[Scummvm-cvs-logs] SF.net SVN: scummvm:[49739] scummvm/trunk/engines/agi/sprite.cpp
sev at users.sourceforge.net
sev at users.sourceforge.net
Tue Jun 15 12:30:01 CEST 2010
Revision: 49739
http://scummvm.svn.sourceforge.net/scummvm/?rev=49739&view=rev
Author: sev
Date: 2010-06-15 10:30:01 +0000 (Tue, 15 Jun 2010)
Log Message:
-----------
AGI: made sprite-related debug output more informative
Modified Paths:
--------------
scummvm/trunk/engines/agi/sprite.cpp
Modified: scummvm/trunk/engines/agi/sprite.cpp
===================================================================
--- scummvm/trunk/engines/agi/sprite.cpp 2010-06-15 10:29:43 UTC (rev 49738)
+++ scummvm/trunk/engines/agi/sprite.cpp 2010-06-15 10:30:01 UTC (rev 49739)
@@ -452,7 +452,7 @@
Sprite *s = *iter;
objsSaveArea(s);
- debugC(8, kDebugLevelSprites, "s->v->entry = %d (prio %d)", s->v->entry, s->v->priority);
+ debugC(8, kDebugLevelSprites, "blitSprites(): s->v->entry = %d (prio %d)", s->v->entry, s->v->priority);
hidden = blitCel(s->xPos, s->yPos, s->v->priority, s->v->celData, s->v->viewData->agi256_2);
if (s->v->entry == 0) { // if ego, update f1
@@ -528,7 +528,7 @@
* @see blit_both()
*/
void SpritesMgr::blitUpdSprites() {
- debugC(7, kDebugLevelSprites, "blit updating");
+ debugC(7, kDebugLevelSprites, "blitUpdSprites()");
buildUpdBlitlist();
blitSprites(_sprUpd);
}
@@ -542,7 +542,7 @@
* @see blit_both()
*/
void SpritesMgr::blitNonupdSprites() {
- debugC(7, kDebugLevelSprites, "blit non-updating");
+ debugC(7, kDebugLevelSprites, "blitNonupdSprites()");
buildNonupdBlitlist();
blitSprites(_sprNonupd);
}
@@ -578,7 +578,7 @@
int x1, y1, x2, y2, y3;
uint8 *p1, *p2;
- debugC(3, kDebugLevelSprites, "v=%d, l=%d, c=%d, x=%d, y=%d, p=%d, m=%d", view, loop, cel, x, y, pri, mar);
+ debugC(3, kDebugLevelSprites, "addToPic(view=%d, loop=%d, cel=%d, x=%d, y=%d, pri=%d, mar=%d)", view, loop, cel, x, y, pri, mar);
_vm->recordImageStackCall(ADD_VIEW, view, loop, cel, x, y, pri, mar);
@@ -609,7 +609,7 @@
eraseBoth();
- debugC(4, kDebugLevelSprites, "blit_cel (%d, %d, %d, c)", x, y, pri);
+ debugC(4, kDebugLevelSprites, "blitCel(%d, %d, %d, c)", x, y, pri);
blitCel(x1, y1, pri, c, _vm->_game.views[view].agi256_2);
// If margin is 0, 1, 2, or 3, the base of the cel is
@@ -659,7 +659,6 @@
blitBoth();
- debugC(4, kDebugLevelSprites, "commit_block (%d, %d, %d, %d)", x1, y1, x2, y2);
commitBlock(x1, y1, x2, y2);
}
@@ -711,7 +710,7 @@
y1 = CLIP(y1, 0, _HEIGHT - 1);
y2 = CLIP(y2, 0, _HEIGHT - 1);
- debugC(7, kDebugLevelSprites, "%d, %d, %d, %d", x1, y1, x2, y2);
+ debugC(7, kDebugLevelSprites, "commitBlock(%d, %d, %d, %d)", x1, y1, x2, y2);
w = x2 - x1 + 1;
q = &_vm->_game.sbuf16c[x1 + _WIDTH * y1];
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