -1,    1, { WORKAROUND_FAKE,   0 } }, // when starting the game
     { GID_ECOQUEST,       -1,    -1,  0,                 NULL, "doVerb",         -1,    0, { WORKAROUND_FAKE,   0 } }, // almost clicking anywhere triggers this in almost all rooms
+	{ GID_FANMADE,       516,   979,  0,                   "", "export 0",       -1,   20, { WORKAROUND_FAKE,   0 } }, // Happens in Grotesteing after the logos
 	{ GID_FREDDYPHARKAS,  -1,    24,  0,              "gcWin", "open",           -1,    5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
 	{ GID_FREDDYPHARKAS,  -1,    31,  0,            "quitWin", "open",           -1,    5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
 	{ GID_GK1,            -1, 64950, -1,            "Feature", "handleEvent",    -1,    0, { WORKAROUND_FAKE,   0 } }, // sometimes when walk-clicking


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