[Scummvm-cvs-logs] SF.net SVN: scummvm:[49838] scummvm/trunk

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Tue Jun 15 14:21:08 CEST 2010


Revision: 49838
          http://scummvm.svn.sourceforge.net/scummvm/?rev=49838&view=rev
Author:   fingolfin
Date:     2010-06-15 12:21:08 +0000 (Tue, 15 Jun 2010)

Log Message:
-----------
SYSTEM: Unify OSystem::getSupportedFormats() signature

Modified Paths:
--------------
    scummvm/trunk/backends/platform/dc/dc.h
    scummvm/trunk/backends/platform/dc/display.cpp
    scummvm/trunk/backends/platform/psp/display_manager.cpp
    scummvm/trunk/backends/platform/psp/display_manager.h
    scummvm/trunk/backends/platform/psp/osys_psp.cpp
    scummvm/trunk/backends/platform/psp/osys_psp.h
    scummvm/trunk/backends/platform/sdl/graphics.cpp
    scummvm/trunk/backends/platform/sdl/sdl.h
    scummvm/trunk/backends/platform/wii/osystem.h
    scummvm/trunk/backends/platform/wii/osystem_gfx.cpp
    scummvm/trunk/common/system.h

Modified: scummvm/trunk/backends/platform/dc/dc.h
===================================================================
--- scummvm/trunk/backends/platform/dc/dc.h	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/dc/dc.h	2010-06-15 12:21:08 UTC (rev 49838)
@@ -86,7 +86,7 @@
   Graphics::PixelFormat getScreenFormat() const;
 
   // Returns a list of all pixel formats supported by the backend.
-  Common::List<Graphics::PixelFormat> getSupportedFormats();
+  Common::List<Graphics::PixelFormat> getSupportedFormats() const;
 
   // Set the size of the video bitmap.
   // Typically, 320x200

Modified: scummvm/trunk/backends/platform/dc/display.cpp
===================================================================
--- scummvm/trunk/backends/platform/dc/display.cpp	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/dc/display.cpp	2010-06-15 12:21:08 UTC (rev 49838)
@@ -198,7 +198,7 @@
   return screenFormats[_screenFormat];
 }
 
-Common::List<Graphics::PixelFormat> OSystem_Dreamcast::getSupportedFormats()
+Common::List<Graphics::PixelFormat> OSystem_Dreamcast::getSupportedFormats() const
 {
   Common::List<Graphics::PixelFormat> list;
   unsigned i;

Modified: scummvm/trunk/backends/platform/psp/display_manager.cpp
===================================================================
--- scummvm/trunk/backends/platform/psp/display_manager.cpp	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/psp/display_manager.cpp	2010-06-15 12:21:08 UTC (rev 49838)
@@ -379,7 +379,7 @@
 	return true;
 }
 
-Common::List<Graphics::PixelFormat> DisplayManager::getSupportedPixelFormats() {
+Common::List<Graphics::PixelFormat> DisplayManager::getSupportedPixelFormats() const {
 	Common::List<Graphics::PixelFormat> list;
 
 	// In order of preference

Modified: scummvm/trunk/backends/platform/psp/display_manager.h
===================================================================
--- scummvm/trunk/backends/platform/psp/display_manager.h	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/psp/display_manager.h	2010-06-15 12:21:08 UTC (rev 49838)
@@ -83,12 +83,12 @@
 	void setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format);
 
 	// Getters
-	float getScaleX() { return _displayParams.scaleX; }
-	float getScaleY() { return _displayParams.scaleY; }
-	uint32 getOutputWidth() { return _displayParams.screenOutput.width; }
-	uint32 getOutputHeight() { return _displayParams.screenOutput.height; }
-	uint32 getOutputBitsPerPixel() { return _displayParams.outputBitsPerPixel; }
-	Common::List<Graphics::PixelFormat> getSupportedPixelFormats();
+	float getScaleX() const { return _displayParams.scaleX; }
+	float getScaleY() const { return _displayParams.scaleY; }
+	uint32 getOutputWidth() const { return _displayParams.screenOutput.width; }
+	uint32 getOutputHeight() const { return _displayParams.screenOutput.height; }
+	uint32 getOutputBitsPerPixel() const { return _displayParams.outputBitsPerPixel; }
+	Common::List<Graphics::PixelFormat> getSupportedPixelFormats() const;
 
 private:
 	struct GlobalDisplayParams {

Modified: scummvm/trunk/backends/platform/psp/osys_psp.cpp
===================================================================
--- scummvm/trunk/backends/platform/psp/osys_psp.cpp	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/psp/osys_psp.cpp	2010-06-15 12:21:08 UTC (rev 49838)
@@ -148,7 +148,7 @@
 	return _screen.getScummvmPixelFormat();
 }
 
-Common::List<Graphics::PixelFormat> OSystem_PSP::getSupportedFormats() {
+Common::List<Graphics::PixelFormat> OSystem_PSP::getSupportedFormats() const {
 	return _displayManager.getSupportedPixelFormats();
 }
 

Modified: scummvm/trunk/backends/platform/psp/osys_psp.h
===================================================================
--- scummvm/trunk/backends/platform/psp/osys_psp.h	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/psp/osys_psp.h	2010-06-15 12:21:08 UTC (rev 49838)
@@ -87,7 +87,7 @@
 	int getGraphicsMode() const;
 #ifdef USE_RGB_COLOR
 	virtual Graphics::PixelFormat getScreenFormat() const;
-	virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
+	virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
 #endif
 
 	// Screen size

Modified: scummvm/trunk/backends/platform/sdl/graphics.cpp
===================================================================
--- scummvm/trunk/backends/platform/sdl/graphics.cpp	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/sdl/graphics.cpp	2010-06-15 12:21:08 UTC (rev 49838)
@@ -243,7 +243,7 @@
 };
 
 // TODO: prioritize matching alpha masks
-Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() {
+Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() const {
 	static Common::List<Graphics::PixelFormat> list;
 	static bool inited = false;
 

Modified: scummvm/trunk/backends/platform/sdl/sdl.h
===================================================================
--- scummvm/trunk/backends/platform/sdl/sdl.h	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/sdl/sdl.h	2010-06-15 12:21:08 UTC (rev 49838)
@@ -98,7 +98,7 @@
 	virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
 
 	// Highest supported
-	virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
+	virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
 #endif
 
 	// Set the size and format of the video bitmap.

Modified: scummvm/trunk/backends/platform/wii/osystem.h
===================================================================
--- scummvm/trunk/backends/platform/wii/osystem.h	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/wii/osystem.h	2010-06-15 12:21:08 UTC (rev 49838)
@@ -156,7 +156,7 @@
 	virtual bool setGraphicsMode(int mode);
 #ifdef USE_RGB_COLOR
 	virtual Graphics::PixelFormat getScreenFormat() const;
-	virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
+	virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
 #endif
 	virtual int getGraphicsMode() const;
 	virtual void initSize(uint width, uint height,

Modified: scummvm/trunk/backends/platform/wii/osystem_gfx.cpp
===================================================================
--- scummvm/trunk/backends/platform/wii/osystem_gfx.cpp	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/backends/platform/wii/osystem_gfx.cpp	2010-06-15 12:21:08 UTC (rev 49838)
@@ -209,7 +209,7 @@
 	return _pfGame;
 }
 
-Common::List<Graphics::PixelFormat> OSystem_Wii::getSupportedFormats() {
+Common::List<Graphics::PixelFormat> OSystem_Wii::getSupportedFormats() const {
 	Common::List<Graphics::PixelFormat> res;
 	res.push_back(_pfRGB565);
 	res.push_back(Graphics::PixelFormat::createFormatCLUT8());

Modified: scummvm/trunk/common/system.h
===================================================================
--- scummvm/trunk/common/system.h	2010-06-15 12:20:24 UTC (rev 49837)
+++ scummvm/trunk/common/system.h	2010-06-15 12:21:08 UTC (rev 49838)
@@ -383,7 +383,7 @@
 	 * @note Backends supporting RGB color should accept game data in RGB color
 	 *       order, even if hardware uses BGR or some other color order.
 	 */
-	virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0;
+	virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const = 0;
 #else
 	inline Graphics::PixelFormat getScreenFormat() const {
 		return Graphics::PixelFormat::createFormatCLUT8();


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